From f4fe732ccbd65fd584b7787f3b5aec904a85d11b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 21 May 2014 12:28:40 +0300 Subject: Fix code style. --- src/being/localplayer.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/being/localplayer.cpp') diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 73c3f40ec..ddc29629e 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -904,7 +904,8 @@ int LocalPlayer::getAttackRange() const } else { - const Item *const weapon = PlayerInfo::getEquipment(ItemSlot::FIGHT1_SLOT); + const Item *const weapon = PlayerInfo::getEquipment( + ItemSlot::FIGHT1_SLOT); if (weapon) { const ItemInfo &info = weapon->getInfo(); @@ -3592,7 +3593,8 @@ void LocalPlayer::setRealPos(const int x, const int y) if ((mCrossX || mCrossY) && layer->getTile(mCrossX, mCrossY) - && layer->getTile(mCrossX, mCrossY)->getType() == MapItemType::CROSS) + && layer->getTile(mCrossX, mCrossY)->getType() + == MapItemType::CROSS) { layer->setTile(mCrossX, mCrossY, MapItemType::EMPTY); } -- cgit v1.2.3-60-g2f50