From f315432679f760b71505e74dcb2185b7aef7a906 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 29 Sep 2013 17:24:52 +0300 Subject: change smaller letter literalt into capital letter. --- src/being/being.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index b9d720671..949a691c1 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1004,7 +1004,7 @@ void Being::fireMissile(Being *const victim, const std::string &particle) const if (missile) { - target->moveBy(Vector(0.0f, 0.0f, 32.0f)); + target->moveBy(Vector(0.0F, 0.0F, 32.0F)); target->setLifetime(1000); victim->controlParticle(target); @@ -1415,7 +1415,7 @@ void Being::logic() const float nominalLength = dir.length(); // When we've not reached our destination, move to it. - if (nominalLength > 0.0f && !mWalkSpeed.isNull()) + if (nominalLength > 0.0F && !mWalkSpeed.isNull()) { // The deplacement of a point along a vector is calculated // using the Unit Vector (รข) multiplied by the point speed. @@ -1446,7 +1446,7 @@ void Being::logic() // Update the player sprite direction. // N.B.: We only change this if the distance is more than one pixel. - if (nominalLength > 1.0f) + if (nominalLength > 1.0F) { int direction = 0; const float dx = std::abs(dir.x); -- cgit v1.2.3-60-g2f50