From 1b500cb24655e2ad3e6c6fd20143ce0d2d070d6f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 29 May 2014 12:56:16 +0300 Subject: Move many variables from client into settings. --- src/being/being.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index e24470d1e..6bdf8f166 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -30,6 +30,7 @@ #include "effectmanager.h" #include "guild.h" #include "party.h" +#include "settings.h" #include "soundmanager.h" #include "text.h" @@ -2923,10 +2924,10 @@ std::string Being::loadComment(const std::string &name, const int type) switch (type) { case ActorType::PLAYER: - str = client->getUsersDirectory(); + str = settings.usersDir; break; case ActorType::NPC: - str = client->getNpcsDirectory(); + str = settings.npcsDir; break; default: return ""; @@ -2950,10 +2951,10 @@ void Being::saveComment(const std::string &restrict name, switch (type) { case ActorType::PLAYER: - dir = client->getUsersDirectory(); + dir = settings.usersDir; break; case ActorType::NPC: - dir = client->getNpcsDirectory(); + dir = settings.npcsDir; break; default: return; -- cgit v1.2.3-70-g09d2