From 3da7fa61442364be6713359690a35f89aa8e613a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Feb 2013 01:30:46 +0300 Subject: Add support for show quest variables in skills window (evol only) This allow use pseudo skills controlled by quest variables. --- src/actorspritemanager.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/actorspritemanager.cpp') diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 4a36d6e1d..899f51088 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1144,10 +1144,8 @@ void ActorSpriteManager::heal(const Being *const target) const } } // magic levels < 2 - else if (PlayerInfo::getStatEffective( - static_cast(340)) < 2 - || PlayerInfo::getStatEffective( - static_cast(341)) < 2) + else if (PlayerInfo::getStatEffective(340) < 2 + || PlayerInfo::getStatEffective(341) < 2) { if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6) { -- cgit v1.2.3-60-g2f50