From 07a9b9009f7b05fc39540430fa6639b493ed9829 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 24 Aug 2015 01:39:45 +0300 Subject: Add damaged attribute to floor items. --- src/actormanager.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/actormanager.h') diff --git a/src/actormanager.h b/src/actormanager.h index 52aa3dfc8..09a0864a0 100644 --- a/src/actormanager.h +++ b/src/actormanager.h @@ -28,6 +28,7 @@ #include "enums/simpletypes/allowsort.h" #include "enums/simpletypes/allplayers.h" #include "enums/simpletypes/beingtypeid.h" +#include "enums/simpletypes/damaged.h" #include "enums/simpletypes/npcnames.h" #include "listeners/configlistener.h" @@ -88,6 +89,7 @@ class ActorManager final: public ConfigListener const int refine, const ItemColor color, const Identified identified, + const Damaged damaged, const int subX, const int subY, const int *const cards); -- cgit v1.2.3-60-g2f50