From e960fdb61ed728cd5e8f2f716ebe68ed44a593bb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 16 Dec 2011 01:43:23 +0300 Subject: Fix blocking some chars in inventory/storage input box. --- src/game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game.cpp b/src/game.cpp index c7c50dd9c..9245e213d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1092,6 +1092,7 @@ bool Game::handleSwitchKeys(SDL_Event &event, bool &used) gcn::Window *requestedWindow = nullptr; if (!NpcDialog::isAnyInputFocused() + && !InventoryWindow::isAnyInputFocused() && !keyboard.isKeyActive(keyboard.KEY_TARGET) && !keyboard.isKeyActive(keyboard.KEY_UNTARGET)) { -- cgit v1.2.3-60-g2f50