From c4a9748e841fd8620e7e9d230aad8964f424bb08 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 20 Sep 2015 22:26:00 +0300 Subject: Add function for selecting new target. --- src/actions/target.cpp | 12 ++---------- src/being/localplayer.cpp | 16 ++++++++++++++++ src/being/localplayer.h | 4 ++++ 3 files changed, 22 insertions(+), 10 deletions(-) diff --git a/src/actions/target.cpp b/src/actions/target.cpp index f5bf636d4..a0615143c 100644 --- a/src/actions/target.cpp +++ b/src/actions/target.cpp @@ -35,16 +35,8 @@ namespace Actions static bool setTarget(const ActorTypeT type, const AllowSort allowSort) { - if (actorManager && localPlayer) - { - Being *const target = actorManager->findNearestLivingBeing( - localPlayer, 20, type, allowSort); - - if (target && target != localPlayer->getTarget()) - localPlayer->setTarget(target); - - return true; - } + if (localPlayer) + return localPlayer->setNewTarget(type, allowSort) != nullptr; return false; } diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 6722d5a4b..cde59bd7a 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -554,6 +554,22 @@ void LocalPlayer::setTarget(Being *const target) target->setShowName(true); } +Being *LocalPlayer::setNewTarget(const ActorTypeT type, + const AllowSort allowSort) +{ + if (actorManager) + { + Being *const target = actorManager->findNearestLivingBeing( + localPlayer, 20, type, allowSort); + + if (target && target != mTarget) + localPlayer->setTarget(target); + + return target; + } + return nullptr; +} + void LocalPlayer::setDestination(const int x, const int y) { mActivityTime = cur_time; diff --git a/src/being/localplayer.h b/src/being/localplayer.h index c258a14f1..e47ad4d20 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -27,6 +27,7 @@ #include "enums/being/pickup.h" +#include "enums/simpletypes/allowsort.h" #include "enums/simpletypes/keep.h" #include "listeners/actorspritelistener.h" @@ -132,6 +133,9 @@ class LocalPlayer final : public Being, */ void setTarget(Being *const target); + Being *setNewTarget(const ActorTypeT type, + const AllowSort allowSort); + /** * Sets a new destination for this being to walk to. */ -- cgit v1.2.3-60-g2f50