From b0c696eaab501391512b08826c3c9a52023e2be7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 23 Feb 2020 10:07:46 +0300 Subject: Fix alternate ip address for char and map servers [ci skip] --- src/net/ea/loginhandler.cpp | 1 + src/net/tmwa/charserverrecv.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp index 103707a35..88b085aa3 100644 --- a/src/net/ea/loginhandler.cpp +++ b/src/net/ea/loginhandler.cpp @@ -97,6 +97,7 @@ void LoginHandler::chooseServer(const unsigned int server, } charServer->port = LoginRecv::mWorlds[server]->port; } + charServer->althostname = mServer.althostname; client->setState(State::UPDATE); } diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 5d772a4bb..8074fa458 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -216,6 +216,7 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg) server.hostname = ipToString(msg.readInt32("ip address")); } server.port = msg.readInt16("port"); + server.althostname = charServer.althostname; // Prevent the selected local player from being deleted localPlayer = Net::CharServerHandler::mSelectedCharacter->dummy; -- cgit v1.2.3-70-g09d2