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Diffstat (limited to 'src/unittests/gui/windowmanager.cc')
-rw-r--r-- | src/unittests/gui/windowmanager.cc | 991 |
1 files changed, 0 insertions, 991 deletions
diff --git a/src/unittests/gui/windowmanager.cc b/src/unittests/gui/windowmanager.cc deleted file mode 100644 index b7f1eee43..000000000 --- a/src/unittests/gui/windowmanager.cc +++ /dev/null @@ -1,991 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2013-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "unittests/unittests.h" - -#include "client.h" -#include "configmanager.h" -#include "configuration.h" -#include "dirs.h" -#include "graphicsmanager.h" -#include "main.h" -#include "settings.h" -#include "textcommand.h" - -#include "being/localplayer.h" - -#include "const/resources/currency.h" - -#include "fs/virtfs/fs.h" - -#include "gui/gui.h" -#include "gui/mailmessage.h" -#include "gui/userpalette.h" -#include "gui/windowmanager.h" - -#include "gui/popups/beingpopup.h" -#include "gui/popups/itempopup.h" -#include "gui/popups/popupmenu.h" -#include "gui/popups/skillpopup.h" -#include "gui/popups/spellpopup.h" -#include "gui/popups/speechbubble.h" -#include "gui/popups/statuspopup.h" -#include "gui/popups/textboxpopup.h" -#include "gui/popups/textpopup.h" - -#include "gui/widgets/desktop.h" -#include "gui/widgets/emoteshortcutcontainer.h" -#include "gui/widgets/createwidget.h" - -#include "gui/windows/bankwindow.h" -#include "gui/windows/buydialog.h" -#include "gui/windows/buyingstoreselldialog.h" -#include "gui/windows/buyselldialog.h" -#include "gui/windows/charselectdialog.h" -#include "gui/windows/changeemaildialog.h" -#include "gui/windows/changepassworddialog.h" -#include "gui/windows/chatwindow.h" -#include "gui/windows/connectiondialog.h" -#include "gui/windows/confirmdialog.h" -#include "gui/windows/cutinwindow.h" -#include "gui/windows/debugwindow.h" -#include "gui/windows/didyouknowwindow.h" -#include "gui/windows/editdialog.h" -#include "gui/windows/editserverdialog.h" -#include "gui/windows/eggselectiondialog.h" -#include "gui/windows/emotewindow.h" -#include "gui/windows/equipmentwindow.h" -#include "gui/windows/helpwindow.h" -#include "gui/windows/insertcarddialog.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/itemamountwindow.h" -#include "gui/windows/killstats.h" -#include "gui/windows/logindialog.h" -#include "gui/windows/maileditwindow.h" -#include "gui/windows/mailviewwindow.h" -#include "gui/windows/mailwindow.h" -#include "gui/windows/minimap.h" -#include "gui/windows/ministatuswindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/npcselldialog.h" -#include "gui/windows/okdialog.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/questswindow.h" -#include "gui/windows/quitdialog.h" -#include "gui/windows/registerdialog.h" -#include "gui/windows/serverdialog.h" -#include "gui/windows/serverinfowindow.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/shopwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" -#include "gui/windows/statuswindow.h" -#include "gui/windows/textcommandeditor.h" -#include "gui/windows/textdialog.h" -#include "gui/windows/textselectdialog.h" -#include "gui/windows/tradewindow.h" -#include "gui/windows/updaterwindow.h" -#include "gui/windows/whoisonline.h" -#include "gui/windows/worldselectdialog.h" - -#include "input/touch/touchmanager.h" - -#include "net/logindata.h" - -#include "net/eathena/charserverhandler.h" -#include "net/eathena/inventoryhandler.h" -#include "net/eathena/serverfeatures.h" -#include "net/eathena/playerhandler.h" - -#include "render/sdlgraphics.h" - -#include "resources/groupinfo.h" -#include "resources/sdlimagehelper.h" - -#include "resources/db/groupdb.h" -#include "resources/db/unitsdb.h" - -#include "resources/item/item.h" - -#include "resources/map/map.h" - -#include "resources/resourcemanager/resourcemanager.h" - -#include "utils/delete2.h" -#include "utils/env.h" -#include "utils/gettext.h" - -#include "utils/translation/translationmanager.h" - -#include "debug.h" - -extern QuitDialog *quitDialog; - -TEST_CASE("Windows tests", "windowmanager") -{ - setEnv("SDL_VIDEODRIVER", "dummy"); - - client = new Client; - XML::initXML(); - SDL_Init(SDL_INIT_VIDEO); - ResourceManager::deleteInstance(); - ResourceManager::cleanOrphans(true); - VirtFs::mountDirSilent("data", Append_false); - VirtFs::mountDirSilent("../data", Append_false); - VirtFs::mountDirSilent("data/test", Append_false); - VirtFs::mountDirSilent("../data/test", Append_false); - setPathsDefaults(paths); - branding.setValue("onlineServerFile", "test/serverlistplus.xml"); - mainGraphics = new SDLGraphics; - imageHelper = new SDLImageHelper; - - Dirs::initRootDir(); - Dirs::initHomeDir(); - - const std::string cfgName = settings.configDir + - "/nonexistserver/config.xml"; - ::remove(cfgName.c_str()); - - ConfigManager::initConfiguration(); - setConfigDefaults2(config); - setBrandingDefaults(branding); - setFeaturesDefaults(features); - ConfigManager::initServerConfig("nonexistserver"); - -#ifdef USE_SDL2 - SDLImageHelper::setRenderer(graphicsManager.createRenderer( - graphicsManager.createWindow(640, 480, 0, - SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else // USE_SDL2 - - graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif // USE_SDL2 - - userPalette = new UserPalette; - config.setValue("fontSize", 16); - - theme = new Theme; - Theme::selectSkin(); - - localPlayer = new LocalPlayer(static_cast<BeingId>(1), - BeingTypeId_zero); - - ActorSprite::load(); - gui = new Gui(); - gui->postInit(mainGraphics); - touchManager.init(); - UnitsDb::load(); - charServerHandler = new EAthena::CharServerHandler; - serverFeatures = new EAthena::ServerFeatures; - inventoryHandler = new EAthena::InventoryHandler; - playerHandler = new EAthena::PlayerHandler; - paths.setValue("itemIcons", ""); - - TranslationManager::init(); - - mainGraphics->setVideoMode(640, 480, - 1, - 8, - false, - false, - false, - false, - false); - - SECTION("bankWindow") - { - CREATEWIDGETV0(bankWindow, BankWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(bankWindow); - } - SECTION("buyDialog1") - { - BuyDialog *dialog; - CREATEWIDGETV0(dialog, BuyDialog); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("buyDialog2") - { - BuyDialog *dialog; - CREATEWIDGETV(dialog, BuyDialog, - BeingId_zero, - DEFAULT_CURRENCY); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } -#ifdef TMWA_SUPPORT - SECTION("buyDialog3") - { - BuyDialog *dialog; - CREATEWIDGETV(dialog, BuyDialog, - "user", - DEFAULT_CURRENCY); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } -#endif // TMWA_SUPPORT - SECTION("buyDialog4") - { - BuyDialog *dialog; - BeingTypeId id = static_cast<BeingTypeId>(1); - Map *map = new Map("test map", - 10, 10, - 32, 32); - Being *being = Being::createBeing(BeingId_zero, - ActorType::Avatar, - id, - map); - CREATEWIDGETV(dialog, BuyDialog, - being, - DEFAULT_CURRENCY); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(being); - delete2(map); - } - SECTION("BuyingStoreSellDialog") - { - BuyingStoreSellDialog *dialog; - CREATEWIDGETV(dialog, BuyingStoreSellDialog, - BeingId_zero, 0); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("BuySellDialog1") - { - BuySellDialog *dialog; - CREATEWIDGETV(dialog, BuySellDialog, BeingId_zero); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("BuySellDialog2") - { - BuySellDialog *dialog; - CREATEWIDGETV(dialog, BuySellDialog, "user"); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("ChangeEmailDialog") - { - LoginData data; - ChangeEmailDialog *dialog; - CREATEWIDGETV(dialog, ChangeEmailDialog, data); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("ChangePasswordDialog") - { - LoginData data; - ChangePasswordDialog *dialog; - CREATEWIDGETV(dialog, ChangePasswordDialog, data); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("CharSelectDialog") - { - LoginData data; - CharSelectDialog *dialog; - CREATEWIDGETV(dialog, CharSelectDialog, data); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("CharCreateDialog") - { -// LoginData data; -// CharSelectDialog *dialog2; -// CREATEWIDGETV(dialog2, CharSelectDialog, data); -// CharCreateDialog *dialog; -// CREATEWIDGETV(dialog, CharCreateDialog, dialog2, 0); -// gui->draw(); -// mainGraphics->updateScreen(); -// delete2(dialog); -// delete2(dialog2); - } - SECTION("ChatWindow") - { - CREATEWIDGETV(chatWindow, ChatWindow, - "Chat"); - gui->draw(); - mainGraphics->updateScreen(); - delete2(chatWindow); - } - SECTION("ConfirmDialog") - { - ConfirmDialog *dialog; - CREATEWIDGETV(dialog, ConfirmDialog, - "", "", SOUND_REQUEST, false, Modal_false, nullptr); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("CutinWindow") - { - CREATEWIDGETV0(cutInWindow, CutInWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(cutInWindow); - } - SECTION("DebugWindow") - { - CREATEWIDGETV(debugWindow, DebugWindow, - "Debug"); - gui->draw(); - mainGraphics->updateScreen(); - delete2(debugWindow); - } - SECTION("didYouKnowWindow") - { - CREATEWIDGETV0(didYouKnowWindow, DidYouKnowWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(didYouKnowWindow); - } - SECTION("EditDialog") - { - EditDialog *dialog; - CREATEWIDGETV(dialog, EditDialog, - "", "", "", 100, nullptr, Modal_false); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("EditServerDialog") - { - ServerInfo mCurrentServer; - settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml"); - ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog, - &mCurrentServer, - settings.configDir); - EditServerDialog *editServerDialog = CREATEWIDGETR(EditServerDialog, - serverDialog, mCurrentServer, 0); - gui->draw(); - mainGraphics->updateScreen(); - delete2(editServerDialog); - delete2(serverDialog); - } - SECTION("EggSelectionDialog") - { - EggSelectionDialog *dialog = CREATEWIDGETR0(EggSelectionDialog); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("EmoteWindow") - { - EmoteWindow *dialog = CREATEWIDGETR0(EmoteWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("EquipmentWindow") - { - Equipment *equipment = new Equipment; - Map *map = new Map("test", 100, 100, 32, 32); - Being *being = Being::createBeing(BeingId_zero, - ActorType::Player, - BeingTypeId_zero, - map); - EquipmentWindow *dialog = CREATEWIDGETR(EquipmentWindow, - equipment, being, false); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(being); - delete2(map); - delete2(equipment); - } - SECTION("helpWindow") - { - CREATEWIDGETV0(helpWindow, HelpWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(helpWindow); - } - SECTION("InsertCardDialog") - { - Item *item = new Item(5000, - ItemType::Card, - 1, - 0, - ItemColor_one, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_true, - Equipped_false); - InsertCardDialog *dialog = CREATEWIDGETR(InsertCardDialog, - 0, item); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(item); - } - SECTION("InventoryWindow") - { - Inventory *inventory = new Inventory(InventoryType::Inventory); - InventoryWindow *dialog = CREATEWIDGETR(InventoryWindow, - inventory); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(inventory); - } - SECTION("ItemAmountWindow") - { - Item *item = new Item(5000, - ItemType::Card, - 1, - 0, - ItemColor_one, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_true, - Equipped_false); - ItemAmountWindow *dialog = CREATEWIDGETR(ItemAmountWindow, - ItemAmountWindowUsage::ItemDrop, nullptr, item); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(item); - } - SECTION("KillStats") - { - CREATEWIDGETV0(killStats, KillStats); - gui->draw(); - mainGraphics->updateScreen(); - delete2(killStats); - } - SECTION("loginDialog") - { - ServerInfo mCurrentServer; - LoginDialog *loginDialog = CREATEWIDGETR(LoginDialog, - loginData, - &mCurrentServer, - &settings.options.updateHost); - gui->draw(); - mainGraphics->updateScreen(); - delete2(loginDialog); - } - SECTION("MailEditWindow") - { - CREATEWIDGETV0(mailEditWindow, MailEditWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(mailEditWindow); - } - SECTION("MailViewWindow") - { - MailMessage *message = new MailMessage; - CREATEWIDGETV(mailViewWindow, MailViewWindow, - message, - 1); - gui->draw(); - mainGraphics->updateScreen(); - delete2(mailViewWindow); - delete message; - } - SECTION("MailWindow") - { - CREATEWIDGETV0(mailWindow, MailWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(mailWindow); - } - SECTION("Minimap") - { - CREATEWIDGETV0(minimap, Minimap); - gui->draw(); - mainGraphics->updateScreen(); - delete2(minimap); - } - SECTION("MiniStatusWindow") - { - CREATEWIDGETV0(miniStatusWindow, MiniStatusWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(miniStatusWindow); - } - SECTION("NpcDialog") - { - NpcDialog *dialog = CREATEWIDGETR(NpcDialog, BeingId_zero); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("NpcSellDialog") - { - NpcSellDialog *dialog = CREATEWIDGETR(NpcSellDialog, BeingId_zero); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("OkDialog") - { - OkDialog *dialog = CREATEWIDGETR(OkDialog, - "", "", "", DialogType::SILENCE, Modal_false, - ShowCenter_true, nullptr, 100); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("OutfitWindow") - { - CREATEWIDGETV0(outfitWindow, OutfitWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(outfitWindow); - } - SECTION("QuestsWindow") - { - CREATEWIDGETV0(questsWindow, QuestsWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(questsWindow); - } - SECTION("QuitDialog") - { - CREATEWIDGETV(quitDialog, QuitDialog, - &quitDialog); - gui->draw(); - mainGraphics->updateScreen(); - delete2(quitDialog); - } - SECTION("RegisterDialog") - { - RegisterDialog *dialog = CREATEWIDGETR(RegisterDialog, - loginData); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("serversDialog") - { - ServerInfo mCurrentServer; - settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml"); - ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog, - &mCurrentServer, - settings.configDir); - gui->draw(); - mainGraphics->updateScreen(); - delete2(serverDialog); - } - SECTION("serversInfoWindow") - { - ServerInfo mCurrentServer; - CREATEWIDGETV(serverInfoWindow, ServerInfoWindow, - mCurrentServer); - gui->draw(); - mainGraphics->updateScreen(); - delete2(serverInfoWindow); - } - SECTION("setupWindow") - { - CREATEWIDGETV0(setupWindow, SetupWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(setupWindow); - } - SECTION("ShopSellDialog") - { - // only tmwa skipping - } - SECTION("ShopWindow") - { - CREATEWIDGETV0(shopWindow, ShopWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(shopWindow); - } - SECTION("ShortcutWindow1") - { - EmoteShortcutContainer *container = - new EmoteShortcutContainer(nullptr); - CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, - "name", - container); - gui->draw(); - mainGraphics->updateScreen(); - delete2(itemShortcutWindow); - } - SECTION("ShortcutWindow2") - { - CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, ""); - gui->draw(); - mainGraphics->updateScreen(); - delete2(itemShortcutWindow); - } - SECTION("SkillDialog") - { - CREATEWIDGETV0(skillDialog, SkillDialog); - gui->draw(); - mainGraphics->updateScreen(); - delete2(skillDialog); - } - SECTION("SocialWindow") - { - CREATEWIDGETV0(socialWindow, SocialWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(socialWindow); - } - SECTION("StatusWindow") - { - GroupDb::GroupInfos &groups = GroupDb::getGroups(); - groups[0] = new GroupInfo; - groups[0]->name = std::string(); - groups[0]->longName = std::string(); - CREATEWIDGETV0(statusWindow, StatusWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(statusWindow); - delete groups[0]; - groups.clear(); - } - SECTION("TextCommandEditor") - { - TextCommand *textCommand = new TextCommand(1, "", "", "", - CommandTarget::NoTarget, ""); - TextCommandEditor *dialog = CREATEWIDGETR(TextCommandEditor, - textCommand); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - delete2(textCommand); - } - - SECTION("TextDialog") - { - TextDialog *dialog = CREATEWIDGETR(TextDialog, - "", "", nullptr, false); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("TextSelectDialog") - { - TextSelectDialog *dialog = CREATEWIDGETR(TextSelectDialog, - "", "", AllowQuit_false); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("TradeWindow") - { - CREATEWIDGETV0(tradeWindow, TradeWindow); - gui->draw(); - mainGraphics->updateScreen(); - delete2(tradeWindow); - } - SECTION("UpdaterWindow") - { - CREATEWIDGETV(updaterWindow, UpdaterWindow, - "", "", false, UpdateType::Skip); - gui->draw(); - mainGraphics->updateScreen(); - delete2(updaterWindow); - } - SECTION("WhoIsOnline") - { - CREATEWIDGETV0(whoIsOnline, WhoIsOnline); - gui->draw(); - mainGraphics->updateScreen(); - delete2(whoIsOnline); - } - SECTION("WorldSelectDialog") - { - Worlds worlds; - WorldSelectDialog *dialog = CREATEWIDGETR(WorldSelectDialog, - worlds); - gui->draw(); - mainGraphics->updateScreen(); - delete2(dialog); - } - SECTION("popupMenu") - { - CREATEWIDGETV0(popupMenu, PopupMenu); - gui->draw(); - mainGraphics->updateScreen(); - delete2(popupMenu); - } - SECTION("skillPopup") - { - CREATEWIDGETV0(skillPopup, SkillPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(skillPopup); - } - SECTION("SpeechBubble") - { - SpeechBubble *bubble = CREATEWIDGETR0(SpeechBubble); - gui->draw(); - mainGraphics->updateScreen(); - delete2(bubble); - } - SECTION("beingPopup") - { - CREATEWIDGETV0(beingPopup, BeingPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(beingPopup); - } - SECTION("textPopup") - { - CREATEWIDGETV0(textPopup, TextPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(textPopup); - } - SECTION("textBoxPopup") - { - CREATEWIDGETV0(textBoxPopup, TextBoxPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(textBoxPopup); - } - SECTION("itemPopup") - { - CREATEWIDGETV0(itemPopup, ItemPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(itemPopup); - } - SECTION("spellPopup") - { - CREATEWIDGETV0(spellPopup, SpellPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(spellPopup); - } - SECTION("StatusPopup") - { - StatusPopup *status = CREATEWIDGETR0(StatusPopup); - gui->draw(); - mainGraphics->updateScreen(); - delete2(status); - } - SECTION("desktop") - { - CREATEWIDGETV(desktop, Desktop, nullptr); - gui->draw(); - mainGraphics->updateScreen(); - delete2(desktop); - } - SECTION("connectionDialog") - { - ConnectionDialog *connectionDialog = CREATEWIDGETR(ConnectionDialog, - // TRANSLATORS: connection dialog header - _("Logging in"), - State::SWITCH_SERVER); - gui->draw(); - mainGraphics->updateScreen(); - delete2(connectionDialog); - } - - UnitsDb::unload(); - delete2(localPlayer); - delete2(userPalette); - delete2(client); - delete2(serverFeatures); - delete2(inventoryHandler); - delete2(charServerHandler); - delete2(playerHandler); - delete2(gui); - ResourceManager::deleteInstance(); - VirtFs::unmountDirSilent("data"); - VirtFs::unmountDirSilent("../data"); - VirtFs::unmountDirSilent("data/test"); - VirtFs::unmountDirSilent("../data/test"); -} - -TEST_CASE("WindowManager", "create windows") -{ - setEnv("SDL_VIDEODRIVER", "dummy"); - - client = new Client; - XML::initXML(); - SDL_Init(SDL_INIT_VIDEO); - ResourceManager::deleteInstance(); - ResourceManager::cleanOrphans(true); - VirtFs::mountDirSilent("data", Append_false); - VirtFs::mountDirSilent("../data", Append_false); - VirtFs::mountDirSilent("data/test", Append_false); - VirtFs::mountDirSilent("../data/test", Append_false); - setPathsDefaults(paths); - branding.setValue("onlineServerFile", "test/serverlistplus.xml"); - mainGraphics = new SDLGraphics; - imageHelper = new SDLImageHelper; - - Dirs::initRootDir(); - Dirs::initHomeDir(); - - const std::string cfgName = settings.configDir + - "/nonexistserver/config.xml"; - ::remove(cfgName.c_str()); - - ConfigManager::initConfiguration(); - setConfigDefaults2(config); - setBrandingDefaults(branding); - ConfigManager::initServerConfig("nonexistserver"); - -#ifdef USE_SDL2 - SDLImageHelper::setRenderer(graphicsManager.createRenderer( - graphicsManager.createWindow(640, 480, 0, - SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else // USE_SDL2 - - graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif // USE_SDL2 - - config.setValue("fontSize", 16); - - theme = new Theme; - Theme::selectSkin(); - - localPlayer = new LocalPlayer(static_cast<BeingId>(1), - BeingTypeId_zero); - - ActorSprite::load(); - gui = new Gui(); - gui->postInit(mainGraphics); - touchManager.init(); - UnitsDb::load(); - charServerHandler = new EAthena::CharServerHandler; - serverFeatures = new EAthena::ServerFeatures; - inventoryHandler = new EAthena::InventoryHandler; - playerHandler = new EAthena::PlayerHandler; - paths.setValue("itemIcons", ""); - - TranslationManager::init(); - - mainGraphics->setVideoMode(640, 480, - 1, - 8, - false, - false, - false, - false, - false); - - SECTION("create windows") - { - WindowManager::createWindows(); - WindowManager::deleteWindows(); - } - - SECTION("init") - { - WindowManager::init(); - } - - SECTION("initTitle") - { - WindowManager::initTitle(); - REQUIRE(settings.windowCaption == strprintf("%s %s", - branding.getStringValue("appName").c_str(), - SMALL_VERSION)); - } - - SECTION("updateTitle1") - { - settings.serverName = std::string(); - settings.login = std::string(); - WindowManager::updateTitle(); - REQUIRE(settings.windowCaption == strprintf("%s %s", - branding.getStringValue("appName").c_str(), - SMALL_VERSION)); - } - - SECTION("updateTitle2") - { - settings.serverName = "server"; - settings.login = std::string(); - WindowManager::updateTitle(); - REQUIRE(settings.windowCaption == strprintf("%s %s - %s", - branding.getStringValue("appName").c_str(), - SMALL_VERSION, - settings.serverName.c_str())); - } - - SECTION("updateTitle3") - { - settings.serverName = "server"; - settings.login = "login"; - WindowManager::updateTitle(); - REQUIRE(settings.windowCaption == strprintf("%s %s - %s %s", - branding.getStringValue("appName").c_str(), - SMALL_VERSION, - settings.login.c_str(), - settings.serverName.c_str())); - } - - SECTION("setFramerate1") - { - settings.limitFps = true; - WindowManager::setFramerate(60); - REQUIRE(WindowManager::getFramerate() == 60); - WindowManager::setFramerate(10); - REQUIRE(WindowManager::getFramerate() == 10); - WindowManager::setFramerate(0); - REQUIRE(WindowManager::getFramerate() == 10); - } - - SECTION("setFramerate2") - { - settings.limitFps = false; - WindowManager::setFramerate(60); - REQUIRE(WindowManager::getFramerate() == 0); - WindowManager::setFramerate(10); - REQUIRE(WindowManager::getFramerate() == 0); - WindowManager::setFramerate(0); - REQUIRE(WindowManager::getFramerate() == 0); - } - - settings.serverName = std::string(); - settings.login = std::string(); - settings.limitFps = true; - - UnitsDb::unload(); - delete2(localPlayer); - delete2(client); - delete2(serverFeatures); - delete2(inventoryHandler); - delete2(charServerHandler); - delete2(playerHandler); - delete2(gui); - ResourceManager::deleteInstance(); - VirtFs::unmountDirSilent("data"); - VirtFs::unmountDirSilent("../data"); - VirtFs::unmountDirSilent("data/test"); - VirtFs::unmountDirSilent("../data/test"); -} |