diff options
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r-- | src/render/normalopenglgraphics.cpp | 134 |
1 files changed, 75 insertions, 59 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index 358d8b13b..0fb6c9787 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -172,7 +172,7 @@ bool NormalOpenGLGraphics::setVideoMode(const int w, const int h, const bool fs, const bool hwaccel, const bool resize, - const bool noFrame) + const bool noFrame) restrict2 { setMainFlags(w, h, scale, bpp, fs, hwaccel, resize, noFrame); @@ -339,14 +339,14 @@ static inline void drawRescaledQuad(const Image *const image, } } -void NormalOpenGLGraphics::drawImage(const Image *const image, - int dstX, int dstY) +void NormalOpenGLGraphics::drawImage(const Image *restrict const image, + int dstX, int dstY) restrict2 { drawImageInline(image, dstX, dstY); } -void NormalOpenGLGraphics::drawImageInline(const Image *const image, - int dstX, int dstY) +void NormalOpenGLGraphics::drawImageInline(const Image *restrict const image, + int dstX, int dstY) restrict2 { FUNC_BLOCK("Graphics::drawImage", 1) if (!image) @@ -364,8 +364,8 @@ void NormalOpenGLGraphics::drawImageInline(const Image *const image, dstX, dstY, imageRect.w, imageRect.h); } -void NormalOpenGLGraphics::copyImage(const Image *const image, - int dstX, int dstY) +void NormalOpenGLGraphics::copyImage(const Image *restrict const image, + int dstX, int dstY) restrict2 { drawImageInline(image, dstX, dstY); } @@ -422,8 +422,8 @@ void NormalOpenGLGraphics::testDraw() } } -void NormalOpenGLGraphics::drawImageCached(const Image *const image, - int x, int y) +void NormalOpenGLGraphics::drawImageCached(const Image *restrict const image, + int x, int y) restrict2 { if (!image) return; @@ -494,9 +494,9 @@ void NormalOpenGLGraphics::drawImageCached(const Image *const image, } } -void NormalOpenGLGraphics::drawPatternCached(const Image *const image, +void NormalOpenGLGraphics::drawPatternCached(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { FUNC_BLOCK("Graphics::drawPatternCached", 1) if (!image) @@ -579,7 +579,7 @@ void NormalOpenGLGraphics::drawPatternCached(const Image *const image, mVpCached = vp; } -void NormalOpenGLGraphics::completeCache() +void NormalOpenGLGraphics::completeCache() restrict2 { if (!mImageCached) return; @@ -600,10 +600,10 @@ void NormalOpenGLGraphics::completeCache() mVpCached = 0; } -void NormalOpenGLGraphics::drawRescaledImage(const Image *const image, +void NormalOpenGLGraphics::drawRescaledImage(const Image *restrict const image, int dstX, int dstY, const int desiredWidth, - const int desiredHeight) + const int desiredHeight) restrict2 { FUNC_BLOCK("Graphics::drawRescaledImage", 1) if (!image) @@ -630,16 +630,16 @@ void NormalOpenGLGraphics::drawRescaledImage(const Image *const image, imageRect.w, imageRect.h, desiredWidth, desiredHeight); } -void NormalOpenGLGraphics::drawPattern(const Image *const image, +void NormalOpenGLGraphics::drawPattern(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { drawPatternInline(image, x, y, w, h); } -void NormalOpenGLGraphics::drawPatternInline(const Image *const image, +void NormalOpenGLGraphics::drawPatternInline(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { FUNC_BLOCK("Graphics::drawPattern", 1) if (!image) @@ -727,11 +727,12 @@ void NormalOpenGLGraphics::drawPatternInline(const Image *const image, } } -void NormalOpenGLGraphics::drawRescaledPattern(const Image *const image, +void NormalOpenGLGraphics::drawRescaledPattern(const Image * + restrict const image, const int x, const int y, const int w, const int h, const int scaledWidth, - const int scaledHeight) + const int scaledHeight) restrict2 { if (!image) return; @@ -902,18 +903,21 @@ inline void NormalOpenGLGraphics::drawVertexes(const } } -void NormalOpenGLGraphics::calcPattern(ImageVertexes* const vert, - const Image *const image, +void NormalOpenGLGraphics::calcPattern(ImageVertexes *restrict const vert, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const + const int w, const int h) const restrict2 { calcPatternInline(vert, image, x, y, w, h); } -void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert, - const Image *const image, - const int x, const int y, - const int w, const int h) const +void NormalOpenGLGraphics::calcPatternInline(ImageVertexes * + restrict const vert, + const Image *restrict const image, + const int x, + const int y, + const int w, + const int h) const restrict2 { if (!image || !vert) return; @@ -1001,9 +1005,11 @@ void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert, ogl.switchVp(vp); } -void NormalOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol, - const Image *const image, - int x, int y) +void NormalOpenGLGraphics::calcTileCollection(ImageCollection * + restrict const vertCol, + const Image * + restrict const image, + int x, int y) restrict2 { if (!vertCol || !image) return; @@ -1023,7 +1029,7 @@ void NormalOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol, } void NormalOpenGLGraphics::drawTileCollection(const ImageCollection - *const vertCol) + *restrict const vertCol) restrict2 { if (!vertCol) return; @@ -1044,10 +1050,12 @@ void NormalOpenGLGraphics::drawTileCollection(const ImageCollection } } -void NormalOpenGLGraphics::calcPattern(ImageCollection* const vertCol, - const Image *const image, - const int x, const int y, - const int w, const int h) const +void NormalOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol, + const Image *restrict const image, + const int x, + const int y, + const int w, + const int h) const restrict2 { if (!vertCol || !image) return; @@ -1068,16 +1076,19 @@ void NormalOpenGLGraphics::calcPattern(ImageCollection* const vertCol, calcPatternInline(vert, image, x, y, w, h); } -void NormalOpenGLGraphics::calcTileVertexes(ImageVertexes *const vert, - const Image *const image, - int dstX, int dstY) const +void NormalOpenGLGraphics::calcTileVertexes(ImageVertexes *restrict const vert, + const Image *restrict const image, + int dstX, int dstY) const restrict2 { calcTileVertexesInline(vert, image, dstX, dstY); } -void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert, - const Image *const image, - int dstX, int dstY) const +void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes * + restrict const vert, + const Image * + restrict const image, + int dstX, + int dstY) const restrict2 { if (!vert || !image) return; @@ -1147,7 +1158,8 @@ void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert, ogl.switchVp(vp); } -void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *const vert) +void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes * + restrict const vert) restrict2 { if (!vert) return; @@ -1162,10 +1174,11 @@ void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *const vert) drawVertexes(vert->ogl); } -void NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol, +void NormalOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol, const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) + restrict2 { if (!vertCol) return; @@ -1188,7 +1201,7 @@ void NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol, calcImageRect(vert, x, y, w, h, imgRect); } -void NormalOpenGLGraphics::updateScreen() +void NormalOpenGLGraphics::updateScreen() restrict2 { BLOCK_START("Graphics::updateScreen") // glFlush(); @@ -1215,7 +1228,7 @@ void NormalOpenGLGraphics::updateScreen() BLOCK_END("Graphics::updateScreen") } -void NormalOpenGLGraphics::beginDraw() +void NormalOpenGLGraphics::beginDraw() restrict2 { glMatrixMode(GL_TEXTURE); glLoadIdentity(); @@ -1261,12 +1274,12 @@ void NormalOpenGLGraphics::beginDraw() pushClipArea(Rect(0, 0, w, h)); } -void NormalOpenGLGraphics::endDraw() +void NormalOpenGLGraphics::endDraw() restrict2 { popClipArea(); } -void NormalOpenGLGraphics::pushClipArea(const Rect &area) +void NormalOpenGLGraphics::pushClipArea(const Rect &restrict area) restrict2 { int transX = 0; int transY = 0; @@ -1295,7 +1308,7 @@ void NormalOpenGLGraphics::pushClipArea(const Rect &area) clipArea.height * mScale); } -void NormalOpenGLGraphics::popClipArea() +void NormalOpenGLGraphics::popClipArea() restrict2 { if (mClipStack.empty()) return; @@ -1323,7 +1336,7 @@ void NormalOpenGLGraphics::popClipArea() clipArea.height * mScale); } -void NormalOpenGLGraphics::drawPoint(int x, int y) +void NormalOpenGLGraphics::drawPoint(int x, int y) restrict2 { setTexturingAndBlending(false); restoreColor(); @@ -1337,7 +1350,8 @@ void NormalOpenGLGraphics::drawPoint(int x, int y) #endif } -void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) +void NormalOpenGLGraphics::drawLine(int x1, int y1, + int x2, int y2) restrict2 { setTexturingAndBlending(false); restoreColor(); @@ -1350,12 +1364,12 @@ void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) drawLineArrayf(4); } -void NormalOpenGLGraphics::drawRectangle(const Rect& rect) +void NormalOpenGLGraphics::drawRectangle(const Rect &restrict rect) restrict2 { drawRectangle(rect, false); } -void NormalOpenGLGraphics::fillRectangle(const Rect& rect) +void NormalOpenGLGraphics::fillRectangle(const Rect &restrict rect) restrict2 { drawRectangle(rect, true); } @@ -1400,8 +1414,8 @@ void NormalOpenGLGraphics::setTexturingAndBlending(const bool enable) } } -void NormalOpenGLGraphics::drawRectangle(const Rect& rect, - const bool filled) +void NormalOpenGLGraphics::drawRectangle(const Rect &restrict rect, + const bool filled) restrict2 { BLOCK_START("Graphics::drawRectangle") const float offset = filled ? 0 : 0.5F; @@ -1432,7 +1446,7 @@ void NormalOpenGLGraphics::drawRectangle(const Rect& rect, void NormalOpenGLGraphics::drawNet(const int x1, const int y1, const int x2, const int y2, - const int width, const int height) + const int width, const int height) restrict2 { unsigned int vp = 0; const unsigned int vLimit = mMaxVertices * 4; @@ -1625,15 +1639,17 @@ void NormalOpenGLGraphics::restoreColor() void NormalOpenGLGraphics::drawImageRect(const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) + restrict2 { #include "render/graphics_drawImageRect.hpp" } -void NormalOpenGLGraphics::calcImageRect(ImageVertexes *const vert, +void NormalOpenGLGraphics::calcImageRect(ImageVertexes *restrict const vert, const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) + restrict2 { #include "render/graphics_calcImageRect.hpp" } |