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-rw-r--r--src/render/normalopenglgraphics.cpp134
1 files changed, 75 insertions, 59 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 358d8b13b..0fb6c9787 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -172,7 +172,7 @@ bool NormalOpenGLGraphics::setVideoMode(const int w, const int h,
const bool fs,
const bool hwaccel,
const bool resize,
- const bool noFrame)
+ const bool noFrame) restrict2
{
setMainFlags(w, h, scale, bpp, fs, hwaccel, resize, noFrame);
@@ -339,14 +339,14 @@ static inline void drawRescaledQuad(const Image *const image,
}
}
-void NormalOpenGLGraphics::drawImage(const Image *const image,
- int dstX, int dstY)
+void NormalOpenGLGraphics::drawImage(const Image *restrict const image,
+ int dstX, int dstY) restrict2
{
drawImageInline(image, dstX, dstY);
}
-void NormalOpenGLGraphics::drawImageInline(const Image *const image,
- int dstX, int dstY)
+void NormalOpenGLGraphics::drawImageInline(const Image *restrict const image,
+ int dstX, int dstY) restrict2
{
FUNC_BLOCK("Graphics::drawImage", 1)
if (!image)
@@ -364,8 +364,8 @@ void NormalOpenGLGraphics::drawImageInline(const Image *const image,
dstX, dstY, imageRect.w, imageRect.h);
}
-void NormalOpenGLGraphics::copyImage(const Image *const image,
- int dstX, int dstY)
+void NormalOpenGLGraphics::copyImage(const Image *restrict const image,
+ int dstX, int dstY) restrict2
{
drawImageInline(image, dstX, dstY);
}
@@ -422,8 +422,8 @@ void NormalOpenGLGraphics::testDraw()
}
}
-void NormalOpenGLGraphics::drawImageCached(const Image *const image,
- int x, int y)
+void NormalOpenGLGraphics::drawImageCached(const Image *restrict const image,
+ int x, int y) restrict2
{
if (!image)
return;
@@ -494,9 +494,9 @@ void NormalOpenGLGraphics::drawImageCached(const Image *const image,
}
}
-void NormalOpenGLGraphics::drawPatternCached(const Image *const image,
+void NormalOpenGLGraphics::drawPatternCached(const Image *restrict const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) restrict2
{
FUNC_BLOCK("Graphics::drawPatternCached", 1)
if (!image)
@@ -579,7 +579,7 @@ void NormalOpenGLGraphics::drawPatternCached(const Image *const image,
mVpCached = vp;
}
-void NormalOpenGLGraphics::completeCache()
+void NormalOpenGLGraphics::completeCache() restrict2
{
if (!mImageCached)
return;
@@ -600,10 +600,10 @@ void NormalOpenGLGraphics::completeCache()
mVpCached = 0;
}
-void NormalOpenGLGraphics::drawRescaledImage(const Image *const image,
+void NormalOpenGLGraphics::drawRescaledImage(const Image *restrict const image,
int dstX, int dstY,
const int desiredWidth,
- const int desiredHeight)
+ const int desiredHeight) restrict2
{
FUNC_BLOCK("Graphics::drawRescaledImage", 1)
if (!image)
@@ -630,16 +630,16 @@ void NormalOpenGLGraphics::drawRescaledImage(const Image *const image,
imageRect.w, imageRect.h, desiredWidth, desiredHeight);
}
-void NormalOpenGLGraphics::drawPattern(const Image *const image,
+void NormalOpenGLGraphics::drawPattern(const Image *restrict const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) restrict2
{
drawPatternInline(image, x, y, w, h);
}
-void NormalOpenGLGraphics::drawPatternInline(const Image *const image,
+void NormalOpenGLGraphics::drawPatternInline(const Image *restrict const image,
const int x, const int y,
- const int w, const int h)
+ const int w, const int h) restrict2
{
FUNC_BLOCK("Graphics::drawPattern", 1)
if (!image)
@@ -727,11 +727,12 @@ void NormalOpenGLGraphics::drawPatternInline(const Image *const image,
}
}
-void NormalOpenGLGraphics::drawRescaledPattern(const Image *const image,
+void NormalOpenGLGraphics::drawRescaledPattern(const Image *
+ restrict const image,
const int x, const int y,
const int w, const int h,
const int scaledWidth,
- const int scaledHeight)
+ const int scaledHeight) restrict2
{
if (!image)
return;
@@ -902,18 +903,21 @@ inline void NormalOpenGLGraphics::drawVertexes(const
}
}
-void NormalOpenGLGraphics::calcPattern(ImageVertexes* const vert,
- const Image *const image,
+void NormalOpenGLGraphics::calcPattern(ImageVertexes *restrict const vert,
+ const Image *restrict const image,
const int x, const int y,
- const int w, const int h) const
+ const int w, const int h) const restrict2
{
calcPatternInline(vert, image, x, y, w, h);
}
-void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert,
- const Image *const image,
- const int x, const int y,
- const int w, const int h) const
+void NormalOpenGLGraphics::calcPatternInline(ImageVertexes *
+ restrict const vert,
+ const Image *restrict const image,
+ const int x,
+ const int y,
+ const int w,
+ const int h) const restrict2
{
if (!image || !vert)
return;
@@ -1001,9 +1005,11 @@ void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert,
ogl.switchVp(vp);
}
-void NormalOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol,
- const Image *const image,
- int x, int y)
+void NormalOpenGLGraphics::calcTileCollection(ImageCollection *
+ restrict const vertCol,
+ const Image *
+ restrict const image,
+ int x, int y) restrict2
{
if (!vertCol || !image)
return;
@@ -1023,7 +1029,7 @@ void NormalOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol,
}
void NormalOpenGLGraphics::drawTileCollection(const ImageCollection
- *const vertCol)
+ *restrict const vertCol) restrict2
{
if (!vertCol)
return;
@@ -1044,10 +1050,12 @@ void NormalOpenGLGraphics::drawTileCollection(const ImageCollection
}
}
-void NormalOpenGLGraphics::calcPattern(ImageCollection* const vertCol,
- const Image *const image,
- const int x, const int y,
- const int w, const int h) const
+void NormalOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
+ const Image *restrict const image,
+ const int x,
+ const int y,
+ const int w,
+ const int h) const restrict2
{
if (!vertCol || !image)
return;
@@ -1068,16 +1076,19 @@ void NormalOpenGLGraphics::calcPattern(ImageCollection* const vertCol,
calcPatternInline(vert, image, x, y, w, h);
}
-void NormalOpenGLGraphics::calcTileVertexes(ImageVertexes *const vert,
- const Image *const image,
- int dstX, int dstY) const
+void NormalOpenGLGraphics::calcTileVertexes(ImageVertexes *restrict const vert,
+ const Image *restrict const image,
+ int dstX, int dstY) const restrict2
{
calcTileVertexesInline(vert, image, dstX, dstY);
}
-void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert,
- const Image *const image,
- int dstX, int dstY) const
+void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *
+ restrict const vert,
+ const Image *
+ restrict const image,
+ int dstX,
+ int dstY) const restrict2
{
if (!vert || !image)
return;
@@ -1147,7 +1158,8 @@ void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert,
ogl.switchVp(vp);
}
-void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *const vert)
+void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *
+ restrict const vert) restrict2
{
if (!vert)
return;
@@ -1162,10 +1174,11 @@ void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *const vert)
drawVertexes(vert->ogl);
}
-void NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
+void NormalOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
const int x, const int y,
const int w, const int h,
- const ImageRect &imgRect)
+ const ImageRect &restrict imgRect)
+ restrict2
{
if (!vertCol)
return;
@@ -1188,7 +1201,7 @@ void NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
calcImageRect(vert, x, y, w, h, imgRect);
}
-void NormalOpenGLGraphics::updateScreen()
+void NormalOpenGLGraphics::updateScreen() restrict2
{
BLOCK_START("Graphics::updateScreen")
// glFlush();
@@ -1215,7 +1228,7 @@ void NormalOpenGLGraphics::updateScreen()
BLOCK_END("Graphics::updateScreen")
}
-void NormalOpenGLGraphics::beginDraw()
+void NormalOpenGLGraphics::beginDraw() restrict2
{
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
@@ -1261,12 +1274,12 @@ void NormalOpenGLGraphics::beginDraw()
pushClipArea(Rect(0, 0, w, h));
}
-void NormalOpenGLGraphics::endDraw()
+void NormalOpenGLGraphics::endDraw() restrict2
{
popClipArea();
}
-void NormalOpenGLGraphics::pushClipArea(const Rect &area)
+void NormalOpenGLGraphics::pushClipArea(const Rect &restrict area) restrict2
{
int transX = 0;
int transY = 0;
@@ -1295,7 +1308,7 @@ void NormalOpenGLGraphics::pushClipArea(const Rect &area)
clipArea.height * mScale);
}
-void NormalOpenGLGraphics::popClipArea()
+void NormalOpenGLGraphics::popClipArea() restrict2
{
if (mClipStack.empty())
return;
@@ -1323,7 +1336,7 @@ void NormalOpenGLGraphics::popClipArea()
clipArea.height * mScale);
}
-void NormalOpenGLGraphics::drawPoint(int x, int y)
+void NormalOpenGLGraphics::drawPoint(int x, int y) restrict2
{
setTexturingAndBlending(false);
restoreColor();
@@ -1337,7 +1350,8 @@ void NormalOpenGLGraphics::drawPoint(int x, int y)
#endif
}
-void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
+void NormalOpenGLGraphics::drawLine(int x1, int y1,
+ int x2, int y2) restrict2
{
setTexturingAndBlending(false);
restoreColor();
@@ -1350,12 +1364,12 @@ void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
drawLineArrayf(4);
}
-void NormalOpenGLGraphics::drawRectangle(const Rect& rect)
+void NormalOpenGLGraphics::drawRectangle(const Rect &restrict rect) restrict2
{
drawRectangle(rect, false);
}
-void NormalOpenGLGraphics::fillRectangle(const Rect& rect)
+void NormalOpenGLGraphics::fillRectangle(const Rect &restrict rect) restrict2
{
drawRectangle(rect, true);
}
@@ -1400,8 +1414,8 @@ void NormalOpenGLGraphics::setTexturingAndBlending(const bool enable)
}
}
-void NormalOpenGLGraphics::drawRectangle(const Rect& rect,
- const bool filled)
+void NormalOpenGLGraphics::drawRectangle(const Rect &restrict rect,
+ const bool filled) restrict2
{
BLOCK_START("Graphics::drawRectangle")
const float offset = filled ? 0 : 0.5F;
@@ -1432,7 +1446,7 @@ void NormalOpenGLGraphics::drawRectangle(const Rect& rect,
void NormalOpenGLGraphics::drawNet(const int x1, const int y1,
const int x2, const int y2,
- const int width, const int height)
+ const int width, const int height) restrict2
{
unsigned int vp = 0;
const unsigned int vLimit = mMaxVertices * 4;
@@ -1625,15 +1639,17 @@ void NormalOpenGLGraphics::restoreColor()
void NormalOpenGLGraphics::drawImageRect(const int x, const int y,
const int w, const int h,
- const ImageRect &imgRect)
+ const ImageRect &restrict imgRect)
+ restrict2
{
#include "render/graphics_drawImageRect.hpp"
}
-void NormalOpenGLGraphics::calcImageRect(ImageVertexes *const vert,
+void NormalOpenGLGraphics::calcImageRect(ImageVertexes *restrict const vert,
const int x, const int y,
const int w, const int h,
- const ImageRect &imgRect)
+ const ImageRect &restrict imgRect)
+ restrict2
{
#include "render/graphics_calcImageRect.hpp"
}