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authorAndrei Karas <akaras@inbox.ru>2017-04-08 22:06:08 +0300
committerAndrei Karas <akaras@inbox.ru>2017-04-08 22:06:08 +0300
commit907a1cfc8a5fe0ee58bdd18582fddb31f08af3b4 (patch)
tree328d10370b815beaf3222b4f832ead056ed59e32 /src/resources/loaders/soundloader.cpp
parentfd3223578c0a0789627a92cc63235c24e75f87c3 (diff)
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Use unique keys for different resource types in cache.
Diffstat (limited to 'src/resources/loaders/soundloader.cpp')
-rw-r--r--src/resources/loaders/soundloader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/loaders/soundloader.cpp b/src/resources/loaders/soundloader.cpp
index bff769755..819e3d140 100644
--- a/src/resources/loaders/soundloader.cpp
+++ b/src/resources/loaders/soundloader.cpp
@@ -74,5 +74,5 @@ SoundEffect *Loader::getSoundEffect(const std::string &idPath)
{
ResourceLoader rl = { idPath };
return static_cast<SoundEffect*>(ResourceManager::get(
- idPath, ResourceLoader::load, &rl));
+ "sound_" + idPath, ResourceLoader::load, &rl));
}