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author | Andrei Karas <akaras@inbox.ru> | 2013-03-27 19:05:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-27 21:01:39 +0300 |
commit | 8150191686759b13a239c25970924c3c186140ff (patch) | |
tree | 6004551128df40dcf178ca639fe42490f80d2c01 /src/net/eathena | |
parent | 18d8872333e2e433ce7b9e7be71706de37933097 (diff) | |
download | mv-8150191686759b13a239c25970924c3c186140ff.tar.gz mv-8150191686759b13a239c25970924c3c186140ff.tar.bz2 mv-8150191686759b13a239c25970924c3c186140ff.tar.xz mv-8150191686759b13a239c25970924c3c186140ff.zip |
improve charserverhandler class.
Diffstat (limited to 'src/net/eathena')
-rw-r--r-- | src/net/eathena/charserverhandler.cpp | 78 | ||||
-rw-r--r-- | src/net/eathena/charserverhandler.h | 25 | ||||
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/eathena/generalhandler.h | 2 |
4 files changed, 34 insertions, 79 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index 474874483..2fee39a03 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -42,7 +42,7 @@ #include "debug.h" -extern Net::CharHandler *charHandler; +extern Net::CharServerHandler *charServerHandler; namespace EAthena { @@ -68,7 +68,7 @@ CharServerHandler::CharServerHandler() : 0 }; handledMessages = _messages; - charHandler = this; + charServerHandler = this; } void CharServerHandler::handleMessage(Net::MessageIn &msg) @@ -104,59 +104,12 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg) break; case SMSG_CHAR_MAP_INFO: - { -// msg.skip(4); // CharID, must be the same as player_node->charID - PlayerInfo::setCharId(msg.readInt32()); - GameHandler *const gh = static_cast<GameHandler*>( - Net::getGameHandler()); - gh->setMap(msg.readString(16)); - if (config.getBoolValue("usePersistentIP")) - { - msg.readInt32(); - mapServer.hostname = Client::getServerName(); - } - else - { - mapServer.hostname = ipToString(msg.readInt32()); - } - mapServer.port = msg.readInt16(); - - // Prevent the selected local player from being deleted - player_node = mSelectedCharacter->dummy; - PlayerInfo::setBackend(mSelectedCharacter->data); - - mSelectedCharacter->dummy = nullptr; - - Net::getCharHandler()->clear(); - updateCharSelectDialog(); - - if (mNetwork) - mNetwork->disconnect(); - Client::setState(STATE_CONNECT_GAME); - } - break; + processCharMapInfo(msg, mNetwork, mapServer); + break; case SMSG_CHANGE_MAP_SERVER: - { - GameHandler *const gh = static_cast<GameHandler*>( - Net::getGameHandler()); - if (!gh || !mNetwork) - return; - gh->setMap(msg.readString(16)); - const int x = msg.readInt16(); - const int y = msg.readInt16(); - mapServer.hostname = ipToString(msg.readInt32()); - mapServer.port = msg.readInt16(); - - mNetwork->disconnect(); - Client::setState(STATE_CHANGE_MAP); - if (player_node) - { - player_node->setTileCoords(x, y); - player_node->setMap(nullptr); - } - } - break; + processChangeMapServer(msg, mNetwork, mapServer); + break; default: break; @@ -164,7 +117,8 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg) } void CharServerHandler::readPlayerData(Net::MessageIn &msg, - Net::Character *character, bool) + Net::Character *const character, + const bool) const { if (!character) return; @@ -244,7 +198,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt8(); // unknown } -void CharServerHandler::chooseCharacter(Net::Character *character) +void CharServerHandler::chooseCharacter(Net::Character *const character) { if (!character) return; @@ -256,11 +210,11 @@ void CharServerHandler::chooseCharacter(Net::Character *character) outMsg.writeInt8(static_cast<unsigned char>(mSelectedCharacter->slot)); } -void CharServerHandler::newCharacter(const std::string &name, int slot, - bool gender A_UNUSED, int hairstyle, - int hairColor, - unsigned char race A_UNUSED, - const std::vector<int> &stats) +void CharServerHandler::newCharacter(const std::string &name, const int slot, + const bool gender A_UNUSED, + const int hairstyle, const int hairColor, + const unsigned char race A_UNUSED, + const std::vector<int> &stats) const { MessageOut outMsg(CMSG_CHAR_CREATE); outMsg.writeString(name, 24); @@ -272,7 +226,7 @@ void CharServerHandler::newCharacter(const std::string &name, int slot, outMsg.writeInt16(static_cast<short>(hairstyle)); } -void CharServerHandler::deleteCharacter(Net::Character *character) +void CharServerHandler::deleteCharacter(Net::Character *const character) { if (!character) return; @@ -284,7 +238,7 @@ void CharServerHandler::deleteCharacter(Net::Character *character) outMsg.writeString("a@a.com", 40); } -void CharServerHandler::switchCharacter() +void CharServerHandler::switchCharacter() const { // This is really a map-server packet MessageOut outMsg(CMSG_PLAYER_RESTART); diff --git a/src/net/eathena/charserverhandler.h b/src/net/eathena/charserverhandler.h index 4c4d3f511..3a49dbb9a 100644 --- a/src/net/eathena/charserverhandler.h +++ b/src/net/eathena/charserverhandler.h @@ -23,7 +23,7 @@ #ifndef NET_EATHENA_CHARSERVERHANDLER_H #define NET_EATHENA_CHARSERVERHANDLER_H -#include "net/charhandler.h" +#include "net/charserverhandler.h" #include "net/ea/charserverhandler.h" @@ -47,26 +47,27 @@ class CharServerHandler final : public MessageHandler, A_DELETE_COPY(CharServerHandler) - virtual void handleMessage(Net::MessageIn &msg); + virtual void handleMessage(Net::MessageIn &msg) override; - void chooseCharacter(Net::Character *character); + void chooseCharacter(Net::Character *const character) override; - void newCharacter(const std::string &name, int slot, - bool gender, int hairstyle, int hairColor, - unsigned char race, - const std::vector<int> &stats); + void newCharacter(const std::string &name, const int slot, + const bool gender, const int hairstyle, + const int hairColor, const unsigned char race, + const std::vector<int> &stats) const override; - void deleteCharacter(Net::Character *character); + void deleteCharacter(Net::Character *const character) override; - void switchCharacter(); + void switchCharacter() const override; - void connect(); + void connect() override; void processCharLogin(Net::MessageIn &msg); protected: - void readPlayerData(Net::MessageIn &msg, Net::Character *character, - bool); + void readPlayerData(Net::MessageIn &msg, + Net::Character *const character, + const bool) const override; }; } // namespace EAthena diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index c656b944d..d34edff7c 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -77,7 +77,7 @@ GeneralHandler::GeneralHandler() : mAdminHandler(new AdminHandler), mBeingHandler(new BeingHandler(config.getBoolValue("EnableSync"))), mBuySellHandler(new BuySellHandler), - mCharHandler(new CharServerHandler), + mCharServerHandler(new CharServerHandler), mChatHandler(new ChatHandler), mGameHandler(new GameHandler), mGuildHandler(new GuildHandler), @@ -175,7 +175,7 @@ void GeneralHandler::load() mNetwork->registerHandler(mBeingHandler.get()); mNetwork->registerHandler(mBuySellHandler.get()); mNetwork->registerHandler(mChatHandler.get()); - mNetwork->registerHandler(mCharHandler.get()); + mNetwork->registerHandler(mCharServerHandler.get()); mNetwork->registerHandler(mGameHandler.get()); mNetwork->registerHandler(mGuildHandler.get()); mNetwork->registerHandler(mInventoryHandler.get()); @@ -195,9 +195,9 @@ void GeneralHandler::reload() static_cast<LoginHandler*>(mLoginHandler.get())->clearWorlds(); static_cast<CharServerHandler*>( - mCharHandler.get())->setCharCreateDialog(nullptr); + mCharServerHandler.get())->setCharCreateDialog(nullptr); static_cast<CharServerHandler*>( - mCharHandler.get())->setCharSelectDialog(nullptr); + mCharServerHandler.get())->setCharSelectDialog(nullptr); static_cast<PartyHandler*>(mPartyHandler.get())->reload(); } diff --git a/src/net/eathena/generalhandler.h b/src/net/eathena/generalhandler.h index 58c0d1e2e..184f30bdc 100644 --- a/src/net/eathena/generalhandler.h +++ b/src/net/eathena/generalhandler.h @@ -67,7 +67,7 @@ class GeneralHandler final : public MessageHandler, MessageHandlerPtr mAdminHandler; MessageHandlerPtr mBeingHandler; MessageHandlerPtr mBuySellHandler; - MessageHandlerPtr mCharHandler; + MessageHandlerPtr mCharServerHandler; MessageHandlerPtr mChatHandler; MessageHandlerPtr mGameHandler; MessageHandlerPtr mGuildHandler; 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