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author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/net/eathena/homunculusrecv.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/net/eathena/homunculusrecv.cpp')
-rw-r--r-- | src/net/eathena/homunculusrecv.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/net/eathena/homunculusrecv.cpp b/src/net/eathena/homunculusrecv.cpp index a30e81662..204b618a7 100644 --- a/src/net/eathena/homunculusrecv.cpp +++ b/src/net/eathena/homunculusrecv.cpp @@ -46,7 +46,7 @@ namespace EAthena void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg) { - if (skillDialog) + if (skillDialog != nullptr) skillDialog->hideSkills(SkillOwner::Homunculus); const int count = (msg.readInt16("len") - 4) / 37; @@ -62,7 +62,7 @@ void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg) const std::string name = msg.readString(24, "skill name"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) + if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { @@ -71,7 +71,7 @@ void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg) } } } - if (skillDialog) + if (skillDialog != nullptr) skillDialog->updateModels(); } @@ -82,7 +82,7 @@ void HomunculusRecv::processHomunculusData(Net::MessageIn &msg) const BeingId id = msg.readBeingId("homunculus id"); Being *const dstBeing = actorManager->findBeing(id); const int data = msg.readInt32("data"); - if (!cmd) // pre init + if (cmd == 0) // pre init { HomunculusInfo *const info = new HomunculusInfo; info->id = id; @@ -91,7 +91,7 @@ void HomunculusRecv::processHomunculusData(Net::MessageIn &msg) return; } HomunculusInfo *const info = PlayerInfo::getHomunculus(); - if (!info) + if (info == nullptr) return; switch (cmd) { @@ -164,7 +164,7 @@ void HomunculusRecv::processHomunculusInfo(Net::MessageIn &msg) PlayerInfo::updateAttrs(); HomunculusInfo *const info = PlayerInfo::getHomunculus(); - if (!info) // we can't find homunculus being because id is missing + if (info == nullptr) return; Being *const dstBeing = actorManager->findBeing(info->id); @@ -185,10 +185,10 @@ void HomunculusRecv::processHomunculusSkillUp(Net::MessageIn &msg) const int range = msg.readInt16("range"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); - if (skillDialog && PlayerInfo::getSkillLevel(skillId) != level) + if (skillDialog != nullptr && PlayerInfo::getSkillLevel(skillId) != level) skillDialog->playUpdateEffect(skillId); PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) + if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, SkillType::Unknown, sp)) @@ -204,7 +204,7 @@ void HomunculusRecv::processHomunculusFood(Net::MessageIn &msg) { const int flag = msg.readUInt8("fail"); const int itemId = msg.readInt16("food id"); - if (flag) + if (flag != 0) { NotifyManager::notify(NotifyTypes::HOMUNCULUS_FEED_OK); } @@ -220,7 +220,7 @@ void HomunculusRecv::processHomunculusExp(Net::MessageIn &msg) { const int exp = msg.readInt32("exp"); msg.readInt32("unused"); - if (localPlayer) + if (localPlayer != nullptr) localPlayer->addHomunXpMessage(exp); } |