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author | Andrei Karas <akaras@inbox.ru> | 2015-09-02 03:12:14 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-09-02 03:12:14 +0300 |
commit | 40730c4fa73d403cf7284a76d9b26f7ec662afa4 (patch) | |
tree | 3bf9dce3ca6297a06193cdcc19cfdfa914fc48b2 /src/net/eathena/generalhandler.cpp | |
parent | ab8c8cdae07d96cb18276a95b41ddb856c864958 (diff) | |
download | mv-40730c4fa73d403cf7284a76d9b26f7ec662afa4.tar.gz mv-40730c4fa73d403cf7284a76d9b26f7ec662afa4.tar.bz2 mv-40730c4fa73d403cf7284a76d9b26f7ec662afa4.tar.xz mv-40730c4fa73d403cf7284a76d9b26f7ec662afa4.zip |
Remove mNetwork field from MessageHandlers
Diffstat (limited to 'src/net/eathena/generalhandler.cpp')
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 64 |
1 files changed, 15 insertions, 49 deletions
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index 7e81bf155..f57bcef35 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -140,7 +140,7 @@ GeneralHandler::GeneralHandler() : GeneralHandler::~GeneralHandler() { - delete2(mNetwork); + delete2(Network::mInstance); } void GeneralHandler::handleMessage(Net::MessageIn &msg) @@ -162,48 +162,14 @@ void GeneralHandler::handleMessage(Net::MessageIn &msg) void GeneralHandler::load() { - mNetwork = new Network; - mNetwork->registerHandlers(); - - mNetwork->registerHandler(mAdminHandler); - mNetwork->registerHandler(mBeingHandler); - mNetwork->registerHandler(mBuySellHandler); - mNetwork->registerHandler(mChatHandler); - mNetwork->registerHandler(mCharServerHandler); - mNetwork->registerHandler(mGameHandler); - mNetwork->registerHandler(mGuildHandler); - mNetwork->registerHandler(mInventoryHandler); - mNetwork->registerHandler(mItemHandler); - mNetwork->registerHandler(mLoginHandler); - mNetwork->registerHandler(mNpcHandler); - mNetwork->registerHandler(mPlayerHandler); - mNetwork->registerHandler(mSkillHandler); - mNetwork->registerHandler(mTradeHandler); - mNetwork->registerHandler(mPartyHandler); - mNetwork->registerHandler(mPetHandler); - mNetwork->registerHandler(mQuestHandler); - mNetwork->registerHandler(mMailHandler); - mNetwork->registerHandler(mAuctionHandler); - mNetwork->registerHandler(mCashShopHandler); - mNetwork->registerHandler(mFamilyHandler); - mNetwork->registerHandler(mBankHandler); - mNetwork->registerHandler(mBattleGroundHandler); - mNetwork->registerHandler(mMercenaryHandler); - mNetwork->registerHandler(mBuyingStoreHandler); - mNetwork->registerHandler(mHomunculusHandler); - mNetwork->registerHandler(mFriendsHandler); - mNetwork->registerHandler(mElementalHandler); - mNetwork->registerHandler(mMapHandler); - mNetwork->registerHandler(mMarketHandler); - mNetwork->registerHandler(mVendingHandler); - mNetwork->registerHandler(mSearchStoreHandler); - mNetwork->registerHandler(mRouletteHandler); + new Network; + Network::mInstance->registerHandlers(); } void GeneralHandler::reload() { - if (mNetwork) - mNetwork->disconnect(); + if (Network::mInstance) + Network::mInstance->disconnect(); static_cast<LoginHandler*>(mLoginHandler)->clearWorlds(); CharServerHandler *const charHandler = static_cast<CharServerHandler*>( @@ -225,24 +191,24 @@ void GeneralHandler::unload() void GeneralHandler::flushSend() { - if (!mNetwork) + if (!Network::mInstance) return; - mNetwork->flush(); + Network::mInstance->flush(); } void GeneralHandler::flushNetwork() { - if (!mNetwork) + if (!Network::mInstance) return; - mNetwork->flush(); - mNetwork->dispatchMessages(); + Network::mInstance->flush(); + Network::mInstance->dispatchMessages(); - if (mNetwork->getState() == Network::NET_ERROR) + if (Network::mInstance->getState() == Network::NET_ERROR) { - if (!mNetwork->getError().empty()) - errorMessage = mNetwork->getError(); + if (!Network::mInstance->getError().empty()) + errorMessage = Network::mInstance->getError(); else errorMessage = _("Got disconnected from server!"); @@ -252,8 +218,8 @@ void GeneralHandler::flushNetwork() void GeneralHandler::clearHandlers() { - if (mNetwork) - mNetwork->clearHandlers(); + if (Network::mInstance) + Network::mInstance->clearHandlers(); } void GeneralHandler::gameStarted() const |