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author | Andrei Karas <akaras@inbox.ru> | 2013-04-10 18:53:53 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-10 18:53:53 +0300 |
commit | 919d790980be710ec991af3654521225e97b5f79 (patch) | |
tree | 0d09d6d430502488fde4bd0841d8d5767af7d4f4 /src/net/ea | |
parent | a3635c94a9f1074736f243b0f7de7ab1c8aa14d0 (diff) | |
download | mv-919d790980be710ec991af3654521225e97b5f79.tar.gz mv-919d790980be710ec991af3654521225e97b5f79.tar.bz2 mv-919d790980be710ec991af3654521225e97b5f79.tar.xz mv-919d790980be710ec991af3654521225e97b5f79.zip |
improve playerhandler class.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 44 | ||||
-rw-r--r-- | src/net/ea/playerhandler.h | 35 |
2 files changed, 38 insertions, 41 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 655d6be60..72de30304 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -54,7 +54,7 @@ namespace /** * Listener used for handling the overweigth message. */ - struct WeightListener : public gcn::ActionListener + struct WeightListener final : public gcn::ActionListener { void action(const gcn::ActionEvent &event A_UNUSED) { @@ -65,7 +65,7 @@ namespace /** * Listener used for handling death message. */ - struct DeathListener : public gcn::ActionListener + struct DeathListener final : public gcn::ActionListener { void action(const gcn::ActionEvent &event A_UNUSED) { @@ -144,20 +144,17 @@ PlayerHandler::PlayerHandler() { } -void PlayerHandler::decreaseAttribute(int attr A_UNUSED) +void PlayerHandler::decreaseAttribute(const int attr A_UNUSED) const { - // Supported by eA? } void PlayerHandler::ignorePlayer(const std::string &player A_UNUSED, - bool ignore A_UNUSED) + const bool ignore A_UNUSED) const { - // TODO } -void PlayerHandler::ignoreAll(bool ignore A_UNUSED) +void PlayerHandler::ignoreAll(const bool ignore A_UNUSED) const { - // TODO } bool PlayerHandler::canCorrectAttributes() const @@ -172,7 +169,7 @@ Vector PlayerHandler::getDefaultWalkSpeed() const return Vector(150, 150, 0); } -void PlayerHandler::processWalkResponse(Net::MessageIn &msg) +void PlayerHandler::processWalkResponse(Net::MessageIn &msg) const { /* * This client assumes that all walk messages succeed, @@ -186,7 +183,7 @@ void PlayerHandler::processWalkResponse(Net::MessageIn &msg) player_node->setRealPos(dstX, dstY); } -void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) +void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) const { std::string mapPath = msg.readString(16); int x = msg.readInt16(); @@ -241,11 +238,11 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) scrollOffsetY = (y - player_node->getTileY()) * map->getTileHeight(); } + scrollOffsetX = (x - player_node->getTileX()) + * map->getTileWidth(); + scrollOffsetY = (y - player_node->getTileY()) + * map->getTileHeight(); } - - player_node->setAction(Being::STAND); - player_node->setTileCoords(x, y); - player_node->navigateClean(); } logger->log("Adjust scrolling by %d:%d", scrollOffsetX, scrollOffsetY); @@ -259,7 +256,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) } } -void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const { const int type = msg.readInt16(); const int value = msg.readInt32(); @@ -437,7 +434,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) } } -void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) const { const int type = msg.readInt16(); switch (type) @@ -480,7 +477,7 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) } } -void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) const { const int type = msg.readInt32(); const int base = msg.readInt32(); @@ -492,7 +489,7 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) PlayerInfo::updateAttrs(); } -void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const { const int type = msg.readInt16(); const int ok = msg.readInt8(); @@ -501,8 +498,8 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) if (ok != 1) { const int oldValue = PlayerInfo::getStatBase(type); - int points = PlayerInfo::getAttribute(PlayerInfo::CHAR_POINTS); - points += oldValue - value; + const int points = PlayerInfo::getAttribute(PlayerInfo::CHAR_POINTS) + + oldValue - value; PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, points); NotifyManager::notify(NotifyManager::SKILL_RAISE_ERROR); } @@ -510,7 +507,7 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) PlayerInfo::setStatBase(type, value); } -void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) const { PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, msg.readInt16()); @@ -582,7 +579,7 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) msg.readInt16(); // manner } -void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) +void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) const { const int type = msg.readInt16(); if (statusWindow) @@ -615,10 +612,9 @@ void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) } } -void PlayerHandler::processPlayerArrowMessage(Net::MessageIn &msg) +void PlayerHandler::processPlayerArrowMessage(Net::MessageIn &msg) const { const int type = msg.readInt16(); - switch (type) { case 0: diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 016b29782..57ff3b6af 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -37,39 +37,40 @@ class PlayerHandler : public Net::PlayerHandler A_DELETE_COPY(PlayerHandler) - void decreaseAttribute(int attr); + void decreaseAttribute(const int attr) const override; - void ignorePlayer(const std::string &player, bool ignore); + void ignorePlayer(const std::string &player, + const bool ignore) const override; - void ignoreAll(bool ignore); + void ignoreAll(const bool ignore) const override; - bool canUseMagic() const; + bool canUseMagic() const override; - bool canCorrectAttributes() const; + bool canCorrectAttributes() const override; - Vector getDefaultWalkSpeed() const A_WARN_UNUSED; + Vector getDefaultWalkSpeed() const override A_WARN_UNUSED; - int getJobLocation() const A_WARN_UNUSED; + int getJobLocation() const override A_WARN_UNUSED; - int getAttackLocation() const A_WARN_UNUSED; + int getAttackLocation() const override A_WARN_UNUSED; - void processWalkResponse(Net::MessageIn &msg); + void processWalkResponse(Net::MessageIn &msg) const; - void processPlayerWarp(Net::MessageIn &msg); + void processPlayerWarp(Net::MessageIn &msg) const; - void processPlayerStatUpdate1(Net::MessageIn &msg); + void processPlayerStatUpdate1(Net::MessageIn &msg) const; - void processPlayerStatUpdate2(Net::MessageIn &msg); + void processPlayerStatUpdate2(Net::MessageIn &msg) const; - void processPlayerStatUpdate3(Net::MessageIn &msg); + void processPlayerStatUpdate3(Net::MessageIn &msg) const; - void processPlayerStatUpdate4(Net::MessageIn &msg); + void processPlayerStatUpdate4(Net::MessageIn &msg) const; - void processPlayerStatUpdate5(Net::MessageIn &msg); + void processPlayerStatUpdate5(Net::MessageIn &msg) const; - void processPlayerStatUpdate6(Net::MessageIn &msg); + void processPlayerStatUpdate6(Net::MessageIn &msg) const; - void processPlayerArrowMessage(Net::MessageIn &msg); + void processPlayerArrowMessage(Net::MessageIn &msg) const; }; } // namespace Ea |