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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-10 18:28:49 +0100 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-03-11 02:53:52 +0200 |
commit | 0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd (patch) | |
tree | 321aebd02acd37ff3cf20bfab6ccf2b34b7d6181 /src/map.cpp | |
parent | e9364e8946f49cc7cd750185dd3f10f3857048a2 (diff) | |
download | mv-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.gz mv-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.bz2 mv-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.xz mv-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.zip |
Wrap the open and closed list members in path finding.
This prevent some weird things happening in path finding when
playing for a very long time.
Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp index 467d12331..855570eb8 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -47,6 +47,7 @@ #include "utils/stringutils.h" #include <queue> +#include <limits.h> #include <sys/stat.h> @@ -385,8 +386,8 @@ Map::Map(int width, int height, int tileWidth, int tileHeight): mMetaTiles = new MetaTile[size]; for (int i = 0; i < NB_BLOCKTYPES; i++) { - mOccupation[i] = new int[size]; - memset(mOccupation[i], 0, size * sizeof(int)); + mOccupation[i] = new unsigned[size]; + memset(mOccupation[i], 0, size * sizeof(unsigned)); } mSpecialLayer = new SpecialLayer(width, height); mTempLayer = new SpecialLayer(width, height, true); @@ -770,7 +771,8 @@ void Map::blockTile(int x, int y, BlockType type) const int tileNum = x + y * mWidth; - if ((++mOccupation[type][tileNum]) > 0) + if (mOccupation[type][tileNum] < UINT_MAX && + (++mOccupation[type][tileNum]) > 0) { switch (type) { @@ -983,6 +985,7 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, Path Map::findPath(int startX, int startY, int destX, int destY, unsigned char walkmask, int maxCost) { + // The basic walking cost of a tile. static int const basicCost = 100; // Path to be built up (empty by default) @@ -1142,8 +1145,22 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // Two new values to indicate whether a tile is on the open or closed list, // this way we don't have to clear all the values between each pathfinding. - mOnClosedList += 2; - mOnOpenList += 2; + if (mOnOpenList > UINT_MAX - 2) + { + // We reset the list memebers value. + mOnClosedList = 1; + mOnOpenList = 2; + + // Clean up the metaTiles + const int size = mWidth * mHeight; + for (int i = 0; i < size; ++i) + mMetaTiles[i].whichList = 0; + } + else + { + mOnClosedList += 2; + mOnOpenList += 2; + } // If a path has been found, iterate backwards using the parent locations // to extract it. |