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authorAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
commit7da95c7f4da447876458a0b1a17736b9a2865844 (patch)
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Move inputaction into separate file.
Diffstat (limited to 'src/input/inputaction.h')
-rw-r--r--src/input/inputaction.h346
1 files changed, 346 insertions, 0 deletions
diff --git a/src/input/inputaction.h b/src/input/inputaction.h
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+/*
+ * Custom keyboard shortcuts configuration
+ * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef INPUT_INPUTACTION_H
+#define INPUT_INPUTACTION_H
+
+namespace InputAction
+{
+ /**
+ * All the key functions.
+ * KEY_NO_VALUE is used in initialization, and should be unchanged.
+ * KEY_TOTAL should always be last (used as a conditional in loops).
+ * The key assignment view gets arranged according to the order of
+ * these values.
+ */
+ enum Type
+ {
+ NO_VALUE = -1,
+ MOVE_UP,
+ MOVE_DOWN,
+ MOVE_LEFT,
+ MOVE_RIGHT,
+ ATTACK,
+ TARGET_ATTACK,
+ MOVE_TO_TARGET,
+ CHANGE_MOVE_TO_TARGET,
+ MOVE_TO_HOME,
+ SET_HOME,
+ MOVE_TO_POINT,
+ TALK,
+ STOP_ATTACK,
+ UNTARGET,
+ TARGET_MONSTER,
+ TARGET_NPC,
+ TARGET_PLAYER,
+ PICKUP,
+ CHANGE_PICKUP_TYPE,
+ HIDE_WINDOWS,
+ SIT,
+ SCREENSHOT,
+ TRADE,
+ PATHFIND,
+ OK,
+ QUIT,
+ SHORTCUTS_KEY,
+ SHORTCUT_1,
+ SHORTCUT_2,
+ SHORTCUT_3,
+ SHORTCUT_4,
+ SHORTCUT_5,
+ SHORTCUT_6,
+ SHORTCUT_7,
+ SHORTCUT_8,
+ SHORTCUT_9,
+ SHORTCUT_10,
+ SHORTCUT_11,
+ SHORTCUT_12,
+ SHORTCUT_13,
+ SHORTCUT_14,
+ SHORTCUT_15,
+ SHORTCUT_16,
+ SHORTCUT_17,
+ SHORTCUT_18,
+ SHORTCUT_19,
+ SHORTCUT_20,
+ WINDOW_HELP,
+ WINDOW_STATUS,
+ WINDOW_INVENTORY,
+ WINDOW_EQUIPMENT,
+ WINDOW_SKILL,
+ WINDOW_MINIMAP,
+ WINDOW_CHAT,
+ WINDOW_SHORTCUT,
+ WINDOW_SETUP,
+ WINDOW_DEBUG,
+ WINDOW_SOCIAL,
+ WINDOW_EMOTE_SHORTCUT,
+ WINDOW_OUTFIT,
+ WINDOW_SHOP,
+ WINDOW_DROP,
+ WINDOW_KILLS,
+ WINDOW_SPELLS,
+ WINDOW_BOT_CHECKER,
+ WINDOW_ONLINE,
+ WINDOW_DIDYOUKNOW,
+ WINDOW_QUESTS,
+ PREV_SOCIAL_TAB,
+ NEXT_SOCIAL_TAB,
+ EMOTE,
+ EMOTE_1,
+ EMOTE_2,
+ EMOTE_3,
+ EMOTE_4,
+ EMOTE_5,
+ EMOTE_6,
+ EMOTE_7,
+ EMOTE_8,
+ EMOTE_9,
+ EMOTE_10,
+ EMOTE_11,
+ EMOTE_12,
+ EMOTE_13,
+ EMOTE_14,
+ EMOTE_15,
+ EMOTE_16,
+ EMOTE_17,
+ EMOTE_18,
+ EMOTE_19,
+ EMOTE_20,
+ EMOTE_21,
+ EMOTE_22,
+ EMOTE_23,
+ EMOTE_24,
+ EMOTE_25,
+ EMOTE_26,
+ EMOTE_27,
+ EMOTE_28,
+ EMOTE_29,
+ EMOTE_30,
+ EMOTE_31,
+ EMOTE_32,
+ EMOTE_33,
+ EMOTE_34,
+ EMOTE_35,
+ EMOTE_36,
+ EMOTE_37,
+ EMOTE_38,
+ EMOTE_39,
+ EMOTE_40,
+ EMOTE_41,
+ EMOTE_42,
+ EMOTE_43,
+ EMOTE_44,
+ EMOTE_45,
+ EMOTE_46,
+ EMOTE_47,
+ EMOTE_48,
+ WEAR_OUTFIT,
+ COPY_OUTFIT,
+ COPY_EQUIPED_OUTFIT,
+ OUTFIT_1,
+ OUTFIT_2,
+ OUTFIT_3,
+ OUTFIT_4,
+ OUTFIT_5,
+ OUTFIT_6,
+ OUTFIT_7,
+ OUTFIT_8,
+ OUTFIT_9,
+ OUTFIT_10,
+ OUTFIT_11,
+ OUTFIT_12,
+ OUTFIT_13,
+ OUTFIT_14,
+ OUTFIT_15,
+ OUTFIT_16,
+ OUTFIT_17,
+ OUTFIT_18,
+ OUTFIT_19,
+ OUTFIT_20,
+ OUTFIT_21,
+ OUTFIT_22,
+ OUTFIT_23,
+ OUTFIT_24,
+ OUTFIT_25,
+ OUTFIT_26,
+ OUTFIT_27,
+ OUTFIT_28,
+ OUTFIT_29,
+ OUTFIT_30,
+ OUTFIT_31,
+ OUTFIT_32,
+ OUTFIT_33,
+ OUTFIT_34,
+ OUTFIT_35,
+ OUTFIT_36,
+ OUTFIT_37,
+ OUTFIT_38,
+ OUTFIT_39,
+ OUTFIT_40,
+ OUTFIT_41,
+ OUTFIT_42,
+ OUTFIT_43,
+ OUTFIT_44,
+ OUTFIT_45,
+ OUTFIT_46,
+ OUTFIT_47,
+ OUTFIT_48,
+ MOVE_TO_POINT_1,
+ MOVE_TO_POINT_2,
+ MOVE_TO_POINT_3,
+ MOVE_TO_POINT_4,
+ MOVE_TO_POINT_5,
+ MOVE_TO_POINT_6,
+ MOVE_TO_POINT_7,
+ MOVE_TO_POINT_8,
+ MOVE_TO_POINT_9,
+ MOVE_TO_POINT_10,
+ MOVE_TO_POINT_11,
+ MOVE_TO_POINT_12,
+ MOVE_TO_POINT_13,
+ MOVE_TO_POINT_14,
+ MOVE_TO_POINT_15,
+ MOVE_TO_POINT_16,
+ MOVE_TO_POINT_17,
+ MOVE_TO_POINT_18,
+ MOVE_TO_POINT_19,
+ MOVE_TO_POINT_20,
+ MOVE_TO_POINT_21,
+ MOVE_TO_POINT_22,
+ MOVE_TO_POINT_23,
+ MOVE_TO_POINT_24,
+ MOVE_TO_POINT_25,
+ MOVE_TO_POINT_26,
+ MOVE_TO_POINT_27,
+ MOVE_TO_POINT_28,
+ MOVE_TO_POINT_29,
+ MOVE_TO_POINT_30,
+ MOVE_TO_POINT_31,
+ MOVE_TO_POINT_32,
+ MOVE_TO_POINT_33,
+ MOVE_TO_POINT_34,
+ MOVE_TO_POINT_35,
+ MOVE_TO_POINT_36,
+ MOVE_TO_POINT_37,
+ MOVE_TO_POINT_38,
+ MOVE_TO_POINT_39,
+ MOVE_TO_POINT_40,
+ MOVE_TO_POINT_41,
+ MOVE_TO_POINT_42,
+ MOVE_TO_POINT_43,
+ MOVE_TO_POINT_44,
+ MOVE_TO_POINT_45,
+ MOVE_TO_POINT_46,
+ MOVE_TO_POINT_47,
+ MOVE_TO_POINT_48,
+ TOGGLE_CHAT,
+ SCROLL_CHAT_UP,
+ SCROLL_CHAT_DOWN,
+ PREV_CHAT_TAB,
+ NEXT_CHAT_TAB,
+ CLOSE_CHAT_TAB,
+ CHAT_PREV_HISTORY,
+ CHAT_NEXT_HISTORY,
+ IGNORE_INPUT_1,
+ IGNORE_INPUT_2,
+ DIRECT_UP,
+ DIRECT_DOWN,
+ DIRECT_LEFT,
+ DIRECT_RIGHT,
+ CRAZY_MOVES,
+ CHANGE_CRAZY_MOVES_TYPE,
+ QUICK_DROP,
+ QUICK_DROPN,
+ SWITCH_QUICK_DROP,
+ MAGIC_INMA1,
+ MAGIC_ITENPLZ,
+ MAGIC_ATTACK,
+ SWITCH_MAGIC_ATTACK,
+ SWITCH_PVP_ATTACK,
+ INVERT_DIRECTION,
+ CHANGE_ATTACK_WEAPON_TYPE,
+ CHANGE_ATTACK_TYPE,
+ CHANGE_FOLLOW_MODE,
+ CHANGE_IMITATION_MODE,
+ DISABLE_GAME_MODIFIERS,
+ CHANGE_AUDIO,
+ AWAY,
+ RIGHT_CLICK,
+ CAMERA,
+ RESERVED1,
+ GUI_UP,
+ GUI_DOWN,
+ GUI_LEFT,
+ GUI_RIGHT,
+ GUI_SELECT,
+ GUI_SELECT2,
+ GUI_CANCEL,
+ GUI_HOME,
+ GUI_END,
+ GUI_DELETE,
+ GUI_BACKSPACE,
+ GUI_TAB,
+ GUI_PAGE_UP,
+ GUI_PAGE_DOWN,
+ GUI_INSERT,
+ GUI_MOD,
+ SAFE_VIDEO,
+ STOP_SIT,
+ SHOW_KEYBOARD,
+ SHOW_WINDOWS,
+ CHAT_MOD,
+ MOVE_FORWARD,
+ GUI_CTRL,
+ GUI_B,
+ GUI_C,
+ GUI_D,
+ GUI_E,
+ GUI_F,
+ GUI_H,
+ GUI_K,
+ GUI_U,
+ GUI_V,
+ GUI_W,
+ PREV_SHORTCUTS_TAB,
+ NEXT_SHORTCUTS_TAB,
+ PREV_COMMANDS_TAB,
+ NEXT_COMMANDS_TAB,
+ OPEN_TRADE,
+ GUI_F1,
+ GUI_F2,
+ GUI_F3,
+ GUI_F4,
+ GUI_F5,
+ GUI_F6,
+ GUI_F7,
+ GUI_F8,
+ GUI_F9,
+ GUI_F10,
+ GUI_F11,
+ GUI_F12,
+ WINDOW_ABOUT,
+ TOTAL
+ };
+} // namespace InputAction
+
+#endif // INPUT_INPUTACTION_H