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author | Andrei Karas <akaras@inbox.ru> | 2012-04-08 19:41:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-08 19:41:19 +0300 |
commit | 30ef016b0a14f36dc480284e2d775295b5501dd4 (patch) | |
tree | a269c0983efb8dc9160bfe10b1dba26a302aff0c /src/gui | |
parent | 25a6eae7f4fb561bbf930be28ee09510b40ebc80 (diff) | |
download | mv-30ef016b0a14f36dc480284e2d775295b5501dd4.tar.gz mv-30ef016b0a14f36dc480284e2d775295b5501dd4.tar.bz2 mv-30ef016b0a14f36dc480284e2d775295b5501dd4.tar.xz mv-30ef016b0a14f36dc480284e2d775295b5501dd4.zip |
Move most input code from keyboardconfig to inputmanager.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/chatwindow.cpp | 9 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 7 | ||||
-rw-r--r-- | src/gui/outfitwindow.cpp | 3 | ||||
-rw-r--r-- | src/gui/setup_keyboard.cpp | 23 | ||||
-rw-r--r-- | src/gui/socialwindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/statuspopup.cpp | 5 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 13 | ||||
-rw-r--r-- | src/gui/widgets/emoteshortcutcontainer.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 3 | ||||
-rw-r--r-- | src/gui/windowmenu.cpp | 4 |
10 files changed, 41 insertions, 30 deletions
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 4040c3ce0..3832e5850 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -27,6 +27,7 @@ #include "commandhandler.h" #include "configuration.h" #include "guild.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "localplayer.h" #include "party.h" @@ -783,18 +784,18 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event) mCurHist = mHistory.end(); mChatInput->setText(""); } - else if (keyboard.isActionActive(Input::KEY_AUTOCOMPLETE_CHAT) && + else if (inputManager.isActionActive(Input::KEY_AUTOCOMPLETE_CHAT) && mChatInput->getText() != "") { autoComplete(); return; } - else if (keyboard.isActionActive(Input::KEY_DEACTIVATE_CHAT) && + else if (inputManager.isActionActive(Input::KEY_DEACTIVATE_CHAT) && mChatInput->isVisible()) { mChatInput->processVisible(false); } - else if (keyboard.isActionActive(Input::KEY_CHAT_PREV_HISTORY) && + else if (inputManager.isActionActive(Input::KEY_CHAT_PREV_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); @@ -826,7 +827,7 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event) mChatInput->getText().length())); } } - else if (keyboard.isActionActive(Input::KEY_CHAT_NEXT_HISTORY) && + else if (inputManager.isActionActive(Input::KEY_CHAT_NEXT_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 54b1801b8..f905bb5b9 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -26,6 +26,7 @@ #include "inventory.h" #include "item.h" #include "units.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "playerinfo.h" @@ -344,7 +345,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) } else { - if (keyboard.isActionActive(Input::KEY_MOD)) + if (inputManager.isActionActive(Input::KEY_MOD)) { Net::getInventoryHandler()->dropItem( item, item->getQuantity()); @@ -389,11 +390,11 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) { Window::mouseClicked(event); - const bool mod = (isStorageActive() && keyboard.isActionActive( + const bool mod = (isStorageActive() && inputManager.isActionActive( Input::KEY_MOD)); const bool mod2 = (tradeWindow && tradeWindow->isVisible() - && keyboard.isActionActive(Input::KEY_MOD)); + && inputManager.isActionActive(Input::KEY_MOD)); if (!mod && !mod2 && event.getButton() == gcn::MouseEvent::RIGHT) { diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index 6168af665..1552d793f 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -26,6 +26,7 @@ #include "emoteshortcut.h" #include "equipment.h" #include "graphics.h" +#include "inputmanager.h" #include "inventory.h" #include "item.h" #include "keyboardconfig.h" @@ -506,7 +507,7 @@ std::string OutfitWindow::keyName(int number) { if (number < 0 || number >= SHORTCUT_EMOTES) return ""; - return keyboard.getKeyStringLong(Input::KEY_EMOTE_1 + number); + return inputManager.getKeyStringLong(Input::KEY_EMOTE_1 + number); } void OutfitWindow::next() diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 2d8c1c28d..ee06fa4a7 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -23,6 +23,7 @@ #include "gui/setup_keyboard.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "gui/okdialog.h" @@ -747,7 +748,7 @@ Setup_Keyboard::Setup_Keyboard(): mKeyList(new ListBox(mKeyListModel)), mKeySetting(false) { - keyboard.setSetupKeyboard(this); + inputManager.setSetupKeyboard(this); setName(_("Keyboard")); refreshKeys(); @@ -800,7 +801,7 @@ void Setup_Keyboard::apply() keyUnresolved(); int key1, key2; - if (keyboard.hasConflicts(key1, key2)) + if (inputManager.hasConflicts(key1, key2)) { int s1 = keyToSetupData(key1); int s2 = keyToSetupData(key2); @@ -812,14 +813,14 @@ void Setup_Keyboard::apply() setupActionData[s2].name.c_str()), DIALOG_ERROR); } keyboard.setEnabled(true); - keyboard.store(); + inputManager.store(); } void Setup_Keyboard::cancel() { keyUnresolved(); - keyboard.retrieve(); + inputManager.retrieve(); keyboard.setEnabled(true); refreshKeys(); @@ -858,7 +859,7 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event) { const SetupActionData &key = setupActionData[i]; int ik = key.actionId; - keyboard.setNewKeyIndex(ik); + inputManager.setNewKeyIndex(ik); mKeyListModel->setElementAt(i, std::string( gettext(key.name.c_str())) + ": ?"); } @@ -870,15 +871,15 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event) { const SetupActionData &key = setupActionData[i]; int ik = key.actionId; - keyboard.setNewKeyIndex(ik); + inputManager.setNewKeyIndex(ik); refreshAssignedKey(mKeyList->getSelected()); - keyboard.unassignKey(); + inputManager.unassignKey(); } mAssignKeyButton->setEnabled(true); } else if (event.getId() == "makeDefault") { - keyboard.makeDefault(); + inputManager.makeDefault(); refreshKeys(); } } @@ -897,7 +898,7 @@ void Setup_Keyboard::refreshAssignedKey(int index) { mKeyListModel->setElementAt(index, strprintf("%s: %s", gettext(key.name.c_str()), - keyboard.getKeyStringLong(key.actionId).c_str())); + inputManager.getKeyStringLong(key.actionId).c_str())); } } @@ -931,7 +932,7 @@ void Setup_Keyboard::keyUnresolved() { if (mKeySetting) { - newKeyCallback(keyboard.getNewKeyIndex()); - keyboard.setNewKeyIndex(Input::KEY_NO_VALUE); + newKeyCallback(inputManager.getNewKeyIndex()); + inputManager.setNewKeyIndex(Input::KEY_NO_VALUE); } } diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index 361e94037..458fe1450 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -24,6 +24,7 @@ #include "actorspritemanager.h" #include "guild.h" #include "guildmanager.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "localplayer.h" #include "logger.h" diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index 420ffaf3d..cc0f5c030 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -32,6 +32,7 @@ #include "gui/widgets/textbox.h" #include "graphics.h" +#include "inputmanager.h" #include "localplayer.h" #include "units.h" #include "keyboardconfig.h" @@ -188,13 +189,13 @@ void StatusPopup::view(int x, int y) void StatusPopup::setLabelText(gcn::Label *label, const char *text, int key) { label->setCaption(strprintf("%s %s", text, - keyboard.getKeyValueString(key).c_str())); + inputManager.getKeyValueString(key).c_str())); } void StatusPopup::setLabelText2(gcn::Label *label, std::string text, int key) { label->setCaption(strprintf("%s %s", text.c_str(), - keyboard.getKeyValueString(key).c_str())); + inputManager.getKeyValueString(key).c_str())); label->adjustSize(); } diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 6c6580f21..59b7377f4 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -28,6 +28,7 @@ #include "configuration.h" #include "graphics.h" #include "itemshortcut.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "localplayer.h" #include "map.h" @@ -504,17 +505,17 @@ void Viewport::mousePressed(gcn::MouseEvent &event) } } else if (player_node->withinAttackRange(mHoverBeing) || - keyboard.isActionActive(Input::KEY_ATTACK)) + inputManager.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) { player_node->attack(mHoverBeing, - !keyboard.isActionActive(Input::KEY_TARGET)); + !inputManager.isActionActive(Input::KEY_TARGET)); return; } } - else if (!keyboard.isActionActive(Input::KEY_ATTACK)) + else if (!inputManager.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) @@ -532,7 +533,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) player_node->pickUp(mHoverItem); } // Just walk around - else if (!keyboard.isActionActive(Input::KEY_ATTACK)) + else if (!inputManager.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); player_node->stopAttack(); @@ -933,8 +934,8 @@ void Viewport::returnCamera() void Viewport::validateSpeed() { - if (!keyboard.isActionActive(Input::KEY_TARGET_ATTACK) - && !keyboard.isActionActive(Input::KEY_ATTACK)) + if (!inputManager.isActionActive(Input::KEY_TARGET_ATTACK) + && !inputManager.isActionActive(Input::KEY_ATTACK)) { if (Game::instance()) Game::instance()->setValidSpeed(); diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index f46ee579c..f1f040966 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -25,6 +25,7 @@ #include "configuration.h" #include "emoteshortcut.h" #include "graphics.h" +#include "inputmanager.h" #include "inventory.h" #include "item.h" #include "itemshortcut.h" @@ -117,7 +118,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) g->drawImage(mBackgroundImg, emoteX, emoteY); // Draw emote keyboard shortcut. - std::string key = keyboard.getKeyValueString( + std::string key = inputManager.getKeyValueString( Input::KEY_EMOTE_1 + i); graphics->setColor(getForegroundColor()); diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 981491dd7..a6f7f60a3 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -25,6 +25,7 @@ #include "configuration.h" #include "graphics.h" #include "inventory.h" +#include "inputmanager.h" #include "item.h" #include "itemshortcut.h" #include "spellshortcut.h" @@ -121,7 +122,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) g->drawImage(mBackgroundImg, itemX, itemY); // Draw item keyboard shortcut. - std::string key = keyboard.getKeyValueString( + std::string key = inputManager.getKeyValueString( Input::KEY_SHORTCUT_1 + i); graphics->setColor(getForegroundColor()); diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index bb7a989ea..12085578b 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -24,6 +24,7 @@ #include "emoteshortcut.h" #include "graphics.h" +#include "inputmanager.h" #include "keyboardconfig.h" #include "gui/didyouknowwindow.h" @@ -308,7 +309,8 @@ void WindowMenu::mouseMoved(gcn::MouseEvent &event) if (key != Input::KEY_NO_VALUE) { mTextPopup->show(x + getX(), y + getY(), btn->getDescription(), - strprintf(_("Key: %s"), keyboard.getKeyValueString(key).c_str())); + strprintf(_("Key: %s"), inputManager.getKeyValueString( + key).c_str())); } else { |