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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 23:04:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 23:04:11 +0300 |
commit | c544a5ebb53d51fa98392188d2b44dc6ec27c390 (patch) | |
tree | 030bef947a6a4a0b1c302b67013555f54834d49d /src/gui/windows | |
parent | eed7ef561a9d590d507255118132676f868b1bd3 (diff) | |
download | mv-c544a5ebb53d51fa98392188d2b44dc6ec27c390.tar.gz mv-c544a5ebb53d51fa98392188d2b44dc6ec27c390.tar.bz2 mv-c544a5ebb53d51fa98392188d2b44dc6ec27c390.tar.xz mv-c544a5ebb53d51fa98392188d2b44dc6ec27c390.zip |
move "change attack type" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 29d899711..27e47e1ad 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -649,7 +649,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, .append(" ").append(translateLetter2( modifiers->getAttackWeaponTypeString())) .append(translateLetter2(modifiers->getAttackTypeString())) - .append(translateLetter2(player_node->getMagicAttackString())) + .append(translateLetter2(modifiers->getMagicAttackString())) .append(translateLetter2(player_node->getPvpAttackString())) .append(" ").append(translateLetter2( modifiers->getQuickDropCounterString())) |