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author | Andrei Karas <akaras@inbox.ru> | 2014-05-16 23:17:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-16 23:19:51 +0300 |
commit | 4e8fa233199a83d9745c708316c28a55cdb1197c (patch) | |
tree | 4ef64255cd812d6b1852a00c89f6d7e6597fbd58 /src/gui/windows/socialwindow.cpp | |
parent | ee8cf11ee976b74167549b3e74c1c092e1623c49 (diff) | |
download | mv-4e8fa233199a83d9745c708316c28a55cdb1197c.tar.gz mv-4e8fa233199a83d9745c708316c28a55cdb1197c.tar.bz2 mv-4e8fa233199a83d9745c708316c28a55cdb1197c.tar.xz mv-4e8fa233199a83d9745c708316c28a55cdb1197c.zip |
Move socialguildtab into separate file.
Diffstat (limited to 'src/gui/windows/socialwindow.cpp')
-rw-r--r-- | src/gui/windows/socialwindow.cpp | 141 |
1 files changed, 1 insertions, 140 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp index eb16cddf8..487bbcc2e 100644 --- a/src/gui/windows/socialwindow.cpp +++ b/src/gui/windows/socialwindow.cpp @@ -55,7 +55,7 @@ #include "gui/widgets/tabbedarea.h" #include "gui/widgets/tabs/chattab.h" -#include "gui/widgets/tabs/socialtab.h" +#include "gui/widgets/tabs/socialguildtab.h" #include "net/net.h" #include "net/guildhandler.h" @@ -95,145 +95,6 @@ namespace } friendSorter; } // namespace -class SocialGuildTab final : public SocialTab, public ActionListener -{ -public: - SocialGuildTab(const Widget2 *const widget, - Guild *const guild, - const bool showBackground) : - SocialTab(widget), - ActionListener(), - mGuild(guild) - { - // TRANSLATORS: tab in social window - setCaption(_("Guild")); - - setTabColor(&getThemeColor(Theme::GUILD_SOCIAL_TAB), - &getThemeColor(Theme::GUILD_SOCIAL_TAB_OUTLINE)); - setHighlightedTabColor(&getThemeColor( - Theme::GUILD_SOCIAL_TAB_HIGHLIGHTED), &getThemeColor( - Theme::GUILD_SOCIAL_TAB_HIGHLIGHTED_OUTLINE)); - setSelectedTabColor(&getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED), - &getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED_OUTLINE)); - - mList = new AvatarListBox(this, guild); - mList->postInit(); - mScroll = new ScrollArea(this, mList, showBackground, - "social_background.xml"); - - mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO); - mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS); - } - - A_DELETE_COPY(SocialGuildTab) - - ~SocialGuildTab() - { - delete2(mList) - delete2(mScroll) - } - - void action(const ActionEvent &event) override final - { - const std::string &eventId = event.getId(); - if (eventId == "do invite") - { - const std::string name = mInviteDialog->getText(); - Net::getGuildHandler()->invite(mGuild->getId(), name); - - if (localChatTab) - { - localChatTab->chatLog(strprintf( - // TRANSLATORS: chat message - _("Invited user %s to guild %s."), - name.c_str(), mGuild->getName().c_str()), ChatMsgType::BY_SERVER); - } - mInviteDialog = nullptr; - } - else if (eventId == "~do invite") - { - mInviteDialog = nullptr; - } - else if (eventId == "yes") - { - Net::getGuildHandler()->leave(mGuild->getId()); - if (localChatTab) - { - // TRANSLATORS: chat message - localChatTab->chatLog(strprintf(_("Guild %s quit requested."), - mGuild->getName().c_str()), ChatMsgType::BY_SERVER); - } - mConfirmDialog = nullptr; - } - else if (eventId == "~yes") - { - mConfirmDialog = nullptr; - } - } - - void invite() override final - { - // TRANSLATORS: guild invite message - mInviteDialog = new TextDialog(_("Member Invite to Guild"), - // TRANSLATORS: guild invite message - strprintf(_("Who would you like to invite to guild %s?"), - mGuild->getName().c_str()), socialWindow); - mInviteDialog->postInit(); - mInviteDialog->setActionEventId("do invite"); - mInviteDialog->addActionListener(this); - } - - void leave() override final - { - // TRANSLATORS: guild leave message - mConfirmDialog = new ConfirmDialog(_("Leave Guild?"), - // TRANSLATORS: guild leave message - strprintf(_("Are you sure you want to leave guild %s?"), - mGuild->getName().c_str()), SOUND_REQUEST, socialWindow); - mConfirmDialog->postInit(); - mConfirmDialog->addActionListener(this); - } - - void buildCounter(const int online0, const int total0) - { - if (online0 || total0) - { - // TRANSLATORS: social window label - mCounterString = strprintf(_("Members: %u/%u"), - static_cast<uint32_t>(online0), - static_cast<uint32_t>(total0)); - } - else - { - if (!player_node) - return; - - const Guild *const guild = player_node->getGuild(); - if (!guild) - return; - - const Guild::MemberList *const members = guild->getMembers(); - int online = 0; - int total = 0; - FOR_EACHP (Guild::MemberList::const_iterator, it, members) - { - if ((*it)->getOnline()) - online ++; - total ++; - } - - // TRANSLATORS: social window label - mCounterString = strprintf(_("Players: %u/%u"), - static_cast<uint32_t>(online), - static_cast<uint32_t>(total)); - } - updateCounter(); - } - -private: - Guild *mGuild; -}; - class SocialGuildTab2 final : public SocialTab, public ActionListener { public: |