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authorAndrei Karas <akaras@inbox.ru>2015-04-09 17:39:53 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-09 17:39:53 +0300
commit0de391b6566f347d546be4dc56999b3c502fa46b (patch)
tree49acde397bc4d90c63c42690b6c68ad0a33f754d /src/gui/widgets/skilldata.cpp
parente26586ce6efaceb31ec534d488dace4d73702f56 (diff)
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Add to skill attribute for hit effect on target.
New skills.xml attribute: hitEffectId
Diffstat (limited to 'src/gui/widgets/skilldata.cpp')
-rw-r--r--src/gui/widgets/skilldata.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/widgets/skilldata.cpp b/src/gui/widgets/skilldata.cpp
index f06dede07..7accf214e 100644
--- a/src/gui/widgets/skilldata.cpp
+++ b/src/gui/widgets/skilldata.cpp
@@ -42,7 +42,8 @@ SkillData::SkillData() :
soundHit(std::string(), 0),
soundMiss(std::string(), 0),
updateEffectId(-1),
- removeEffectId(-1)
+ removeEffectId(-1),
+ hitEffectId(-1)
{
}