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authorAndrei Karas <akaras@inbox.ru>2014-05-18 16:35:36 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-18 16:35:36 +0300
commit0d5fa0bc658e46269128bf23a9e981dfd9169de6 (patch)
tree913c8cb105ebfe8c37fa65a1a74b92e160e49364 /src/gui/sdlinput.cpp
parent03c74387d37cefcc18e59db203d17d78cda40e8e (diff)
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Use mouseeventtype in mouseinput.
Diffstat (limited to 'src/gui/sdlinput.cpp')
-rw-r--r--src/gui/sdlinput.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index aa8824bbd..846cb34f4 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -166,9 +166,9 @@ void SDLInput::pushInput(const SDL_Event &event)
#endif
mouseInput.setButton(static_cast<uint32_t>(-1));
if (y > 0)
- mouseInput.setType(MouseInput::WHEEL_MOVED_UP);
+ mouseInput.setType(MouseEventType::WHEEL_MOVED_UP);
else
- mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN);
+ mouseInput.setType(MouseEventType::WHEEL_MOVED_DOWN);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
}
@@ -204,12 +204,12 @@ void SDLInput::pushInput(const SDL_Event &event)
#ifndef USE_SDL2
if (event.button.button == SDL_BUTTON_WHEELDOWN)
- mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN);
+ mouseInput.setType(MouseEventType::WHEEL_MOVED_DOWN);
else if (event.button.button == SDL_BUTTON_WHEELUP)
- mouseInput.setType(MouseInput::WHEEL_MOVED_UP);
+ mouseInput.setType(MouseEventType::WHEEL_MOVED_UP);
else
#endif
- mouseInput.setType(MouseInput::PRESSED);
+ mouseInput.setType(MouseEventType::PRESSED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
break;
@@ -231,7 +231,7 @@ void SDLInput::pushInput(const SDL_Event &event)
#endif
#endif
mouseInput.setButton(convertMouseButton(event.button.button));
- mouseInput.setType(MouseInput::RELEASED);
+ mouseInput.setType(MouseEventType::RELEASED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
break;
@@ -252,7 +252,7 @@ void SDLInput::pushInput(const SDL_Event &event)
#endif
#endif
mouseInput.setButton(MouseButton::EMPTY);
- mouseInput.setType(MouseInput::MOVED);
+ mouseInput.setType(MouseEventType::MOVED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
break;
@@ -272,7 +272,7 @@ void SDLInput::pushInput(const SDL_Event &event)
mouseInput.setX(-1);
mouseInput.setY(-1);
mouseInput.setButton(MouseButton::EMPTY);
- mouseInput.setType(MouseInput::MOVED);
+ mouseInput.setType(MouseEventType::MOVED);
mMouseInputQueue.push(mouseInput);
}
}
@@ -531,10 +531,10 @@ void SDLInput::simulateMouseClick(const int x, const int y,
mouseInput.setY(y);
mouseInput.setReal(x, y);
mouseInput.setButton(button);
- mouseInput.setType(MouseInput::PRESSED);
+ mouseInput.setType(MouseEventType::PRESSED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
- mouseInput.setType(MouseInput::RELEASED);
+ mouseInput.setType(MouseEventType::RELEASED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
}