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authorAndrei Karas <akaras@inbox.ru>2014-08-03 17:08:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-08-03 17:08:47 +0300
commit545017e651250e14656a8ab21c3ab36b8b2fa760 (patch)
tree85d70f7ca099320591ff547dd8e0531f578bf194 /src/flooritem.h
parent4f00e33aae207561fc0b34ee7d181d7a74755fd5 (diff)
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Fix floor items position if tile height is not zero.
Diffstat (limited to 'src/flooritem.h')
-rw-r--r--src/flooritem.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/flooritem.h b/src/flooritem.h
index c884d8db3..846a27802 100644
--- a/src/flooritem.h
+++ b/src/flooritem.h
@@ -104,6 +104,7 @@ class FloorItem final : public ActorSprite
int mX, mY;
int mDropTime;
int mAmount;
+ int mHeightPosDiff;
unsigned int mPickupCount;
Cursor::Cursor mCursor;
unsigned char mColor;