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author | Andrei Karas <akaras@inbox.ru> | 2014-08-03 17:08:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-08-03 17:08:47 +0300 |
commit | 545017e651250e14656a8ab21c3ab36b8b2fa760 (patch) | |
tree | 85d70f7ca099320591ff547dd8e0531f578bf194 /src/flooritem.h | |
parent | 4f00e33aae207561fc0b34ee7d181d7a74755fd5 (diff) | |
download | mv-545017e651250e14656a8ab21c3ab36b8b2fa760.tar.gz mv-545017e651250e14656a8ab21c3ab36b8b2fa760.tar.bz2 mv-545017e651250e14656a8ab21c3ab36b8b2fa760.tar.xz mv-545017e651250e14656a8ab21c3ab36b8b2fa760.zip |
Fix floor items position if tile height is not zero.
Diffstat (limited to 'src/flooritem.h')
-rw-r--r-- | src/flooritem.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/flooritem.h b/src/flooritem.h index c884d8db3..846a27802 100644 --- a/src/flooritem.h +++ b/src/flooritem.h @@ -104,6 +104,7 @@ class FloorItem final : public ActorSprite int mX, mY; int mDropTime; int mAmount; + int mHeightPosDiff; unsigned int mPickupCount; Cursor::Cursor mCursor; unsigned char mColor; |