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authorAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
commitea0b61e18f36f28806940b00a2cddaef912c3340 (patch)
tree616205f44832d4ced4fc0b50b650eedb0fbf435c /src/flooritem.h
parent814e88e5ca69bc54837be27429dbf42dd41f7ac6 (diff)
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Move actor type into separate file.
Diffstat (limited to 'src/flooritem.h')
-rw-r--r--src/flooritem.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/flooritem.h b/src/flooritem.h
index 65fdbcfb4..c884d8db3 100644
--- a/src/flooritem.h
+++ b/src/flooritem.h
@@ -52,8 +52,8 @@ class FloorItem final : public ActorSprite
void postInit(Map *const map, int subX, int subY);
- Type getType() const override final A_WARN_UNUSED
- { return FLOOR_ITEM; }
+ ActorType::Type getType() const override final A_WARN_UNUSED
+ { return ActorType::FLOOR_ITEM; }
void draw(Graphics *const graphics,
const int offsetX, const int offsetY) const override final;