diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-08-02 16:13:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-03 21:50:05 +0300 |
commit | f651273ebf2a8b11aa01ed1434ecb613177ced6a (patch) | |
tree | c51d2bed1476270e27ad95c5a46e15af32eaccdd /src/dyetool | |
parent | 30846b7f68f1ad05a0719ae37f75fd2901a6545a (diff) | |
download | mv-f651273ebf2a8b11aa01ed1434ecb613177ced6a.tar.gz mv-f651273ebf2a8b11aa01ed1434ecb613177ced6a.tar.bz2 mv-f651273ebf2a8b11aa01ed1434ecb613177ced6a.tar.xz mv-f651273ebf2a8b11aa01ed1434ecb613177ced6a.zip |
Add gui mode for dyecmd. Now only basic code added.
Diffstat (limited to 'src/dyetool')
-rw-r--r-- | src/dyetool/actions/actions.cpp | 109 | ||||
-rw-r--r-- | src/dyetool/actions/chat.cpp | 63 | ||||
-rw-r--r-- | src/dyetool/actions/commands.cpp | 93 | ||||
-rw-r--r-- | src/dyetool/actions/move.cpp | 44 | ||||
-rw-r--r-- | src/dyetool/actions/pets.cpp | 47 | ||||
-rw-r--r-- | src/dyetool/actions/statusbar.cpp | 49 | ||||
-rw-r--r-- | src/dyetool/actions/tabs.cpp | 39 | ||||
-rw-r--r-- | src/dyetool/actions/target.cpp | 38 | ||||
-rw-r--r-- | src/dyetool/actions/windows.cpp | 58 | ||||
-rw-r--r-- | src/dyetool/client.cpp | 748 | ||||
-rw-r--r-- | src/dyetool/client.h | 126 | ||||
-rw-r--r-- | src/dyetool/dyemain.cpp | 7 | ||||
-rw-r--r-- | src/dyetool/gui/viewport.cpp | 290 | ||||
-rw-r--r-- | src/dyetool/gui/viewport.h | 220 |
14 files changed, 1929 insertions, 2 deletions
diff --git a/src/dyetool/actions/actions.cpp b/src/dyetool/actions/actions.cpp new file mode 100644 index 000000000..046cd9c97 --- /dev/null +++ b/src/dyetool/actions/actions.cpp @@ -0,0 +1,109 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/actions.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(emote) +impHandlerVoid(outfit) +impHandlerVoid(mouseClick) +impHandlerVoid(ok) +impHandlerVoid(shortcut) +impHandlerVoid(quit) +impHandlerVoid(dropItem0) +impHandlerVoid(dropItem) +impHandlerVoid(dropItemId) +impHandlerVoid(dropItemInv) +impHandlerVoid(dropItemIdAll) +impHandlerVoid(dropItemInvAll) +impHandlerVoid(heal) +impHandlerVoid(healmd) +impHandlerVoid(itenplz) +impHandlerVoid(setHome) +impHandlerVoid(magicAttack) +impHandlerVoid(copyEquippedToOutfit) +impHandlerVoid(pickup) +impHandlerVoid(sit) +impHandlerVoid(screenshot) +impHandlerVoid(ignoreInput) +impHandlerVoid(buy) +impHandlerVoid(sell) +impHandlerVoid(talk) +impHandlerVoid(stopAttack) +impHandlerVoid(untarget) +impHandlerVoid(attack) +impHandlerVoid(targetAttack) +impHandlerVoid(attackHuman) +impHandlerVoid(safeVideoMode) +impHandlerVoid(stopSit) +impHandlerVoid(showKeyboard) +impHandlerVoid(showWindows) +impHandlerVoid(openTrade) +impHandlerVoid(ipcToggle) +impHandlerVoid(where) +impHandlerVoid(who) +impHandlerVoid(cleanGraphics) +impHandlerVoid(cleanFonts) +impHandlerVoid(trade) +impHandlerVoid(priceLoad) +impHandlerVoid(priceSave) +impHandlerVoid(cacheInfo) +impHandlerVoid(disconnect) +impHandlerVoid(undress) +impHandlerVoid(dirs) +impHandlerVoid(uptime) +impHandlerVoid(dump) +impHandlerVoid(serverIgnoreAll) +impHandlerVoid(serverUnIgnoreAll) +impHandler0(error) +{ + exit(0); +} +impHandlerVoid(dumpGraphics) +impHandlerVoid(dumpEnvironment) +impHandlerVoid(dumpTests) +impHandlerVoid(dumpOGL) +impHandlerVoid(dumpGL) +impHandlerVoid(dumpMods) +#if defined USE_OPENGL && defined DEBUG_SDLFONT +impHandlerVoid(testSdlFont) +#endif +impHandlerVoid(createItems) +impHandlerVoid(uploadConfig) +impHandlerVoid(uploadServerConfig) +impHandlerVoid(uploadLog) +impHandlerVoid(mercenaryFire) +impHandlerVoid(useItem) +impHandlerVoid(useItemInv) +impHandlerVoid(invToStorage) +impHandlerVoid(tradeAdd) +impHandlerVoid(storageToInv) +impHandlerVoid(protectItem) +impHandlerVoid(unprotectItem) +impHandlerVoid(kick) +impHandlerVoid(clearDrop) + +} // namespace Actions diff --git a/src/dyetool/actions/chat.cpp b/src/dyetool/actions/chat.cpp new file mode 100644 index 000000000..70bc09034 --- /dev/null +++ b/src/dyetool/actions/chat.cpp @@ -0,0 +1,63 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/chat.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(toggleChat) +impHandlerVoid(prevChatTab) +impHandlerVoid(nextChatTab) +impHandlerVoid(closeChatTab) +impHandlerVoid(closeAllChatTabs) +impHandlerVoid(ignoreAllWhispers) +impHandlerVoid(scrollChatUp) +impHandlerVoid(scrollChatDown) +impHandlerVoid(msg) +impHandlerVoid(msgText) +impHandlerVoid(msg2) +impHandlerVoid(query) +impHandlerVoid(clearChatTab) +impHandlerVoid(createParty) +impHandlerVoid(createGuild) +impHandlerVoid(party) +impHandlerVoid(guild) +impHandlerVoid(me) +impHandlerVoid(toggle) +impHandlerVoid(kickParty) +impHandlerVoid(kickGuild) +impHandlerVoid(addText) +impHandlerVoid(clearChat) +impHandlerVoid(chatGeneralTab) +impHandlerVoid(chatDebugTab) +impHandlerVoid(chatBattleTab) +impHandlerVoid(chatTradeTab) +impHandlerVoid(chatLangTab) +impHandlerVoid(chatGmTab) +impHandlerVoid(chatPartyTab) +impHandlerVoid(chatGuildTab) +impHandlerVoid(hat) + +} // namespace Actions diff --git a/src/dyetool/actions/commands.cpp b/src/dyetool/actions/commands.cpp new file mode 100644 index 000000000..1820e3038 --- /dev/null +++ b/src/dyetool/actions/commands.cpp @@ -0,0 +1,93 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/commands.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(chatAnnounce) +impHandlerVoid(chatIgnore) +impHandlerVoid(chatUnignore) +impHandlerVoid(chatErase) +impHandlerVoid(chatFriend) +impHandlerVoid(chatDisregard) +impHandlerVoid(chatNeutral) +impHandlerVoid(chatBlackList) +impHandlerVoid(chatEnemy) +impHandlerVoid(chatNuke) +impHandlerVoid(chatAdd) +impHandlerVoid(present) +impHandlerVoid(printAll) +impHandlerVoid(move) +impHandlerVoid(setTarget) +impHandlerVoid(commandOutfit) +impHandlerVoid(commandEmote) +impHandlerVoid(awayMessage) +impHandlerVoid(pseudoAway) +impHandlerVoid(follow) +impHandlerVoid(navigate) +impHandlerVoid(navigateTo) +impHandlerVoid(moveCamera) +impHandlerVoid(imitation) +impHandlerVoid(sendMail) +impHandlerVoid(info) +impHandlerVoid(wait) +impHandlerVoid(addPriorityAttack) +impHandlerVoid(addAttack) +impHandlerVoid(removeAttack) +impHandlerVoid(addIgnoreAttack) +impHandlerVoid(setDrop) +impHandlerVoid(url) +impHandlerVoid(openUrl) +impHandlerVoid(execute) +impHandlerVoid(enableHighlight) +impHandlerVoid(disableHighlight) +impHandlerVoid(dontRemoveName) +impHandlerVoid(removeName) +impHandlerVoid(disableAway) +impHandlerVoid(enableAway) +impHandlerVoid(testParticle) +impHandlerVoid(talkRaw) +impHandlerVoid(gm) +impHandlerVoid(hack) +impHandlerVoid(debugSpawn) +impHandlerVoid(serverIgnoreWhisper) +impHandlerVoid(serverUnIgnoreWhisper) +impHandlerVoid(setHomunculusName) +impHandlerVoid(fireHomunculus) +impHandlerVoid(leaveParty) +impHandlerVoid(warp) +impHandlerVoid(homunTalk) +impHandlerVoid(homunEmote) +impHandlerVoid(commandHomunEmote) +impHandlerVoid(createPublicChatRoom) +impHandlerVoid(joinChatRoom) +impHandlerVoid(leaveChatRoom) +impHandlerVoid(confSet) +impHandlerVoid(serverConfSet) +impHandlerVoid(confGet) +impHandlerVoid(serverConfGet) + +} // namespace Actions diff --git a/src/dyetool/actions/move.cpp b/src/dyetool/actions/move.cpp new file mode 100644 index 000000000..2e1a759fa --- /dev/null +++ b/src/dyetool/actions/move.cpp @@ -0,0 +1,44 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/move.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(moveUp) +impHandlerVoid(moveDown) +impHandlerVoid(moveLeft) +impHandlerVoid(moveRight) +impHandlerVoid(moveForward) +impHandlerVoid(moveToPoint) +impHandlerVoid(crazyMoves) +impHandlerVoid(moveToTarget) +impHandlerVoid(moveToHome) +impHandlerVoid(directUp) +impHandlerVoid(directDown) +impHandlerVoid(directLeft) +impHandlerVoid(directRight) + +} // namespace Actions diff --git a/src/dyetool/actions/pets.cpp b/src/dyetool/actions/pets.cpp new file mode 100644 index 000000000..89b6da30c --- /dev/null +++ b/src/dyetool/actions/pets.cpp @@ -0,0 +1,47 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/pets.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(commandEmotePet) +impHandlerVoid(talkPet) +impHandlerVoid(setPetName) +impHandlerVoid(petEmote) +impHandlerVoid(catchPet) +impHandlerVoid(petMoveUp) +impHandlerVoid(petMoveDown) +impHandlerVoid(petMoveLeft) +impHandlerVoid(petMoveRight) +impHandlerVoid(petDirectUp) +impHandlerVoid(petDirectDown) +impHandlerVoid(petDirectLeft) +impHandlerVoid(petDirectRight) +impHandlerVoid(petAiStart) +impHandlerVoid(petAiStop) +impHandlerVoid(petMove) + +} // namespace Actions diff --git a/src/dyetool/actions/statusbar.cpp b/src/dyetool/actions/statusbar.cpp new file mode 100644 index 000000000..155bf280c --- /dev/null +++ b/src/dyetool/actions/statusbar.cpp @@ -0,0 +1,49 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/statusbar.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(switchQuickDrop) +impHandlerVoid(changeCrazyMove) +impHandlerVoid(changePickupType) +impHandlerVoid(changeMoveType) +impHandlerVoid(changeAttackWeaponType) +impHandlerVoid(changeAttackType) +impHandlerVoid(changeTargetingType) +impHandlerVoid(changeFollowMode) +impHandlerVoid(changeImitationMode) +impHandlerVoid(changeMagicAttackType) +impHandlerVoid(changePvpMode) +impHandlerVoid(changeMoveToTarget) +impHandlerVoid(changeGameModifier) +impHandlerVoid(changeAudio) +impHandlerVoid(away) +impHandlerVoid(camera) +impHandlerVoid(changeMapMode) +impHandlerVoid(changeTrade) + +} // namespace Actions diff --git a/src/dyetool/actions/tabs.cpp b/src/dyetool/actions/tabs.cpp new file mode 100644 index 000000000..942de1ba9 --- /dev/null +++ b/src/dyetool/actions/tabs.cpp @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/tabs.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(prevSocialTab) +impHandlerVoid(nextSocialTab) +impHandlerVoid(nextShortcutsTab) +impHandlerVoid(prevShortcutsTab) +impHandlerVoid(nextCommandsTab) +impHandlerVoid(prevCommandsTab) +impHandlerVoid(nextInvTab) +impHandlerVoid(prevInvTab) + +} // namespace Actions diff --git a/src/dyetool/actions/target.cpp b/src/dyetool/actions/target.cpp new file mode 100644 index 000000000..f3ddd3b2a --- /dev/null +++ b/src/dyetool/actions/target.cpp @@ -0,0 +1,38 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/target.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(targetPlayer) +impHandlerVoid(targetMonster) +impHandlerVoid(targetClosestMonster) +impHandlerVoid(targetNPC) +impHandlerVoid(targetMercenary) +impHandlerVoid(targetPet) +impHandlerVoid(contextMenu) + +} // namespace Actions diff --git a/src/dyetool/actions/windows.cpp b/src/dyetool/actions/windows.cpp new file mode 100644 index 000000000..37637a3f1 --- /dev/null +++ b/src/dyetool/actions/windows.cpp @@ -0,0 +1,58 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/windows.h" + +#include "actions/actiondef.h" + +#include "debug.h" + +namespace Actions +{ + +impHandlerVoid(setupWindowShow) +impHandlerVoid(hideWindows) +impHandlerVoid(helpWindowShow) +impHandlerVoid(aboutWindowShow) +impHandlerVoid(statusWindowShow) +impHandlerVoid(inventoryWindowShow) +impHandlerVoid(equipmentWindowShow) +impHandlerVoid(skillDialogShow) +impHandlerVoid(minimapWindowShow) +impHandlerVoid(chatWindowShow) +impHandlerVoid(shortcutWindowShow) +impHandlerVoid(debugWindowShow) +impHandlerVoid(socialWindowShow) +impHandlerVoid(emoteShortcutWindowShow) +impHandlerVoid(outfitWindowShow) +impHandlerVoid(shopWindowShow) +impHandlerVoid(dropShortcutWindowShow) +impHandlerVoid(killStatsWindowShow) +impHandlerVoid(spellShortcutWindowShow) +impHandlerVoid(whoIsOnlineWindowShow) +impHandlerVoid(didYouKnowWindowShow) +impHandlerVoid(questsWindowShow) +impHandlerVoid(bankWindowShow) +impHandlerVoid(cartWindowShow) +impHandlerVoid(updaterWindowShow) +impHandlerVoid(quickWindowShow) +impHandlerVoid(mailWindowShow) + +} // namespace Actions diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp new file mode 100644 index 000000000..85cf216e2 --- /dev/null +++ b/src/dyetool/client.cpp @@ -0,0 +1,748 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "client.h" + +#include "chatlogger.h" +#include "configmanager.h" +#include "dirs.h" +#include "dropshortcut.h" +#include "emoteshortcut.h" +#include "eventsmanager.h" +#include "game.h" +#include "graphicsmanager.h" +#include "itemshortcut.h" +#include "party.h" +#include "settings.h" +#include "soundmanager.h" +#include "spellshortcut.h" +#include "statuseffect.h" +#include "units.h" +#include "touchmanager.h" + +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "input/inputmanager.h" +#include "input/joystick.h" +#include "input/keyboardconfig.h" + +#include "gui/dialogsmanager.h" +#include "gui/gui.h" +#include "gui/skin.h" +#include "gui/popupmanager.h" +#include "gui/windowmanager.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/createwidget.h" +#include "gui/widgets/desktop.h" +#include "gui/widgets/windowcontainer.h" +#include "gui/widgets/window.h" + +#include "resources/imagehelper.h" +#include "resources/resourcemanager.h" + +#include "utils/cpu.h" +#include "utils/delete2.h" +#include "utils/env.h" +#include "utils/fuzzer.h" +#include "utils/gettext.h" +#include "utils/gettexthelper.h" +#ifdef ANDROID +#include "utils/paths.h" +#endif +#include "utils/physfstools.h" +#include "utils/sdlcheckutils.h" +#include "utils/timer.h" + +#include "utils/translation/translationmanager.h" + +#include "listeners/errorlistener.h" + +#include "configuration.h" + +#include "net/ipc.h" + +#ifdef WIN32 +#include <SDL_syswm.h> +#include "utils/specialfolder.h" +#undef ERROR +#endif + +#ifdef ANDROID +#ifndef USE_SDL2 +#include <SDL_screenkeyboard.h> +#include <fstream> +#endif +#endif + +#include <sys/stat.h> + +#include "debug.h" + +std::string errorMessage; + +Client *client = nullptr; + +extern FPSmanager fpsManager; + +volatile bool runCounters; +bool isSafeMode = false; +int serverVersion = 0; +unsigned int tmwServerVersion = 0; +int start_time; +unsigned int mLastHost = 0; +unsigned long mSearchHash = 0; +int textures_count = 0; + +Client::Client() : + ActionListener(), + mCurrentDialog(nullptr), + mSetupButton(nullptr), + mVideoButton(nullptr), + mHelpButton(nullptr), + mAboutButton(nullptr), + mThemesButton(nullptr), + mPerfomanceButton(nullptr), +#ifdef ANDROID + mCloseButton(nullptr), +#endif + mState(STATE_GAME), + mOldState(STATE_START), + mSkin(nullptr), + mButtonPadding(1), + mButtonSpacing(3), + mPing(0), + mConfigAutoSaved(false) +{ + WindowManager::init(); +} + +void Client::testsInit() +{ +} + +void Client::testsClear() +{ +} + +// +++ need remove duplicate from here +void Client::gameInit() +{ + logger = new Logger; + + // Load branding information + if (!settings.options.brandingPath.empty()) + branding.init(settings.options.brandingPath); + branding.setDefaultValues(getBrandingDefaults()); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + + // Configure logger + if (!settings.options.logFileName.empty()) + settings.logFileName = settings.options.logFileName; + else + settings.logFileName = settings.localDataDir + "/manaplus.log"; + logger->setLogFile(settings.logFileName); + +#ifdef USE_FUZZER + Fuzzer::init(); +#endif + ConfigManager::backupConfig("config.xml"); + ConfigManager::initConfiguration(); + paths.setDefaultValues(getPathsDefaults()); + logger->log("init 4"); + logger->setDebugLog(config.getBoolValue("debugLog")); + logger->setReportUnimplimented(config.getBoolValue("unimplimentedLog")); + + config.incValue("runcount"); + +#ifndef ANDROID + if (settings.options.test.empty()) + ConfigManager::storeSafeParameters(); +#endif + + const ResourceManager *const resman = ResourceManager::getInstance(); + if (!resman->setWriteDir(settings.localDataDir)) + { + logger->error(strprintf("%s couldn't be set as home directory! " + "Exiting.", settings.localDataDir.c_str())); + } + + GettextHelper::initLang(); + +// chatLogger = new ChatLogger; +// if (settings.options.chatLogDir.empty()) +// { +// chatLogger->setBaseLogDir(settings.localDataDir +// + std::string("/logs/")); +// } +// else +// { +// chatLogger->setBaseLogDir(settings.options.chatLogDir); +// } + + logger->setLogToStandardOut(config.getBoolValue("logToStandardOut")); + + // Log the client version + logger->log1(FULL_VERSION); + logger->log("Start configPath: " + config.getConfigPath()); + + Dirs::initScreenshotDir(); + + // Initialize SDL + logger->log1("Initializing SDL..."); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) + { + logger->safeError(strprintf("Could not initialize SDL: %s", + SDL_GetError())); + } + atexit(SDL_Quit); + +#ifndef USE_SDL2 + SDL_EnableUNICODE(1); +#endif + WindowManager::applyKeyRepeat(); + + // disable unused SDL events +#ifndef USE_SDL2 + SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); +#endif + SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); + SDL_EventState(SDL_USEREVENT, SDL_IGNORE); + +#ifdef WIN32 + Dirs::extractDataDir(); + Dirs::mountDataDir(); +#endif + + WindowManager::setIcon(); + ConfigManager::checkConfigVersion(); + logVars(); + Cpu::detect(); +#if defined(USE_OPENGL) +#if !defined(ANDROID) && !defined(__APPLE__) && !defined(__native_client__) + if (!settings.options.safeMode && settings.options.test.empty() + && !config.getBoolValue("videodetected")) + { + graphicsManager.detectVideoSettings(); + } +#endif +#endif + updateEnv(); + initGraphics(); + +#ifndef WIN32 + Dirs::extractDataDir(); + Dirs::mountDataDir(); +#endif + + Dirs::updateDataPath(); + + // Add the main data directories to our PhysicsFS search path + if (!settings.options.dataPath.empty()) + resman->addToSearchPath(settings.options.dataPath, false); + + // Add the local data directory to PhysicsFS search path + resman->addToSearchPath(settings.localDataDir, false); + TranslationManager::loadCurrentLang(); + + WindowManager::initTitle(); + + mainGraphics->postInit(); + + theme = new Theme; + Theme::selectSkin(); + touchManager.init(); + + // Initialize the item and emote shortcuts. +// for (unsigned f = 0; f < SHORTCUT_TABS; f ++) +// itemShortcut[f] = new ItemShortcut(f); +// emoteShortcut = new EmoteShortcut; +// dropShortcut = new DropShortcut; + + gui = new Gui(); + gui->postInit(mainGraphics); + dialogsManager = new DialogsManager; + popupManager = new PopupManager; + + initSoundManager(); + eventsManager.init(); + + // Initialize keyboard + keyboard.init(); + inputManager.init(); + + // Initialise player relations + Joystick::init(); + WindowManager::createWindows(); + + keyboard.update(); + if (joystick) + joystick->update(); + +// if (mState != STATE_ERROR) +// mState = STATE_CHOOSE_SERVER; + + startTimers(); + + const int fpsLimit = config.getIntValue("fpslimit"); + settings.limitFps = fpsLimit > 0; + + SDL_initFramerate(&fpsManager); + WindowManager::setFramerate(fpsLimit); + + start_time = static_cast<int>(time(nullptr)); + +// PlayerInfo::init(); + +#ifdef ANDROID +#ifndef USE_SDL2 + WindowManager::updateScreenKeyboard(SDL_GetScreenKeyboardHeight(nullptr)); +#endif +#endif + + mSkin = theme->load("windowmenu.xml", ""); + if (mSkin) + { + mButtonPadding = mSkin->getPadding(); + mButtonSpacing = mSkin->getOption("spacing", 3); + } +} + +Client::~Client() +{ + if (!settings.options.testMode) + gameClear(); + else + testsClear(); +} + +void Client::initSoundManager() +{ + // Initialize sound engine + try + { + if (config.getBoolValue("sound")) + soundManager.init(); + + soundManager.setSfxVolume(config.getIntValue("sfxVolume")); + soundManager.setMusicVolume(config.getIntValue("musicVolume")); + } + catch (const char *const err) + { + mState = STATE_ERROR; + errorMessage = err; + logger->log("Warning: %s", err); + } + soundManager.playMusic(branding.getValue( + "loginMusic", "Magick - Real.ogg")); +} + +void Client::initGraphics() +{ + WindowManager::applyVSync(); + runCounters = config.getBoolValue("packetcounters"); + + graphicsManager.initGraphics(); + + imageHelper->postInit(); + getConfigDefaults2(config.getDefaultValues()); + WindowManager::applyGrabMode(); + WindowManager::applyGamma(); + + mainGraphics->beginDraw(); +} + +void Client::gameClear() +{ + if (logger) + logger->log1("Quitting1"); + + eventsManager.shutdown(); + WindowManager::deleteWindows(); + if (windowContainer) + windowContainer->slowLogic(); + + stopTimers(); + + delete2(ipc); + + if (logger) + logger->log1("Quitting2"); + + delete2(mCurrentDialog); + delete2(popupManager); + delete2(dialogsManager); + delete2(gui); + + if (logger) + logger->log1("Quitting3"); + + graphicsManager.deleteRenderers(); + + if (logger) + logger->log1("Quitting4"); + + XML::cleanupXML(); + + if (logger) + logger->log1("Quitting5"); + + // Shutdown sound + soundManager.close(); + + if (logger) + logger->log1("Quitting6"); + + touchManager.clear(); + ResourceManager::deleteInstance(); + + if (logger) + logger->log1("Quitting8"); + + WindowManager::deleteIcon(); + + if (logger) + logger->log1("Quitting9"); + + delete2(joystick); + + keyboard.deinit(); + + if (logger) + logger->log1("Quitting10"); + + soundManager.shutdown(); + touchManager.shutdown(); + +#ifdef DEBUG_CONFIG + config.enableKeyLogging(); +#endif + config.removeOldKeys(); + config.write(); + serverConfig.write(); + + config.clear(); + serverConfig.clear(); + + if (logger) + logger->log1("Quitting11"); + +#ifdef USE_PROFILER + Perfomance::clear(); +#endif + +#ifdef DEBUG_OPENGL_LEAKS + if (logger) + logger->log("textures left: %d", textures_count); +#endif + +// delete2(chatLogger); + TranslationManager::close(); +} + +#define ADDBUTTON(var, object) var = object; \ + x -= var->getWidth() + mButtonSpacing; \ + var->setPosition(x, mButtonPadding); \ + top->add(var); + +void Client::stateGame() +{ + if (!gui) + return; + + BasicContainer2 *const top = static_cast<BasicContainer2*>( + gui->getTop()); + + if (!top) + return; + + CREATEWIDGETV(desktop, Desktop, nullptr); + top->add(desktop); + int x = top->getWidth() - mButtonPadding; + ADDBUTTON(mSetupButton, new Button(desktop, + // TRANSLATORS: setup tab quick button + _("Setup"), "Setup", this)) + ADDBUTTON(mPerfomanceButton, new Button(desktop, + // TRANSLATORS: perfoamance tab quick button + _("Performance"), "Perfomance", this)) + ADDBUTTON(mVideoButton, new Button(desktop, + // TRANSLATORS: video tab quick button + _("Video"), "Video", this)) + ADDBUTTON(mThemesButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("Theme"), "Themes", this)) + ADDBUTTON(mAboutButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("About"), "about", this)) + ADDBUTTON(mHelpButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("Help"), "help", this)) +#ifdef ANDROID + ADDBUTTON(mCloseButton, new Button(desktop, + // TRANSLATORS: close quick button + _("Close"), "close", this)) +#endif + desktop->setSize(mainGraphics->getWidth(), + mainGraphics->getHeight()); +} + +int Client::gameExec() +{ + int lastTickTime = tick_time; + + while (mState != STATE_EXIT) + { + PROFILER_START(); + if (eventsManager.handleEvents()) + continue; + + BLOCK_START("Client::gameExec 4") + if (gui) + gui->logic(); + cur_time = static_cast<int>(time(nullptr)); + int k = 0; + while (lastTickTime != tick_time && k < 40) + { +// if (mGame) +// mGame->logic(); +// else + if (gui) + gui->handleInput(); + + ++lastTickTime; + k ++; + } + soundManager.logic(); + + logic_count += k; + if (gui) + gui->slowLogic(); +// if (mGame) +// mGame->slowLogic(); + slowLogic(); + BLOCK_END("Client::gameExec 4") + + // This is done because at some point tick_time will wrap. + lastTickTime = tick_time; + + // Update the screen when application is visible, delay otherwise. + if (!WindowManager::getIsMinimized()) + { + frame_count++; + if (gui) + gui->draw(); + mainGraphics->updateScreen(); + } + else + { + SDL_Delay(100); + } + + BLOCK_START("~Client::SDL_framerateDelay") + if (settings.limitFps) + SDL_framerateDelay(&fpsManager); + BLOCK_END("~Client::SDL_framerateDelay") + + BLOCK_START("Client::gameExec 6") +// if (mState == STATE_CONNECT_GAME) +// { +// stateConnectGame1(); +// } + BLOCK_END("Client::gameExec 6") + + if (mState != mOldState) + { + BLOCK_START("Client::gameExec 7") + + mOldState = mState; + + // Get rid of the dialog of the previous state + delete2(mCurrentDialog); + + // State has changed, while the quitDialog was active, it might + // not be correct anymore +// if (mQuitDialog) +// { +// mQuitDialog->scheduleDelete(); +// mQuitDialog = nullptr; +// } + BLOCK_END("Client::gameExec 7") + + BLOCK_START("Client::gameExec 8") + switch (mState) + { + case STATE_GAME: + stateGame(); + break; + + case STATE_LOAD_DATA: + { + BLOCK_START("Client::gameExec STATE_LOAD_DATA") + logger->log1("State: LOAD DATA"); + + const ResourceManager *const resman + = ResourceManager::getInstance(); + + // If another data path has been set, + // we don't load any other files... + if (settings.options.dataPath.empty()) + { + // Add customdata directory + resman->searchAndAddArchives( + "customdata/", + "zip", + false); + } + + if (!settings.options.skipUpdate) + { + resman->searchAndAddArchives( + settings.updatesDir + "/local/", + "zip", + false); + + resman->addToSearchPath(settings.localDataDir + + dirSeparator + settings.updatesDir + "/local/", + false); + } + + logger->log("Init paths"); + paths.init("paths.xml", UseResman_true); + paths.setDefaultValues(getPathsDefaults()); + TranslationManager::loadCurrentLang(); + + if (desktop) + desktop->reloadWallpaper(); + + mState = STATE_GET_CHARACTERS; + BLOCK_END("Client::gameExec STATE_LOAD_DATA") + break; + } + case STATE_START: + default: + mState = STATE_FORCE_QUIT; + break; + } + BLOCK_END("Client::gameExec 8") + } + PROFILER_END(); + } + + return 0; +} + +void Client::action(const ActionEvent &event) +{ + std::string tab; + const std::string &eventId = event.getId(); + + if (eventId == "close") + { + setState(STATE_FORCE_QUIT); + return; + } + if (eventId == "Setup") + { + tab.clear(); + } + else if (eventId == "help") + { + inputManager.executeAction(InputAction::WINDOW_HELP); + return; + } + else if (eventId == "about") + { + inputManager.executeAction(InputAction::WINDOW_ABOUT); + return; + } + else if (eventId == "Video") + { + tab = "Video"; + } + else if (eventId == "Themes") + { + tab = "Theme"; + } + else if (eventId == "Perfomance") + { + tab = "Perfomance"; + } + else + { + return; + } +} + +void Client::moveButtons(const int width) +{ + if (mSetupButton) + { + int x = width - mSetupButton->getWidth() - mButtonPadding; + mSetupButton->setPosition(x, mButtonPadding); +#ifndef WIN32 + x -= mPerfomanceButton->getWidth() + mButtonSpacing; + mPerfomanceButton->setPosition(x, mButtonPadding); + + x -= mVideoButton->getWidth() + mButtonSpacing; + mVideoButton->setPosition(x, mButtonPadding); + + x -= mThemesButton->getWidth() + mButtonSpacing; + mThemesButton->setPosition(x, mButtonPadding); + + x -= mAboutButton->getWidth() + mButtonSpacing; + mAboutButton->setPosition(x, mButtonPadding); + + x -= mHelpButton->getWidth() + mButtonSpacing; + mHelpButton->setPosition(x, mButtonPadding); +#ifdef ANDROID + x -= mCloseButton->getWidth() + mButtonSpacing; + mCloseButton->setPosition(x, mButtonPadding); +#endif +#endif + } +} + +void Client::windowRemoved(const Window *const window) +{ + if (mCurrentDialog == window) + mCurrentDialog = nullptr; +} + +void Client::logVars() +{ +#ifdef ANDROID + logger->log("APPDIR: %s", getenv("APPDIR")); + logger->log("DATADIR2: %s", getSdStoragePath().c_str()); +#endif +} + +void Client::slowLogic() +{ +} + +int Client::testsExec() +{ + return 0; +} diff --git a/src/dyetool/client.h b/src/dyetool/client.h new file mode 100644 index 000000000..b0fb4229f --- /dev/null +++ b/src/dyetool/client.h @@ -0,0 +1,126 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef DYETOOL_CLIENT_H +#define DYETOOL_CLIENT_H + +#include "enums/state.h" + +#include "listeners/actionlistener.h" + +#include "net/serverinfo.h" + +#ifdef USE_SDL2 +#include <SDL2_framerate.h> +#else +#include <SDL_framerate.h> +#endif + +#include "localconsts.h" + +class Button; +class Desktop; +class Skin; +class Window; + +extern bool isSafeMode; +extern int serverVersion; +extern unsigned int tmwServerVersion; +extern int start_time; +extern int textures_count; + +extern std::string errorMessage; + +/** + * The core part of the client. This class initializes all subsystems, runs + * the event loop, and shuts everything down again. + */ +class Client final : public ActionListener +{ + public: + Client(); + + A_DELETE_COPY(Client) + + ~Client(); + + void gameInit(); + + void testsInit(); + + int gameExec(); + + static int testsExec(); + + void setState(const State state) + { mState = state; } + + State getState() const A_WARN_UNUSED + { return mState; } + + void action(const ActionEvent &event) override final; + + void moveButtons(const int width); + + void windowRemoved(const Window *const window); + + void slowLogic(); + + private: + void stateGame(); + + void initSoundManager(); + + static void initGraphics(); + + void gameClear(); + + void testsClear(); + + static void logVars(); + + Window *mCurrentDialog; + Button *mSetupButton; + Button *mVideoButton; + Button *mHelpButton; + Button *mAboutButton; + Button *mThemesButton; + Button *mPerfomanceButton; +#ifdef ANDROID + Button *mCloseButton; +#endif + + State mState; + State mOldState; + + Skin *mSkin; + int mButtonPadding; + int mButtonSpacing; + int mPing; + bool mConfigAutoSaved; +}; + +extern Client *client; +extern unsigned int mLastHost; +extern unsigned long mSearchHash; + +#endif // DYETOOL_CLIENT_H diff --git a/src/dyetool/dyemain.cpp b/src/dyetool/dyemain.cpp index 9d20e1df6..1d5f55a6d 100644 --- a/src/dyetool/dyemain.cpp +++ b/src/dyetool/dyemain.cpp @@ -21,6 +21,7 @@ #include "logger.h" #include "graphicsmanager.h" +#include "maingui.h" #include "sdlshared.h" #include "resources/image.h" @@ -41,8 +42,6 @@ #include "debug.h" -int serverVersion = 0; - static void printHelp() { std::cout << _("dyecmd srcfile dyestring dstfile") << std::endl; @@ -52,6 +51,10 @@ static void printHelp() int main(int argc, char **argv) { + if (argc == 2) + { + return mainGui(argc, argv); + } if (argc < 3 || argc > 4) { printHelp(); diff --git a/src/dyetool/gui/viewport.cpp b/src/dyetool/gui/viewport.cpp new file mode 100644 index 000000000..26de44a3a --- /dev/null +++ b/src/dyetool/gui/viewport.cpp @@ -0,0 +1,290 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/viewport.h" + +#include "actormanager.h" +#include "configuration.h" +#include "game.h" +#include "settings.h" +#include "sdlshared.h" +#include "textmanager.h" + +#include "enums/resources/map/mapitemtype.h" + +#include "resources/map/map.h" +#include "resources/map/mapitem.h" +#include "resources/map/speciallayer.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "input/inputmanager.h" + +#include "gui/gui.h" +#include "gui/popupmanager.h" +#include "gui/userpalette.h" + +#include "gui/fonts/font.h" + +#include "gui/popups/beingpopup.h" +#include "gui/popups/popupmenu.h" +#include "gui/popups/textpopup.h" + +#include "gui/windows/ministatuswindow.h" + +#include "debug.h" + +Viewport *viewport = nullptr; + +extern volatile int tick_time; +extern MiniStatusWindow *miniStatusWindow; + +Viewport::Viewport() : + WindowContainer(nullptr), + MouseListener(), + mMouseX(0), + mMouseY(0), + mMap(nullptr), + mHoverBeing(nullptr), + mHoverItem(nullptr), + mHoverSign(nullptr), + mScrollRadius(config.getIntValue("ScrollRadius")), + mScrollLaziness(config.getIntValue("ScrollLaziness")), + mScrollCenterOffsetX(config.getIntValue("ScrollCenterOffsetX")), + mScrollCenterOffsetY(config.getIntValue("ScrollCenterOffsetY")), + mMousePressX(0), + mMousePressY(0), + mPixelViewX(0), + mPixelViewY(0), + mLocalWalkTime(-1), + mCameraRelativeX(0), + mCameraRelativeY(0), + mShowBeingPopup(config.getBoolValue("showBeingPopup")), + mSelfMouseHeal(config.getBoolValue("selfMouseHeal")), + mEnableLazyScrolling(config.getBoolValue("enableLazyScrolling")), + mMouseDirectionMove(config.getBoolValue("mouseDirectionMove")), + mLongMouseClick(config.getBoolValue("longmouseclick")), + mMouseClicked(false), + mPlayerFollowMouse(false) +{ + setOpaque(false); + addMouseListener(this); + + config.addListener("ScrollLaziness", this); + config.addListener("ScrollRadius", this); + config.addListener("showBeingPopup", this); + config.addListener("selfMouseHeal", this); + config.addListener("enableLazyScrolling", this); + config.addListener("mouseDirectionMove", this); + config.addListener("longmouseclick", this); + + setFocusable(true); +} + +Viewport::~Viewport() +{ + config.removeListeners(this); + CHECKLISTENERS +} + +void Viewport::setMap(Map *const map A_UNUSED) +{ +} + +void Viewport::draw(Graphics *graphics) +{ + BLOCK_START("Viewport::draw 1") + static int lastTick = tick_time; + + graphics->setColor(Color(64, 64, 64)); + graphics->fillRectangle( + Rect(0, 0, getWidth(), getHeight())); + + // Avoid freaking out when tick_time overflows + if (tick_time < lastTick) + lastTick = tick_time; + + // Draw contained widgets + WindowContainer::draw(graphics); + BLOCK_END("Viewport::draw 1") +} + +void Viewport::safeDraw(Graphics *graphics) +{ + Viewport::draw(graphics); +} + +void Viewport::logic() +{ + BLOCK_START("Viewport::logic") + // Make the player follow the mouse position + // if the mouse is dragged elsewhere than in a window. + Gui::getMouseState(mMouseX, mMouseY); + BLOCK_END("Viewport::logic") +} + +void Viewport::followMouse() +{ +} + +void Viewport::drawDebugPath(Graphics *const graphics A_UNUSED) +{ +} + +bool Viewport::openContextMenu(const MouseEvent &event A_UNUSED) +{ + return false; +} + +void Viewport::mousePressed(MouseEvent &event) +{ + if (event.getSource() != this || event.isConsumed()) + return; + + mMouseClicked = true; + + mMousePressX = event.getX(); + mMousePressY = event.getY(); + const MouseButtonT eventButton = event.getButton(); + + // Right click might open a popup + if (eventButton == MouseButton::RIGHT) + { + if (openContextMenu(event)) + return; + } + + // If a popup is active, just remove it + if (popupManager->isPopupMenuVisible()) + { + mPlayerFollowMouse = false; + popupManager->hidePopupMenu(); + return; + } + + // Left click can cause different actions + if (!mLongMouseClick && eventButton == MouseButton::LEFT) + { + if (leftMouseAction()) + { + mPlayerFollowMouse = false; + return; + } + } +} + +void Viewport::walkByMouse(const MouseEvent &event A_UNUSED) +{ +} + +void Viewport::mouseDragged(MouseEvent &event) +{ + if (event.getSource() != this || event.isConsumed()) + { + mPlayerFollowMouse = false; + return; + } + if (mMouseClicked) + { + if (abs(event.getX() - mMousePressX) > 32 + || abs(event.getY() - mMousePressY) > 32) + { + mPlayerFollowMouse = true; + } + } + + walkByMouse(event); +} + +void Viewport::mouseReleased(MouseEvent &event) +{ + mPlayerFollowMouse = false; + mLocalWalkTime = -1; + if (mLongMouseClick && mMouseClicked) + { + mMouseClicked = false; + if (event.getSource() != this || event.isConsumed()) + return; + const MouseButtonT eventButton = event.getButton(); + if (eventButton == MouseButton::LEFT) + { + // long button press + if (gui && gui->isLongPress()) + { + if (openContextMenu(event)) + { + gui->resetClickCount(); + return; + } + } + else + { + if (leftMouseAction()) + return; + } + walkByMouse(event); + } + } +} + +void Viewport::optionChanged(const std::string &name) +{ + if (name == "ScrollLaziness") + mScrollLaziness = config.getIntValue("ScrollLaziness"); + else if (name == "ScrollRadius") + mScrollRadius = config.getIntValue("ScrollRadius"); + else if (name == "showBeingPopup") + mShowBeingPopup = config.getBoolValue("showBeingPopup"); + else if (name == "selfMouseHeal") + mSelfMouseHeal = config.getBoolValue("selfMouseHeal"); + else if (name == "enableLazyScrolling") + mEnableLazyScrolling = config.getBoolValue("enableLazyScrolling"); + else if (name == "mouseDirectionMove") + mMouseDirectionMove = config.getBoolValue("mouseDirectionMove"); + else if (name == "longmouseclick") + mLongMouseClick = config.getBoolValue("longmouseclick"); +} + +void Viewport::mouseMoved(MouseEvent &event A_UNUSED) +{ +} + +void Viewport::toggleMapDrawType() +{ +} + +void Viewport::toggleCameraMode() +{ +} + +void Viewport::cleanHoverItems() +{ + mHoverBeing = nullptr; + mHoverItem = nullptr; + mHoverSign = nullptr; +} + +bool Viewport::leftMouseAction() +{ + return false; +} diff --git a/src/dyetool/gui/viewport.h b/src/dyetool/gui/viewport.h new file mode 100644 index 000000000..12527d962 --- /dev/null +++ b/src/dyetool/gui/viewport.h @@ -0,0 +1,220 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef DYETOOL_GUI_VIEWPORT_H +#define DYETOOL_GUI_VIEWPORT_H + +#include "position.h" + +#include "enums/simpletypes/beingid.h" + +#include "gui/widgets/windowcontainer.h" + +#include "listeners/mouselistener.h" + +class ActorSprite; +class Being; +class FloorItem; +class Graphics; +class Map; +class MapItem; + +/** Delay between two mouse calls when dragging mouse and move the player */ +const int walkingMouseDelay = 500; + +/** + * The viewport on the map. Displays the current map and handles mouse input + * and the popup menu. + * + * TODO: This class is planned to be extended to allow floating widgets on top + * of it such as NPC messages, which are positioned using map pixel + * coordinates. + */ +class Viewport final : public WindowContainer, + public MouseListener, + public ConfigListener +{ + public: + /** + * Constructor. + */ + Viewport(); + + A_DELETE_COPY(Viewport) + + /** + * Destructor. + */ + ~Viewport(); + + /** + * Sets the map displayed by the viewport. + */ + void setMap(Map *const map); + + /** + * Draws the viewport. + */ + void draw(Graphics *graphics) override final A_NONNULL(2); + + void safeDraw(Graphics *graphics) override final A_NONNULL(2); + + /** + * Implements player to keep following mouse. + */ + void logic() override final; + + /** + * Toggles whether the path debug graphics are shown. normal, + * debug with all images and grid, debug with out big images + * and with out grid. + */ + void toggleMapDrawType(); + + void toggleCameraMode(); + + /** + * Handles mouse press on map. + */ + void mousePressed(MouseEvent &event) override final; + + /** + * Handles mouse move on map + */ + void mouseDragged(MouseEvent &event) override final; + + /** + * Handles mouse button release on map. + */ + void mouseReleased(MouseEvent &event) override final; + + /** + * Handles mouse move on map. + */ + void mouseMoved(MouseEvent &event) override final; + + /** + * A relevant config option changed. + */ + void optionChanged(const std::string &name) override final; + + /** + * Returns camera x offset in pixels. + */ + int getCameraX() const A_WARN_UNUSED + { return mPixelViewX; } + + /** + * Returns camera y offset in pixels. + */ + int getCameraY() const A_WARN_UNUSED + { return mPixelViewY; } + + /** + * Changes viewpoint by relative pixel coordinates. + */ + void scrollBy(const int x, const int y) + { mPixelViewX += x; mPixelViewY += y; } + + /** + * Clear all hover item\being etc + */ + void cleanHoverItems(); + + Map *getMap() const A_WARN_UNUSED + { return mMap; } + + void moveCamera(const int dx, const int dy); + + int getCameraRelativeX() const A_WARN_UNUSED + { return mCameraRelativeX; } + + int getCameraRelativeY() const A_WARN_UNUSED + { return mCameraRelativeY; } + + void setCameraRelativeX(const int n) + { mCameraRelativeX = n; } + + void setCameraRelativeY(const int n) + { mCameraRelativeY = n; } + + int mMouseX; /**< Current mouse position in pixels. */ + int mMouseY; /**< Current mouse position in pixels. */ + + private: + /** + * Finds a path from the player to the mouse, and draws it. This is for + * debug purposes. + */ + void drawDebugPath(Graphics *const graphics) A_NONNULL(2); + + /** + * Draws the given path. + */ + void drawPath(Graphics *const graphics, + const Path &path, + const Color &color = Color(255, 0, 0)) + const A_NONNULL(2); + + bool leftMouseAction(); + + bool openContextMenu(const MouseEvent &event); + + void walkByMouse(const MouseEvent &event); + + /** + * Make the player go to the mouse position. + */ + void followMouse(); + + Map *mMap; /**< The current map. */ + + Being *mHoverBeing; /**< Being mouse is currently over. */ + FloorItem *mHoverItem; /**< FloorItem mouse is currently over. */ + MapItem *mHoverSign; /**< Map sign mouse is currently over. */ + + int mScrollRadius; + int mScrollLaziness; + int mScrollCenterOffsetX; + int mScrollCenterOffsetY; + int mMousePressX; + int mMousePressY; + int mPixelViewX; /**< Current viewpoint in pixels. */ + int mPixelViewY; /**< Current viewpoint in pixels. */ + + int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */ + + int mCameraRelativeX; + int mCameraRelativeY; + + bool mShowBeingPopup; + bool mSelfMouseHeal; + bool mEnableLazyScrolling; + bool mMouseDirectionMove; + bool mLongMouseClick; + bool mMouseClicked; + bool mPlayerFollowMouse; +}; + +extern Viewport *viewport; /**< The viewport. */ + +#endif // DYETOOL_GUI_VIEWPORT_H |