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author | Andrei Karas <akaras@inbox.ru> | 2012-04-08 21:20:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-08 21:20:49 +0300 |
commit | 6b18411ee5855acdbce2e0ab5dd508cb07b04706 (patch) | |
tree | 7eee355a1dfa9f2262d45a34954e611e5bd17a9a /src/client.cpp | |
parent | bb258f09a0b50f6382be2ff36637191a8b103c3f (diff) | |
download | mv-6b18411ee5855acdbce2e0ab5dd508cb07b04706.tar.gz mv-6b18411ee5855acdbce2e0ab5dd508cb07b04706.tar.bz2 mv-6b18411ee5855acdbce2e0ab5dd508cb07b04706.tar.xz mv-6b18411ee5855acdbce2e0ab5dd508cb07b04706.zip |
Allow assign keys before connecting to game.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index 12415c6e4..a7ee6a32c 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -857,6 +857,9 @@ int Client::gameExec() break; case SDL_KEYDOWN: + inputManager.handleAssignKey(event); + break; + default: break; |