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author | Andrei Karas <akaras@inbox.ru> | 2014-01-03 20:33:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-01-03 20:33:54 +0300 |
commit | 576d56c7b5636cf95ac8eb1650949da6a26a1bd7 (patch) | |
tree | eb7b037cece1d1e6b9cddb206ac75c780a644129 /src/client.cpp | |
parent | 9b1fed5643a2447495cf4b43309a23ada7901c03 (diff) | |
download | mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.gz mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.bz2 mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.xz mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.zip |
fix server config saving if select switch character or switch server.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index f86365cc9..27c55dcee 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1705,6 +1705,7 @@ int Client::gameExec() Net::getGameHandler()->disconnect(); Net::getGameHandler()->clear(); mServerName.clear(); + serverConfig.write(); serverConfig.unload(); mState = STATE_CHOOSE_SERVER; |