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authorAndrei Karas <akaras@inbox.ru>2014-09-21 13:44:03 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-21 13:44:03 +0300
commit46d1266f00dfde5d04d7980daea4bab02e77cb69 (patch)
treeadfaa8bdc5b96bf951de15119b1a0854e2eedc9f /src/being
parentba88670fe4b5f4606f80651f6433cc755ab6b6c1 (diff)
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Use MercenaryInfo object for storing mercenary attributes.
Diffstat (limited to 'src/being')
-rw-r--r--src/being/being.cpp6
-rw-r--r--src/being/localplayer.cpp1
-rw-r--r--src/being/localplayer.h7
-rw-r--r--src/being/mercenaryinfo.h39
-rw-r--r--src/being/playerinfo.cpp15
-rw-r--r--src/being/playerinfo.h6
6 files changed, 65 insertions, 9 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 40d20fe98..047d351fc 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -259,7 +259,11 @@ Being::~Being()
delete2(mChat);
if (mOwner)
- mOwner->unassignPet(this);
+ {
+ if (mType == ActorType::LocalPet)
+ mOwner->unassignPet(this);
+ mOwner = nullptr;
+ }
FOR_EACH (std::vector<Being*>::iterator, it, mPets)
{
Being *pet = *it;
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 062a06678..30e323d7e 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -153,7 +153,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
mTestParticleName(),
mTestParticleTime(0),
mTestParticleHash(0L),
- mMercenaryId(0),
mWalkingDir(0),
mUpdateName(true),
mBlockAdvert(false),
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index d90e94dc1..ed2b42b53 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -403,12 +403,6 @@ class LocalPlayer final : public Being,
AwayListener *getAwayListener() const A_WARN_UNUSED
{ return mAwayListener; }
- void setMercenary(const int id)
- { mMercenaryId = id; }
-
- int getMercenary() const
- { return mMercenaryId; }
-
protected:
void updateCoords() override final;
@@ -490,7 +484,6 @@ class LocalPlayer final : public Being,
std::string mTestParticleName;
int mTestParticleTime;
unsigned long mTestParticleHash;
- int mMercenaryId;
unsigned char mWalkingDir; // The direction the player is walking in.
/** Whether or not the name settings have changed */
bool mUpdateName;
diff --git a/src/being/mercenaryinfo.h b/src/being/mercenaryinfo.h
new file mode 100644
index 000000000..6bb9fd84d
--- /dev/null
+++ b/src/being/mercenaryinfo.h
@@ -0,0 +1,39 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef BEING_MERCENARYINFO_H
+#define BEING_MERCENARYINFO_H
+
+#include "localconsts.h"
+
+struct MercenaryInfo final
+{
+ MercenaryInfo() :
+ id(0),
+ name()
+ { }
+
+ A_DELETE_COPY(MercenaryInfo)
+
+ int id;
+ std::string name;
+};
+
+#endif // BEING_MERCENARYINFO_H
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 6ab9015e6..993c4d8a6 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -26,6 +26,7 @@
#include "inventory.h"
#include "being/attributes.h"
+#include "being/mercenaryinfo.h"
#include "itemsoundmanager.h"
@@ -53,6 +54,7 @@ int mCharId = 0;
Inventory *mInventory = nullptr;
Equipment *mEquipment = nullptr;
+MercenaryInfo *mMercenary = nullptr;
bool mTrading = false;
int mLevelProgress = 0;
@@ -388,6 +390,7 @@ void init()
void deinit()
{
clearInventory();
+ delete2(mMercenary);
}
void loadData()
@@ -462,4 +465,16 @@ bool isItemProtected(const int id)
return mProtectedItems.find(id) != mProtectedItems.end();
}
+void setMercenary(MercenaryInfo *const info)
+{
+ if (mMercenary)
+ delete mMercenary;
+ mMercenary = info;
+}
+
+MercenaryInfo *getMercenary()
+{
+ return mMercenary;
+}
+
} // namespace PlayerInfo
diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h
index abdc8bc69..c01fdd237 100644
--- a/src/being/playerinfo.h
+++ b/src/being/playerinfo.h
@@ -62,6 +62,8 @@ class FloorItem;
class Inventory;
class Item;
+struct MercenaryInfo;
+
/**
* A database like namespace which holds global info about the localplayer
*
@@ -234,6 +236,10 @@ namespace PlayerInfo
bool isItemProtected(const int id);
+ MercenaryInfo *getMercenary();
+
+ void setMercenary(MercenaryInfo *const info);
+
} // namespace PlayerInfo
#endif // BEING_PLAYERINFO_H