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author | Andrei Karas <akaras@inbox.ru> | 2014-07-28 20:05:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-28 20:05:51 +0300 |
commit | 861c503c608b41256bca47dedee15dc01e09527d (patch) | |
tree | 38cfbac11c04c29b696f88e5412a8053cadfa5a8 /src/being/compoundsprite.h | |
parent | e78b29b821aaa3192d5ccea69cf2a2768095f219 (diff) | |
download | mv-861c503c608b41256bca47dedee15dc01e09527d.tar.gz mv-861c503c608b41256bca47dedee15dc01e09527d.tar.bz2 mv-861c503c608b41256bca47dedee15dc01e09527d.tar.xz mv-861c503c608b41256bca47dedee15dc01e09527d.zip |
Fix formatting in being files.
Diffstat (limited to 'src/being/compoundsprite.h')
-rw-r--r-- | src/being/compoundsprite.h | 145 |
1 files changed, 73 insertions, 72 deletions
diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h index 02c057ef7..2b7d8215a 100644 --- a/src/being/compoundsprite.h +++ b/src/being/compoundsprite.h @@ -34,114 +34,115 @@ class Image; class CompoundSprite notfinal : public Sprite { -public: - typedef std::vector<Sprite*>::iterator SpriteIterator; - typedef std::vector<Sprite*>::const_iterator SpriteConstIterator; + public: + typedef std::vector<Sprite*>::iterator SpriteIterator; + typedef std::vector<Sprite*>::const_iterator SpriteConstIterator; - CompoundSprite(); + CompoundSprite(); - A_DELETE_COPY(CompoundSprite) + A_DELETE_COPY(CompoundSprite) - virtual ~CompoundSprite(); + virtual ~CompoundSprite(); - virtual bool reset() override final; + virtual bool reset() override final; - virtual bool play(const std::string &action) override final; + virtual bool play(const std::string &action) override final; - virtual bool update(const int time) override final; + virtual bool update(const int time) override final; - virtual void draw(Graphics *const graphics, - const int posX, const int posY) const override; + virtual void draw(Graphics *const graphics, + const int posX, const int posY) const override; - /** - * Gets the width in pixels of the first sprite in the list. - */ - virtual int getWidth() const override A_WARN_UNUSED; + /** + * Gets the width in pixels of the first sprite in the list. + */ + virtual int getWidth() const override A_WARN_UNUSED; - /** - * Gets the height in pixels of the first sprite in the list. - */ - virtual int getHeight() const override A_WARN_UNUSED; + /** + * Gets the height in pixels of the first sprite in the list. + */ + virtual int getHeight() const override A_WARN_UNUSED; - virtual const Image *getImage() const override final A_WARN_UNUSED; + virtual const Image *getImage() const override final A_WARN_UNUSED; - virtual bool setSpriteDirection(const SpriteDirection::Type direction) - override final; + virtual bool setSpriteDirection(const SpriteDirection::Type direction) + override final; - int getNumberOfLayers() const A_WARN_UNUSED; + int getNumberOfLayers() const A_WARN_UNUSED; - unsigned int getCurrentFrame() const override final A_WARN_UNUSED; + unsigned int getCurrentFrame() const override final A_WARN_UNUSED; - unsigned int getFrameCount() const override final A_WARN_UNUSED; + unsigned int getFrameCount() const override final A_WARN_UNUSED; - size_t size() const A_WARN_UNUSED - { return mSprites.size(); } + size_t size() const A_WARN_UNUSED + { return mSprites.size(); } - bool empty() const A_WARN_UNUSED - { return mSprites.empty(); } + bool empty() const A_WARN_UNUSED + { return mSprites.empty(); } - void addSprite(Sprite *const sprite); + void addSprite(Sprite *const sprite); - void setSprite(const int layer, Sprite *const sprite); + void setSprite(const int layer, Sprite *const sprite); - Sprite *getSprite(int layer) const A_WARN_UNUSED - { return mSprites.at(layer); } + Sprite *getSprite(int layer) const A_WARN_UNUSED + { return mSprites.at(layer); } - void removeSprite(const int layer); + void removeSprite(const int layer); - void clear(); + void clear(); - void ensureSize(size_t layerCount); + void ensureSize(size_t layerCount); - virtual void drawSprites(Graphics *const graphics, - int posX, int posY) const; + virtual void drawSprites(Graphics *const graphics, + int posX, int posY) const; - virtual void drawSpritesSDL(Graphics *const graphics, - int posX, int posY) const; + virtual void drawSpritesSDL(Graphics *const graphics, + int posX, int posY) const; - /** - * Returns the curent frame in the current animation of the given layer. - */ - virtual unsigned int getCurrentFrame(unsigned int layer) - const A_WARN_UNUSED; + /** + * Returns the curent frame in the current animation of the given + * layer. + */ + virtual unsigned int getCurrentFrame(unsigned int layer) + const A_WARN_UNUSED; - /** - * Returns the frame count in the current animation of the given layer. - */ - virtual unsigned int getFrameCount(unsigned int layer) A_WARN_UNUSED; + /** + * Returns the frame count in the current animation of the given layer. + */ + virtual unsigned int getFrameCount(unsigned int layer) A_WARN_UNUSED; - virtual void setAlpha(float alpha) override; + virtual void setAlpha(float alpha) override; - bool updateNumber(const unsigned num) override final; + bool updateNumber(const unsigned num) override final; - static void setEnableDelay(bool b) - { mEnableDelay = b; } + static void setEnableDelay(bool b) + { mEnableDelay = b; } -private: - void redraw() const; + private: + void redraw() const; - void updateImages() const; + void updateImages() const; - bool updateFromCache() const; + bool updateFromCache() const; - void initCurrentCacheItem() const; + void initCurrentCacheItem() const; - typedef std::list<CompoundItem*> ImagesCache; - mutable ImagesCache imagesCache; - mutable CompoundItem *mCacheItem; + typedef std::list<CompoundItem*> ImagesCache; + mutable ImagesCache imagesCache; + mutable CompoundItem *mCacheItem; - mutable Image *mImage; - mutable Image *mAlphaImage; + mutable Image *mImage; + mutable Image *mAlphaImage; - mutable int mOffsetX; - mutable int mOffsetY; - std::vector<Sprite*> mSprites; - mutable int mNextRedrawTime; - static bool mEnableDelay; - mutable bool mNeedsRedraw; - bool mEnableAlphaFix; - bool mDisableAdvBeingCaching; - bool mDisableBeingCaching; + mutable int mOffsetX; + mutable int mOffsetY; + std::vector<Sprite*> mSprites; + mutable int mNextRedrawTime; + static bool mEnableDelay; + mutable bool mNeedsRedraw; + bool mEnableAlphaFix; + bool mDisableAdvBeingCaching; + bool mDisableBeingCaching; }; #endif // BEING_COMPOUNDSPRITE_H |