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authorAndrei Karas <akaras@inbox.ru>2014-10-02 12:59:53 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-02 13:00:12 +0300
commitddb66943018528128b65f2d9967ad2393c3f2863 (patch)
tree54d96de5c992a0d579beaf9011a45ff581aa3570 /src/being/being.h
parent4c1cb87be37fca0e44416a32126e49851c2bae08 (diff)
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eathena: add missing attack types.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 1ae269416..b5becbf7a 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -91,12 +91,20 @@ class Being notfinal : public ActorSprite,
enum AttackType
{
- HIT = 0x00,
- CRITICAL = 0x0a,
- MULTI = 0x08,
- REFLECT = 0x04,
- FLEE = 0x0b,
- SKILL = 0xff,
+ HIT = 0,
+ PICKUP = 1,
+ SIT = 2,
+ STAND = 3,
+ REFLECT = 4,
+ SPLASH = 5,
+ SKILL = 6,
+ REPEATE = 7,
+ MULTI = 8,
+ MULTI_REFLECT = 9,
+ CRITICAL = 10,
+ FLEE = 11,
+ TOUCH_SKILL = 12,
+//? SKILL = 0xff,
MISS = 0xffff // pseudo value for miss attacks
};