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author | Andrei Karas <akaras@inbox.ru> | 2012-10-30 01:19:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-30 13:11:34 +0300 |
commit | 6b1684d33dec02eb6308bb3d8d3707f4d5252ba5 (patch) | |
tree | 4a0a5fd220828b92ef96446fe38dbe67ff446c6c /src/being.h | |
parent | 2a70a50c785ce639b76141a3a6887836d22fe12c (diff) | |
download | mv-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.gz mv-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.bz2 mv-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.xz mv-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.zip |
Add unused warnings to some files.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 157 |
1 files changed, 81 insertions, 76 deletions
diff --git a/src/being.h b/src/being.h index c7d8c3609..6413a1059 100644 --- a/src/being.h +++ b/src/being.h @@ -34,6 +34,8 @@ #include <map> #include <set> +#include "localconsts.h" + static const unsigned int FIRST_IGNORE_EMOTE = 14; static const unsigned int STATUS_EFFECTS = 32; @@ -47,7 +49,6 @@ static const int DEFAULT_BEING_HEIGHT = 32; class AnimatedSprite; class BeingCacheEntry; class Being; -//class BeingInfo; class FlashText; class Guild; class Inventory; @@ -80,7 +81,7 @@ class BeingEquipBackend final : public Equipment::Backend virtual ~BeingEquipBackend(); - Item *getEquipment(const int index) const; + Item *getEquipment(const int index) const A_WARN_UNUSED; void clear(); @@ -175,7 +176,7 @@ class Being : public ActorSprite, public ConfigListener virtual ~Being(); - Type getType() const + Type getType() const A_WARN_UNUSED { return mType; } /** @@ -186,7 +187,7 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the time spent in the current action. */ - int getActionTime() const + int getActionTime() const A_WARN_UNUSED { return mActionTime; } /** @@ -206,14 +207,14 @@ class Being : public ActorSprite, public ConfigListener * Get the current X pixel offset. * TODO: Used by eAthena only? */ - int getXOffset() const + int getXOffset() const A_WARN_UNUSED { return getOffset(LEFT, RIGHT); } /** * Get the current Y pixel offset. * TODO: Used by eAthena only? */ - int getYOffset() const + int getYOffset() const A_WARN_UNUSED { return getOffset(UP, DOWN); } /** @@ -224,19 +225,19 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the destination for this being. */ - const Vector &getDestination() const + const Vector &getDestination() const A_WARN_UNUSED { return mDest; } /** * Returns the tile x coord */ - int getTileX() const + int getTileX() const A_WARN_UNUSED { return mX; } /** * Returns the tile y coord */ - int getTileY() const + int getTileY() const A_WARN_UNUSED { return mY; } /** @@ -278,13 +279,13 @@ class Being : public ActorSprite, public ConfigListener virtual void handleSkill(Being *const victim, const int damage, const int skillId); - const ItemInfo *getEquippedWeapon() const + const ItemInfo *getEquippedWeapon() const A_WARN_UNUSED { return mEquippedWeapon; } /** * Returns the name of the being. */ - const std::string &getName() const + const std::string &getName() const A_WARN_UNUSED { return mName; } /** @@ -294,7 +295,7 @@ class Being : public ActorSprite, public ConfigListener */ void setName(const std::string &name); - bool getShowName() const + bool getShowName() const A_WARN_UNUSED { return mShowName; } void setShowName(const bool doShowName); @@ -305,10 +306,10 @@ class Being : public ActorSprite, public ConfigListener void setPartyName(const std::string &name) { mPartyName = name; } - const std::string &getPartyName() const + const std::string &getPartyName() const A_WARN_UNUSED { return mPartyName; } - const std::string &getGuildName() const + const std::string &getGuildName() const A_WARN_UNUSED { return mGuildName; } /** @@ -332,22 +333,22 @@ class Being : public ActorSprite, public ConfigListener /** * Returns a pointer to the specified guild that the being is in. */ - Guild *getGuild(const std::string &guildName) const; + Guild *getGuild(const std::string &guildName) const A_WARN_UNUSED; /** * Returns a pointer to the specified guild that the being is in. */ - Guild *getGuild(const int id) const; + Guild *getGuild(const int id) const A_WARN_UNUSED; /** * Returns a pointer to the specified guild that the being is in. */ - Guild *getGuild() const; + Guild *getGuild() const A_WARN_UNUSED; /** * Returns all guilds the being is in. */ - const std::map<int, Guild*> &getGuilds() const + const std::map<int, Guild*> &getGuilds() const A_WARN_UNUSED { return mGuilds; } /** @@ -358,10 +359,10 @@ class Being : public ActorSprite, public ConfigListener /** * Get number of guilds the being belongs to. */ - short getNumberOfGuilds() const + short getNumberOfGuilds() const A_WARN_UNUSED { return static_cast<short>(mGuilds.size()); } - bool isInParty() const + bool isInParty() const A_WARN_UNUSED { return mParty; } void setParty(Party *const party); @@ -373,7 +374,7 @@ class Being : public ActorSprite, public ConfigListener Party *getParty() const { return mParty; } - int getSpritesCount() const + int getSpritesCount() const A_WARN_UNUSED { return static_cast<int>(size()); } /** @@ -393,13 +394,13 @@ class Being : public ActorSprite, public ConfigListener /** * Get the number of hairstyles implemented */ - static int getNumOfHairstyles() + static int getNumOfHairstyles() A_WARN_UNUSED { return mNumberOfHairstyles; } /** * Get the number of layers used to draw the being */ - int getNumberOfLayers() const + int getNumberOfLayers() const A_WARN_UNUSED { return CompoundSprite::getNumberOfLayers(); } /** @@ -426,19 +427,19 @@ class Being : public ActorSprite, public ConfigListener */ void setSubtype(const uint16_t subtype); - const BeingInfo *getInfo() const + const BeingInfo *getInfo() const A_WARN_UNUSED { return mInfo; } - TargetCursorSize getTargetCursorSize() const; + TargetCursorSize getTargetCursorSize() const A_WARN_UNUSED; - int getTargetOffsetX() const + int getTargetOffsetX() const A_WARN_UNUSED { if (!mInfo) return 0; return mInfo->getTargetOffsetX(); } - int getTargetOffsetY() const + int getTargetOffsetY() const A_WARN_UNUSED { if (!mInfo) return 0; @@ -448,7 +449,7 @@ class Being : public ActorSprite, public ConfigListener /** * Gets the way the object is blocked by other objects. */ - virtual unsigned char getWalkMask() const + virtual unsigned char getWalkMask() const A_WARN_UNUSED { if (!mInfo) return 0; @@ -458,7 +459,7 @@ class Being : public ActorSprite, public ConfigListener /** * Gets the way the monster blocks pathfinding for other objects */ - Map::BlockType getBlockType() const + Map::BlockType getBlockType() const A_WARN_UNUSED { if (!mInfo) return Map::BLOCKTYPE_NONE; @@ -478,7 +479,7 @@ class Being : public ActorSprite, public ConfigListener * in pixels per second for eAthena, * in tiles per second for Manaserv (0.1 precision). */ - Vector getWalkSpeed() const + Vector getWalkSpeed() const A_WARN_UNUSED { return mWalkSpeed; } /** @@ -492,7 +493,7 @@ class Being : public ActorSprite, public ConfigListener * Gets the attack speed. * @todo In what unit? */ - int getAttackSpeed() const + int getAttackSpeed() const A_WARN_UNUSED { return mAttackSpeed; } /** @@ -503,19 +504,19 @@ class Being : public ActorSprite, public ConfigListener /** * Get the being's action currently performed. */ - Action getCurrentAction() const + Action getCurrentAction() const A_WARN_UNUSED { return mAction; } /** * Returns whether this being is still alive. */ - bool isAlive() const + bool isAlive() const A_WARN_UNUSED { return mAction != DEAD; } /** * Returns the current direction. */ - uint8_t getDirection() const + uint8_t getDirection() const A_WARN_UNUSED { return mDirection; } /** @@ -526,13 +527,13 @@ class Being : public ActorSprite, public ConfigListener virtual void setDirectionDelayed(const uint8_t direction) { mDirectionDelayed = direction; } - uint8_t getDirectionDelayed() const + uint8_t getDirectionDelayed() const A_WARN_UNUSED { return mDirectionDelayed; } /** * Returns the direction the being is facing. */ - SpriteDirection getSpriteDirection() const + SpriteDirection getSpriteDirection() const A_WARN_UNUSED { return static_cast<SpriteDirection>(mSpriteDirection); } void setPosition(const Vector &pos); @@ -549,19 +550,19 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the horizontal size of the current base sprite of the being. */ - virtual int getWidth() const override + virtual int getWidth() const override A_WARN_UNUSED { return std::max(CompoundSprite::getWidth(), DEFAULT_BEING_WIDTH); } /** * Returns the vertical size of the current base sprite of the being. */ - virtual int getHeight() const override + virtual int getHeight() const override A_WARN_UNUSED { return std::max(CompoundSprite::getHeight(), DEFAULT_BEING_HEIGHT); } /** * Returns the being's pixel radius used to detect collisions. */ - virtual int getCollisionRadius() const + virtual int getCollisionRadius() const A_WARN_UNUSED { return 16; } /** @@ -574,10 +575,10 @@ class Being : public ActorSprite, public ConfigListener * Returns the path this being is following. An empty path is returned * when this being isn't following any path currently. */ - const Path &getPath() const + const Path &getPath() const A_WARN_UNUSED { return mPath; } - int getDistance() const + int getDistance() const A_WARN_UNUSED { return mDistance; } void setDistance(const int n) @@ -595,7 +596,7 @@ class Being : public ActorSprite, public ConfigListener * Get the current Emoticon type displayed above * the being. */ - int getEmotion() const + int getEmotion() const A_WARN_UNUSED { return mEmotion; } virtual void drawSprites(Graphics* graphics, @@ -615,7 +616,7 @@ class Being : public ActorSprite, public ConfigListener void flashName(const int time); - int getDamageTaken() const + int getDamageTaken() const A_WARN_UNUSED { return mDamageTaken; } void setDamageTaken(const int damage) @@ -626,18 +627,18 @@ class Being : public ActorSprite, public ConfigListener void setLevel(const int n) { mLevel = n; } - virtual int getLevel() const + virtual int getLevel() const A_WARN_UNUSED { return mLevel; } void setIsReachable(const int n) { mIsReachable = n; } - int isReachable() const + int isReachable() const A_WARN_UNUSED { return mIsReachable; } static void reReadConfig(); - static BeingCacheEntry* getCacheEntry(const int id); + static BeingCacheEntry* getCacheEntry(const int id) A_WARN_UNUSED; void addToCache() const; @@ -648,18 +649,18 @@ class Being : public ActorSprite, public ConfigListener */ virtual void setGender(const Gender gender); - Gender getGender() const + Gender getGender() const A_WARN_UNUSED { return mGender; } /** * Return sprite sit action for current environment. */ - std::string getSitAction() const; + std::string getSitAction() const A_WARN_UNUSED; /** * Whether or not this player is a GM. */ - bool isGM() const + bool isGM() const A_WARN_UNUSED { return mIsGM; } /** @@ -667,7 +668,7 @@ class Being : public ActorSprite, public ConfigListener */ void setGM(const bool gm); - bool canTalk() const + bool canTalk() const A_WARN_UNUSED { return mType == NPC; } void talkTo(); @@ -714,13 +715,13 @@ class Being : public ActorSprite, public ConfigListener void setEnemy(const bool n) { mEnemy = n; } - const std::string &getIp() const + const std::string &getIp() const A_WARN_UNUSED { return mIp; } void setIp(std::string ip) { mIp = ip; } - unsigned int getPvpRank() const + unsigned int getPvpRank() const A_WARN_UNUSED { return mPvpRank; } void setPvpRank(const unsigned int rank) @@ -730,32 +731,33 @@ class Being : public ActorSprite, public ConfigListener void setMaxHP(const int hp); - int getHP() const + int getHP() const A_WARN_UNUSED { return mHP; } - uint8_t calcDirection(const int dstX, const int dstY) const; + uint8_t calcDirection(const int dstX, + const int dstY) const A_WARN_UNUSED; - uint8_t calcDirection() const; + uint8_t calcDirection() const A_WARN_UNUSED; void setAttackDelay(const int n) { mAttackDelay = n; } - int getAttackDelay() const + int getAttackDelay() const A_WARN_UNUSED { return mAttackDelay; } - int getMinHit() const + int getMinHit() const A_WARN_UNUSED { return mMinHit; } void setMinHit(const int n) { mMinHit = n; } - int getMaxHit() const + int getMaxHit() const A_WARN_UNUSED { return mMaxHit; } void setMaxHit(const int n) { mMaxHit = n; } - int getCriticalHit() const + int getCriticalHit() const A_WARN_UNUSED { return mCriticalHit; } void setCriticalHit(const int n) @@ -763,23 +765,23 @@ class Being : public ActorSprite, public ConfigListener void updateHit(const int amount); - Equipment *getEquipment(); + Equipment *getEquipment() A_WARN_UNUSED; void undressItemById(const int id); - int getGoodStatus() const + int getGoodStatus() const A_WARN_UNUSED { return mGoodStatus; } void setGoodStatus(const int n) { mGoodStatus = n; } - std::string getGenderSign() const; + std::string getGenderSign() const A_WARN_UNUSED; - std::string getGenderSignWithSpace() const; + std::string getGenderSignWithSpace() const A_WARN_UNUSED; void updateComment(); - const std::string getComment() const + const std::string getComment() const A_WARN_UNUSED { return mComment; } void setComment(std::string n) @@ -788,18 +790,18 @@ class Being : public ActorSprite, public ConfigListener static void clearCache(); static std::string loadComment(const std::string &name, - const int type); + const int type) A_WARN_UNUSED; static void saveComment(const std::string &name, const std::string &comment, const int type); - bool isAdvanced() const + bool isAdvanced() const A_WARN_UNUSED { return mAdvanced; } void setAdvanced(const bool n) { mAdvanced = n; addToCache(); } - bool isShopEnabled() const + bool isShopEnabled() const A_WARN_UNUSED { return mShop; } void enableShop(const bool b) @@ -822,10 +824,10 @@ class Being : public ActorSprite, public ConfigListener void setRaceName(std::string name) { mRaceName = name; } - std::string getRaceName() const + std::string getRaceName() const A_WARN_UNUSED { return mRaceName; } - int getSpriteID(const int slot) const; + int getSpriteID(const int slot) const A_WARN_UNUSED; void setHairStyle(const unsigned int slot, const int id); @@ -835,20 +837,21 @@ class Being : public ActorSprite, public ConfigListener void setHairColor(const unsigned char color) { mHairColor = color; } - unsigned char getHairColor() const + unsigned char getHairColor() const A_WARN_UNUSED { return mHairColor; } void recalcSpritesOrder(); int getHitEffect(const Being *const attacker, - const AttackType type, const int attackId) const; + const AttackType type, + const int attackId) const A_WARN_UNUSED; - Cursor::Cursor getHoverCursor() + Cursor::Cursor getHoverCursor() A_WARN_UNUSED { return mInfo ? mInfo->getHoverCursor() : Cursor::CURSOR_POINTER; } - static uint8_t genderToInt(const Gender sex); + static uint8_t genderToInt(const Gender sex) A_WARN_UNUSED; - static Gender intToGender(uint8_t sex); + static Gender intToGender(uint8_t sex) A_WARN_UNUSED; protected: /** @@ -925,9 +928,11 @@ class Being : public ActorSprite, public ConfigListener * If walking in direction 'neg' the value is negated. * TODO: Used by eAthena only? */ - int getOffset(const signed char pos, const signed char neg) const; + int getOffset(const signed char pos, + const signed char neg) const A_WARN_UNUSED; - int searchSlotValue(std::vector<int> &slotRemap, const int val) const; + int searchSlotValue(std::vector<int> &slotRemap, + const int val) const A_WARN_UNUSED; void searchSlotValueItr(std::vector<int>::iterator &it, int &idx, std::vector<int> &slotRemap, |