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authorAndrei Karas <akaras@inbox.ru>2011-03-04 16:27:43 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-04 16:27:43 +0200
commit47aa9bcf5eb537456abc393699c8fec07a4d5153 (patch)
tree453309d61789d8b27879abcc98c013cc7affd576 /src/actorspritemanager.cpp
parentc3669ceb38114c68a6de11de46b0d3fd3713db59 (diff)
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Fix code style.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 03ed09835..b50c92ff5 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -193,7 +193,8 @@ Being *ActorSpriteManager::createBeing(int id, ActorSprite::Type type,
FloorItem *ActorSpriteManager::createItem(int id, int itemId, int x, int y,
int amount, unsigned char color)
{
- FloorItem *floorItem = new FloorItem(id, itemId, x, y, mMap, amount, color);
+ FloorItem *floorItem = new FloorItem(id, itemId, x, y,
+ mMap, amount, color);
mActors.insert(floorItem);
return floorItem;