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author | Andrei Karas <akaras@inbox.ru> | 2013-04-25 22:18:26 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-25 22:18:26 +0300 |
commit | 853757df15383c2e9cc33023dc04a256c458e671 (patch) | |
tree | f12cf49d6ddc17b6b4fc96d066359872b108f144 /src/actorsprite.cpp | |
parent | 8e57e80d73a58077615924d50ac206d19efddae6 (diff) | |
download | mv-853757df15383c2e9cc33023dc04a256c458e671.tar.gz mv-853757df15383c2e9cc33023dc04a256c458e671.tar.bz2 mv-853757df15383c2e9cc33023dc04a256c458e671.tar.xz mv-853757df15383c2e9cc33023dc04a256c458e671.zip |
fix some code style by cpplint.
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r-- | src/actorsprite.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index 2e21c3432..6875936c4 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -82,9 +82,6 @@ bool ActorSprite::draw(Graphics *const graphics, const int offsetX, const int offsetY) const { FUNC_BLOCK("ActorSprite::draw", 1) - // TODO: Eventually, we probably should fix all sprite offsets so that - // these translations aren't necessary anymore. The sprites know - // best where their base point should be. const int px = getPixelX() + offsetX - 16; // Temporary fix to the Y offset. #ifdef MANASERV_SUPPORT |