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author | Andrei Karas <akaras@inbox.ru> | 2013-08-27 14:49:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-27 17:03:48 +0300 |
commit | 0b3166a9a06313266b868785fc69a9dee76b0a1d (patch) | |
tree | 335bf5beedb6c15f32b1e88c1192096fbebafbc1 | |
parent | b024537f74042b7408dfbb58dd3008794e63fb21 (diff) | |
download | mv-0b3166a9a06313266b868785fc69a9dee76b0a1d.tar.gz mv-0b3166a9a06313266b868785fc69a9dee76b0a1d.tar.bz2 mv-0b3166a9a06313266b868785fc69a9dee76b0a1d.tar.xz mv-0b3166a9a06313266b868785fc69a9dee76b0a1d.zip |
Improve a bit drawing speed in software mode in SDL1.2.
-rw-r--r-- | src/sdlgraphics.cpp | 279 |
1 files changed, 186 insertions, 93 deletions
diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp index 1403fee3c..2eb7c88df 100644 --- a/src/sdlgraphics.cpp +++ b/src/sdlgraphics.cpp @@ -119,24 +119,82 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, const gcn::ClipRectangle &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; - SDL_Rect srcRect + + SDL_Surface *const src = image->mSDLSurface; + + srcX += bounds.x; + srcY += bounds.y; + dstX += top.xOffset; + dstY += top.yOffset; + + int w = width; + int h = height; + if (srcX < 0) { - static_cast<int16_t>(srcX + bounds.x), - static_cast<int16_t>(srcY + bounds.y), - static_cast<uint16_t>(width), - static_cast<uint16_t>(height) - }; + w += srcX; + dstX -= static_cast<int16_t>(srcX); + srcX = 0; + } + const int maxw = src->w - srcX; + if (maxw < w) + w = maxw; - SDL_Rect dstRect + if (srcY < 0) { - static_cast<int16_t>(dstX + top.xOffset), - static_cast<int16_t>(dstY + top.yOffset), - 0, - 0 - }; + h += srcY; + dstY -= static_cast<int16_t>(srcY); + srcY = 0; + } + const int maxh = src->h - srcY; + if (maxh < h) + h = maxh; + + const SDL_Rect *const clip = &mWindow->clip_rect; + const int clipX = clip->x; + const int clipY = clip->y; + int dx = clipX - dstX; + if (dx > 0) + { + w -= dx; + dstX += static_cast<int16_t>(dx); + srcX += dx; + } + dx = dstX + w - clipX - clip->w; + if (dx > 0) + w -= dx; + + int dy = clipY - dstY; + if (dy > 0) + { + h -= dy; + dstY += static_cast<int16_t>(dy); + srcY += dy; + } + dy = dstY + h - clipY - clip->h; + if (dy > 0) + h -= dy; + + if (w > 0 && h > 0) + { + SDL_Rect srcRect + { + static_cast<int16_t>(srcX), + static_cast<int16_t>(srcY), + static_cast<uint16_t>(w), + static_cast<uint16_t>(h) + }; - return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, - mWindow, &dstRect) < 0); + SDL_Rect dstRect + { + static_cast<int16_t>(dstX), + static_cast<int16_t>(dstY), + static_cast<uint16_t>(w), + static_cast<uint16_t>(h) + }; + + return SDL_LowerBlit(src, &srcRect, mWindow, &dstRect); + } + return 0; } void SDLGraphics::drawImagePattern(const Image *const image, @@ -161,34 +219,90 @@ void SDLGraphics::drawImagePattern(const Image *const image, const int yOffset = top.yOffset + y; const int srcX = bounds.x; const int srcY = bounds.y; + SDL_Surface *const src = image->mSDLSurface; + const SDL_Rect *const clip = &mWindow->clip_rect; + const int clipX = clip->x; + const int clipY = clip->y; - for (int py = 0; py < h; py += ih) // Y position on pattern plane + for (int py = 0; py < h; py += ih) { const int dh = (py + ih >= h) ? h - py : ih; - const int dstY = py + yOffset; + int dstY = py + yOffset; + int y2 = srcY; + int h = dh; + if (y2 < 0) + { + h += y2; + dstY -= static_cast<int16_t>(y2); + y2 = 0; + } + const int maxh = src->h - y2; + if (maxh < h) + h = maxh; - for (int px = 0; px < w; px += iw) // X position on pattern plane + int dy = clipY - dstY; + if (dy > 0) { - const int dw = (px + iw >= w) ? w - px : iw; - const int dstX = px + xOffset; + h -= dy; + dstY += static_cast<int16_t>(dy); + y2 += dy; + } + dy = dstY + h - clipY - clip->h; + if (dy > 0) + h -= dy; - SDL_Rect srcRect + if (h > 0) + { + for (int px = 0; px < w; px += iw) { - static_cast<int16_t>(srcX), - static_cast<int16_t>(srcY), - static_cast<uint16_t>(dw), - static_cast<uint16_t>(dh) - }; + const int dw = (px + iw >= w) ? w - px : iw; + int dstX = px + xOffset; + int x2 = srcX; + int w = dw; + if (x2 < 0) + { + w += x2; + dstX -= static_cast<int16_t>(x2); + x2 = 0; + } + const int maxw = src->w - x2; + if (maxw < w) + w = maxw; - SDL_Rect dstRect - { - static_cast<int16_t>(dstX), - static_cast<int16_t>(dstY), - 0, - 0 - }; + int dx = clipX - dstX; + if (dx > 0) + { + w -= dx; + dstX += static_cast<int16_t>(dx); + x2 += dx; + } + dx = dstX + w - clipX - clip->w; + if (dx > 0) + w -= dx; + + if (w > 0) + { + SDL_Rect srcRect + { + static_cast<int16_t>(x2), + static_cast<int16_t>(y2), + static_cast<uint16_t>(w), + static_cast<uint16_t>(h) + }; + + SDL_Rect dstRect + { + static_cast<int16_t>(dstX), + static_cast<int16_t>(dstY), + static_cast<uint16_t>(w), + static_cast<uint16_t>(h) + }; + + SDL_LowerBlit(src, &srcRect, mWindow, &dstRect); + } - SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); +// SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); + } } } } @@ -506,84 +620,63 @@ int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src, const SDL_Surface *const dst, SDL_Rect *dstrect) const { - SDL_Rect fulldst; int srcx, srcy, w, h; // Make sure the surfaces aren't locked if (!src || !dst) return -1; - if (src->locked || dst->locked) + if (!srcrect ||!dstrect) return -1; - // If the destination rectangle is nullptr, use the entire dest surface - if (!dstrect) + srcx = srcrect->x; + w = srcrect->w; + if (srcx < 0) { - fulldst.x = 0; - fulldst.y = 0; - dstrect = &fulldst; + w += srcx; + dstrect->x -= static_cast<int16_t>(srcx); + srcx = 0; } + int maxw = src->w - srcx; + if (maxw < w) + w = maxw; - // clip the source rectangle to the source surface - if (srcrect) + srcy = srcrect->y; + h = srcrect->h; + if (srcy < 0) { - srcx = srcrect->x; - w = srcrect->w; - if (srcx < 0) - { - w += srcx; - dstrect->x -= static_cast<int16_t>(srcx); - srcx = 0; - } - int maxw = src->w - srcx; - if (maxw < w) - w = maxw; - - srcy = srcrect->y; - h = srcrect->h; - if (srcy < 0) - { - h += srcy; - dstrect->y -= static_cast<int16_t>(srcy); - srcy = 0; - } - int maxh = src->h - srcy; - if (maxh < h) - h = maxh; + h += srcy; + dstrect->y -= static_cast<int16_t>(srcy); + srcy = 0; } - else + int maxh = src->h - srcy; + if (maxh < h) + h = maxh; + + const SDL_Rect *const clip = &dst->clip_rect; + const int clipX = clip->x; + const int clipY = clip->y; + int dx = clipX - dstrect->x; + if (dx > 0) { - srcx = 0; - srcy = 0; - w = src->w; - h = src->h; + w -= dx; + dstrect->x += static_cast<int16_t>(dx); + srcx += dx; } + dx = dstrect->x + w - clipX - clip->w; + if (dx > 0) + w -= dx; - // clip the destination rectangle against the clip rectangle + int dy = clipY - dstrect->y; + if (dy > 0) { - const SDL_Rect *const clip = &dst->clip_rect; - int dx = clip->x - dstrect->x; - if (dx > 0) - { - w -= dx; - dstrect->x += static_cast<int16_t>(dx); - srcx += dx; - } - dx = dstrect->x + w - clip->x - clip->w; - if (dx > 0) - w -= dx; - - int dy = clip->y - dstrect->y; - if (dy > 0) - { - h -= dy; - dstrect->y += static_cast<int16_t>(dy); - srcy += dy; - } - dy = dstrect->y + h - clip->y - clip->h; - if (dy > 0) - h -= dy; + h -= dy; + dstrect->y += static_cast<int16_t>(dy); + srcy += dy; } + dy = dstrect->y + h - clipY - clip->h; + if (dy > 0) + h -= dy; if (w > 0 && h > 0) { |