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author | Andrei Karas <akaras@inbox.ru> | 2014-07-12 21:17:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-12 21:17:51 +0300 |
commit | 18b2da68d0ae157778bab38d6a90f71e5bb95da2 (patch) | |
tree | 6e5ee2ecba42ad230c93362b5cefbd967a04ca3e | |
parent | 04ef9efcdf1de5de7fc17cdc3aa6411757df9dd8 (diff) | |
download | mv-18b2da68d0ae157778bab38d6a90f71e5bb95da2.tar.gz mv-18b2da68d0ae157778bab38d6a90f71e5bb95da2.tar.bz2 mv-18b2da68d0ae157778bab38d6a90f71e5bb95da2.tar.xz mv-18b2da68d0ae157778bab38d6a90f71e5bb95da2.zip |
Add functions to get ARB or EXT OpenGL functions.
-rw-r--r-- | src/graphicsmanager.cpp | 47 | ||||
-rw-r--r-- | src/render/mglfunctions.h | 22 | ||||
-rw-r--r-- | src/render/mglxinit.cpp | 14 |
3 files changed, 47 insertions, 36 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index ae7e911de..258c0f9f5 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -911,16 +911,15 @@ void GraphicsManager::initOpenGLFunctions() else if (supportExtension("GL_EXT_framebuffer_object")) { // old frame buffer extension logger->log1("found GL_EXT_framebuffer_object"); - assignFunction2(glGenRenderbuffers, "glGenRenderbuffersEXT"); - assignFunction2(glBindRenderbuffer, "glBindRenderbufferEXT"); - assignFunction2(glRenderbufferStorage, "glRenderbufferStorageEXT"); - assignFunction2(glGenFramebuffers, "glGenFramebuffersEXT"); - assignFunction2(glBindFramebuffer, "glBindFramebufferEXT"); - assignFunction2(glFramebufferTexture2D, "glFramebufferTexture2DEXT"); - assignFunction2(glFramebufferRenderbuffer, - "glFramebufferRenderbufferEXT"); - assignFunction2(glDeleteFramebuffers, "glDeleteFramebuffersEXT"); - assignFunction2(glDeleteRenderbuffers, "glDeleteRenderbuffersEXT"); + assignFunctionEXT(glGenRenderbuffers); + assignFunctionEXT(glBindRenderbuffer); + assignFunctionEXT(glRenderbufferStorage); + assignFunctionEXT(glGenFramebuffers); + assignFunctionEXT(glBindFramebuffer); + assignFunctionEXT(glFramebufferTexture2D); + assignFunctionEXT(glFramebufferRenderbuffer); + assignFunctionEXT(glDeleteFramebuffers); + assignFunctionEXT(glDeleteRenderbuffers); } else { // no frame buffer support @@ -943,8 +942,8 @@ void GraphicsManager::initOpenGLFunctions() else if (supportExtension("GL_ARB_debug_output")) { logger->log1("found GL_ARB_debug_output"); - assignFunction2(glDebugMessageControl, "glDebugMessageControlARB"); - assignFunction2(glDebugMessageCallback, "glDebugMessageCallbackARB"); + assignFunctionARB(glDebugMessageControl); + assignFunctionARB(glDebugMessageCallback); mSupportDebug = 1; } else @@ -965,14 +964,10 @@ void GraphicsManager::initOpenGLFunctions() if (supportExtension("GL_EXT_debug_label")) { logger->log1("found GL_EXT_debug_label"); - assignFunction2(glLabelObject, "glLabelObjectEXT"); - if (!mglLabelObject) - assignFunction2(glLabelObject, "glLabelObject"); + assignFunctionEXT(glLabelObject); if (!mglLabelObject) assignFunction2(glLabelObject, "glObjectLabel"); - assignFunction2(glGetObjectLabel, "glGetObjectLabelEXT"); - if (!mglGetObjectLabel) - assignFunction2(glGetObjectLabel, "glGetObjectLabel"); + assignFunctionEXT(glGetObjectLabel); } else { @@ -990,15 +985,9 @@ void GraphicsManager::initOpenGLFunctions() if (supportExtension("GL_EXT_debug_marker")) { logger->log1("found GL_EXT_debug_marker"); - assignFunction2(glInsertEventMarker, "glInsertEventMarkerEXT"); - if (!mglInsertEventMarker) - assignFunction2(glInsertEventMarker, "glInsertEventMarker"); - assignFunction2(glPushGroupMarker, "glPushGroupMarkerEXT"); - if (!mglPushGroupMarker) - assignFunction2(glPushGroupMarker, "glPushGroupMarker"); - assignFunction2(glPopGroupMarker, "glPopGroupMarkerEXT"); - if (!mglPopGroupMarker) - assignFunction2(glPopGroupMarker, "glPopGroupMarker"); + assignFunctionEXT(glInsertEventMarker); + assignFunctionEXT(glPushGroupMarker); + assignFunctionEXT(glPopGroupMarker); } else { @@ -1012,7 +1001,7 @@ void GraphicsManager::initOpenGLFunctions() assignFunction(glEndQuery); assignFunction(glDeleteQueries); assignFunction(glGetQueryObjectiv); - assignFunction2(glGetQueryObjectui64v, "glGetQueryObjectui64vEXT"); + assignFunctionEXT(glGetQueryObjectui64v); } else { @@ -1142,7 +1131,7 @@ void GraphicsManager::initOpenGLFunctions() } #ifdef WIN32 - assignFunction2(wglGetExtensionsString, "wglGetExtensionsStringARB"); + assignFunctionARB(wglGetExtensionsString); #endif } diff --git a/src/render/mglfunctions.h b/src/render/mglfunctions.h index 569f4aac4..23e3bea6d 100644 --- a/src/render/mglfunctions.h +++ b/src/render/mglfunctions.h @@ -45,6 +45,28 @@ logger->log("assigned function: " #func); \ } +#define assignFunction3(func, ext) \ + { \ + m##func = reinterpret_cast<func##_t>(getFunction(#func#ext)); \ + if (m##func == nullptr) \ + { \ + logger->log("function not found: " #func#ext); \ + m##func = reinterpret_cast<func##_t>(getFunction(#func)); \ + if (m##func == nullptr) \ + logger->log("function not found: " #func); \ + else \ + logger->log("assigned function: " #func); \ + } \ + else \ + { \ + logger->log("assigned function: " #func#ext); \ + } \ + } + +#define assignFunctionARB(func) assignFunction3(func, ARB) + +#define assignFunctionEXT(func) assignFunction3(func, EXT) + #define assignFunction2(func, name) \ { \ m##func = reinterpret_cast<func##_t>(getFunction(name)); \ diff --git a/src/render/mglxinit.cpp b/src/render/mglxinit.cpp index e6763d45e..23c592d8d 100644 --- a/src/render/mglxinit.cpp +++ b/src/render/mglxinit.cpp @@ -30,13 +30,13 @@ void Glx::initFunctions() { - assignFunction2(glXCreateContext, "glXCreateContext"); - assignFunction2(glXGetCurrentContext, "glXGetCurrentContext"); - assignFunction2(glXCreateContextAttribs, "glXCreateContextAttribsARB"); - assignFunction2(glXChooseFBConfig, "glXChooseFBConfig"); - assignFunction2(glXDestroyContext, "glXDestroyContext"); - assignFunction2(glXMakeCurrent, "glXMakeCurrent"); - assignFunction2(glXSwapBuffers, "glXSwapBuffers"); + assignFunction(glXCreateContext); + assignFunction(glXGetCurrentContext); + assignFunctionARB(glXCreateContextAttribs); + assignFunction(glXChooseFBConfig); + assignFunction(glXDestroyContext); + assignFunction(glXMakeCurrent); + assignFunction(glXSwapBuffers); } #endif |