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import mapserv
def get_item_index(item_id):
for index, (id_, _) in mapserv.player_inventory.iteritems():
if id_ == item_id:
return index
return -10
def remove_from_inventory(index, amount):
item_id, curr_amount = mapserv.player_inventory[index]
curr_amount -= amount
if curr_amount <= 0:
del mapserv.player_inventory[index]
else:
mapserv.player_inventory[index] = item_id, curr_amount
def add_to_inventory(index, item_id, amount):
if index not in mapserv.player_inventory:
mapserv.player_inventory[index] = item_id, amount
else:
_, curr_amount = mapserv.player_inventory[index]
mapserv.player_inventory[index] = item_id, curr_amount + amount
def get_storage_index(item_id):
for index, (id_, _) in mapserv.player_storage.iteritems():
if id_ == item_id:
return index
return -10
def remove_from_storage(index, amount):
item_id, curr_amount = mapserv.player_storage[index]
curr_amount -= amount
if curr_amount <= 0:
del mapserv.player_storage[index]
else:
mapserv.player_storage[index] = item_id, curr_amount
def add_to_storage(index, item_id, amount):
if index not in mapserv.player_storage:
mapserv.player_storage[index] = item_id, amount
else:
_, curr_amount = mapserv.player_storage[index]
mapserv.player_storage[index] = item_id, curr_amount + amount
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