blob: fa0237dd99f0c5dc17f640984b9a1a60b5b5f027 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_TA_NETWORK_H
#define NET_TA_NETWORK_H
#include "utils/mutex.h"
#include "net/serverinfo.h"
#include "net/tmwa/messagehandler.h"
#include "net/tmwa/messageout.h"
#include <SDL_net.h>
#include <SDL_thread.h>
#include <map>
#include <string>
#include <unordered_map>
/**
* Protocol version, reported to the eAthena char and mapserver who can adjust
* the protocol accordingly.
*/
#define CLIENT_PROTOCOL_VERSION 1
// 10 -> 11: SMSG_MAP_MASK DONE
namespace TmwAthena {
struct PacketInfo;
class Network
{
public:
Network();
~Network();
bool connect(const ServerInfo &server);
void disconnect();
const ServerInfo &getServer() const
{ return mServer; }
void registerHandler(MessageHandler *handler);
void unregisterHandler(MessageHandler *handler);
void clearHandlers();
int getState() const { return mState; }
const std::string &getError() const { return mError; }
bool isConnected() const { return mState == CONNECTED; }
int getInSize() const { return mInSize; }
void skip(int len);
void dispatchMessages();
void flush();
// ERROR replaced by NET_ERROR because already defined in Windows
enum {
IDLE,
CONNECTED,
CONNECTING,
DATA,
NET_ERROR
};
private:
friend int networkThread(void *data);
friend class MessageOut;
void setError(const std::string &error);
uint16_t readWord(int pos);
bool realConnect();
void receive();
TCPsocket mSocket = nullptr;
ServerInfo mServer;
char *mInBuffer, *mOutBuffer;
unsigned int mInSize = 0;
unsigned int mOutSize = 0;
unsigned int mToSkip = 0;
int mState = IDLE;
std::string mError;
SDL_Thread *mWorkerThread = nullptr;
Mutex mMutex;
std::unordered_map<uint16_t, const PacketInfo*> mPacketInfo;
std::map<uint16_t, MessageHandler *> mMessageHandlers;
static Network *mInstance;
};
} // namespace TmwAthena
#endif // NET_TA_NETWORK_H
|