summaryrefslogtreecommitdiff
path: root/src/net/partyhandler.cpp
blob: f3a2e2f5c4b3dae61cab2aab14376c3a20d7e5df (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
/*
 *  The Mana World
 *  Copyright 2008 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include <iostream>
#include "partyhandler.h"

#include "protocol.h"
#include "messagein.h"

#include "chatserver/chatserver.h"

#include "../gui/chat.h"
#include "../gui/partywindow.h"
#include "../log.h"
#include "../localplayer.h"

PartyHandler::PartyHandler()
{
    static const Uint16 _messages[] = {
        CPMSG_PARTY_INVITE_RESPONSE,
        CPMSG_PARTY_INVITED,
        CPMSG_PARTY_ACCEPT_INVITE_RESPONSE,
        CPMSG_PARTY_QUIT_RESPONSE,
        0
    };
    handledMessages = _messages;

}

void PartyHandler::handleMessage(MessageIn &msg)
{
    switch (msg.getId())
    {
        case CPMSG_PARTY_INVITE_RESPONSE:
        {
            if (msg.readInt8() == ERRMSG_OK)
            {
                if (!player_node->getInParty())
                    player_node->setInParty(true);
                std::string memberName = msg.readString();
                partyWindow->addPartyMember(memberName);
            }
        } break;

        case CPMSG_PARTY_INVITED:
        {
            std::string inviter = msg.readString();
            partyWindow->showPartyInvite(inviter);
        } break;

        case CPMSG_PARTY_ACCEPT_INVITE_RESPONSE:
        {
            if (msg.readInt8() == ERRMSG_OK)
            {
                player_node->setInParty(true);
            }
        }

        case CPMSG_PARTY_QUIT_RESPONSE:
        {
            if (msg.readInt8() == ERRMSG_OK)
            {
                player_node->setInParty(false);
            }
        } break;
    }
}