summaryrefslogtreecommitdiff
path: root/src/gui/npc_text.h
blob: a07aa04f3dcdec5395897b8c8fa9a68263541f12 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/*
 *  The Mana World
 *  Copyright (C) 2004  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef NPC_TEXT_H
#define NPC_TEXT_H

#include <string>

#include <guichan/actionlistener.hpp>

#include "window.h"

class TextBox;

/**
 * The npc text dialog.
 *
 * \ingroup Interface
 */
class NpcTextDialog : public Window, public gcn::ActionListener
{
    public:
        /**
         * Constructor.
         *
         * @see Window::Window
         */
        NpcTextDialog();

        /**
         * Called when receiving actions from the widgets.
         */
        void action(const gcn::ActionEvent &event);

        /**
         * Clears the text shown in the dialog.
         */
        void clearText();

        /**
         * Sets the text shows in the dialog.
         *
         * @param string The new text.
         */
        void setText(const std::string &string);

        /**
         * Adds the text to the text shows in the dialog. Also adds a newline
         * to the end.
         *
         * @param string The text to add.
         */
        void addText(const std::string &string);

        /**
         * Called when resizing the window.
         *
         * @param event The calling event
         */
        void widgetResized(const gcn::Event &event);

    private:
        gcn::Button *okButton;
        gcn::ScrollArea *scrollArea;
        TextBox *mTextBox;

        std::string mText;
};

#endif // NPC_TEXT_H