1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
|
/**
The Mana World
Copyright 2004 The Mana World Development Team
This file is part of The Mana World.
The Mana World is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
any later version.
The Mana World is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
*/
#include "char_select.h"
#include "../graphic/graphic.h"
#include "../graphic/2xsai.h"
char button_state[3];
char address[41];
char name[25];
//short hair_color = 0;
//short hair_style = 0;
DIALOG char_select_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
{ tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char select", NULL, NULL },
{ tmw_text_proc, 304, 268, 192, 10, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },
{ tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL },
{ tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL },
{ tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL },
{ tmw_button_proc, 304, 426, 44, 18, 0, 0, 0, D_EXIT, 0, 0, button_state, NULL, NULL },
/* { gui_button_proc, 304, 356, 20, 20, 0, 0, 0, 0, 0, 0, "<", NULL, NULL },
{ gui_button_proc, 328, 356, 20, 20, 0, 0, 0, 0, 0, 0, ">", NULL, NULL }, */
{ NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },
};
DIALOG char_create_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
{ tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char create", NULL, NULL },
{ tmw_text_proc, 302, 386, 192, 20, 0, 0, 0, 0, 0, 0, (char *)"Name: ", NULL, NULL },
{ tmw_edit_proc, 340, 386, 156, 20, 0, 0, 0, 0, 24, 0, name, NULL, NULL },
{ tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL },
{ tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL },
{ tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL },
{ tmw_incbutt_proc, 450, 282, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_color, NULL },
{ tmw_incbutt_proc, 472, 282, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_color, NULL },
{ tmw_incbutt_proc2, 450, 304, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_style, NULL },
{ tmw_incbutt_proc2, 472, 304, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_style, NULL },
{ NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },
};
#define MAX_HAIR_COLOR 9
#define MAX_HAIR_STYLE 3
int tmw_incbutt_proc(int msg, DIALOG *d, int c) {
if(msg==MSG_CLICK) {
if(d->d1==1)char_info->hair_color++;
else if(d->d1==2)char_info->hair_color--;
if(char_info->hair_color<1)char_info->hair_color = MAX_HAIR_COLOR+1;
if(char_info->hair_color>MAX_HAIR_COLOR+1)char_info->hair_color = 1;
d->flags = 0;
return D_O_K;
}
return tmw_button_proc(msg, d, c);
}
int tmw_incbutt_proc2(int msg, DIALOG *d, int c) {
if(msg==MSG_CLICK) {
if(d->d1==1)char_info->hair_style++;
else if(d->d1==2)char_info->hair_style--;
if(char_info->hair_style<1)char_info->hair_style = MAX_HAIR_STYLE+1;
if(char_info->hair_style>MAX_HAIR_STYLE+1)char_info->hair_style = 1;
d->flags = 0;
return D_O_K;
}
return tmw_button_proc(msg, d, c);
}
int tmw_player_proc(int msg, DIALOG *d, int c) {
if(msg==MSG_DRAW) {
tmw_bitmap_proc(MSG_DRAW, d, 0);
if(n_character>0) {
masked_blit(playerset, gui_bitmap, 0, 0, d->x-10+40, d->y-10+30, 80, 60);
masked_blit(hairset, gui_bitmap, 20*(char_info->hair_color-1), 20*4*(char_info->hair_style-1), d->x+21+40, d->y+5+30, 20, 20);
}
//textprintf(gui_bitmap, font, 0, 0, makecol(255,255,255), "%i", char_info->hair_style);
//Super2xSaI(temp, gui_bitmap, 0, 0, d->x, d->y, temp->w*2, temp->h*2);
//blit(temp, gui_bitmap, 0, 0, d->x, d->y, 60,50);
}
return D_O_K;
}
void char_select() {
state = LOGIN;
if(n_character>0) {
char_select_dialog[1].dp = char_info->name;
char_select_dialog[1].x = 400-alfont_text_length(gui_font, char_info->name)/2;
//char_select_dialog[2].dp = playerset;
if(playerset==NULL)ok("Error", "Playerset not loaded");
strcpy(button_state, "Del");
char_select_dialog[3].flags &= D_CLOSE;
} else {
char *temp = (char *)malloc(3);
strcpy(temp, "");
char_select_dialog[1].dp = temp;
char_select_dialog[3].flags |= D_DISABLED;
char_select_dialog[2].dp = NULL;
strcpy(button_state, "New");
char_info->hair_color = 1;
char_info->hair_style = 1;
}
//centre_dialog(char_select_dialog);
DIALOG_PLAYER *player = init_dialog(char_select_dialog, -1);
//centre_dialog(char_select_dialog);
int gui_exit = 1;
while((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) {
clear_bitmap(buffer);
blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
gui_exit = gui_update(player);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
}
gui_exit = shutdown_dialog(player);
if((gui_exit==3)||((key[KEY_ENTER])&&(strcmp(button_state, "Del")==0)))server_char_select();
else if(gui_exit==4)close_session();
else if(gui_exit==5)server_char_delete();
//alert("","","","","",0,0);
if(state==LOGIN)close_session();
}
void server_char_select() {
// Request character selection
WFIFOW(0) = net_w_value(0x0066);
WFIFOB(2) = net_b_value(0);
WFIFOSET(3);
while((in_size<3)||(out_size>0))flush();
log_hex("Char_Select_Packet", "Packet_ID", RFIFOW(0));
log_int("Char_Select_Packet", "Packet_length", get_length(RFIFOW(0)));
log_int("Char_Select_Packet", "Packet_in_size", RFIFOW(2));
log_int("Char_Select_Packet", "In_size", in_size);
if(RFIFOW(0)==0x0071) {
while(in_size<28)flush();
char_ID = RFIFOL(2);
memset(map_path, '\0', 480);
append_filename(map_path, "./data/map/", RFIFOP(6), 480);
map_address = RFIFOL(22);
map_port = RFIFOW(26);
state = GAME;
log("Player", "map", map_name);
log("Char_Select_packet", "server_address", iptostring(map_address));
log_int("Char_Select_packet", "server_port", map_port);
RFIFOSKIP(28);
close_session();
} else if(RFIFOW(0)==0x006c) {
switch(RFIFOB(2)) {
case 0:
ok("Error", "Access denied");
break;
case 1:
ok("Error", "Cannot use this ID");
break;
}
state = CHAR_SELECT;
RFIFOSKIP(3);
}
// Todo: add other packets
}
void server_char_delete() {
state = CHAR_SELECT;
// Delete a character
if(!strcmp(button_state, "Del")) {
if(yes_no("Confirm", "Are you sure?")==0) {
// Request character deletion
WFIFOW(0) = net_w_value(0x0068);
WFIFOL(2) = net_l_value(char_info->id);
WFIFOSET(46);
while((in_size<2)||(out_size>0))flush();
if(RFIFOW(0)==0x006f) {
RFIFOSKIP(2);
ok("Info", "Player deleted");
free(char_info);
n_character = 0;
} else if(RFIFOW(0)==0x006c) {
switch(RFIFOB(2)) {
case 0:
ok("Error", "Access denied");
break;
case 1:
ok("Error", "Cannot use this ID");
break;
}
RFIFOSKIP(3);
} else ok("Error", "Unknown error");
}
// Create a new character
} else {
n_character = 1;
centre_dialog(char_create_dialog);
DIALOG_PLAYER *player = init_dialog(char_create_dialog, -1);
int gui_exit = 1;
while ((!key[KEY_ESC])&&(gui_exit)) {
clear_bitmap(buffer);
blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
gui_exit = gui_update(player);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
}
gui_exit = shutdown_dialog(player);
if(gui_exit==3) {
WFIFOW(0) = net_w_value(0x0067);
strcpy(WFIFOP(2), name);
WFIFOB(26) = net_b_value(5);
WFIFOB(27) = net_b_value(5);
WFIFOB(28) = net_b_value(5);
WFIFOB(29) = net_b_value(5);
WFIFOB(30) = net_b_value(5);
WFIFOB(31) = net_b_value(5);
WFIFOB(32) = net_b_value(0);
WFIFOW(33) = net_w_value(char_info->hair_color);
WFIFOW(35) = net_w_value(char_info->hair_style);
WFIFOSET(37);
while((in_size<3)||(out_size>0))flush();
if(RFIFOW(0)==0x006d) {
while(in_size<108)flush();
char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO));
char_info->id = RFIFOL(2);//account_ID;
memset(char_info->name, '\0', 24);
strcpy(char_info[0].name, RFIFOP(2+74));
char_info->hp = RFIFOW(2+42);
char_info->max_hp = RFIFOW(2+44);
char_info->sp = RFIFOW(2+46);
char_info->max_sp = RFIFOW(2+48);
char_info->job_lv = RFIFOL(2+16);
char_info->job_xp = RFIFOL(2+12);
char_info->lv = RFIFOW(2+58);
char_info->xp = RFIFOL(2+4);
char_info->gp = RFIFOL(2+8);
char_info->STR = RFIFOB(2+98);
char_info->AGI = RFIFOB(2+99);
char_info->VIT = RFIFOB(2+100);
char_info->INT = RFIFOB(2+101);
char_info->DEX = RFIFOB(2+102);
char_info->LUK = RFIFOB(2+103);
char_info->hair_style = RFIFOW(2+54);
char_info->hair_color = RFIFOW(2+70);
char_info->weapon = RFIFOW(2+56);
RFIFOSKIP(108);
//n_character++;
} else if(RFIFOW(0)==0x006c) {
switch(RFIFOB(2)) {
case 0:
ok("Error", "Access denied");
break;
case 1:
ok("Error", "Cannot use this ID");
break;
}
RFIFOSKIP(3);
n_character = 0;
} else {
ok("Error", "Unknown error");
n_character = 0;
}
} else n_character = 0;
}
}
|