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/*
* The Mana Client
* Copyright (C) 2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COMPOUNDSPRITE_H
#define COMPOUNDSPRITE_H
#include "sprite.h"
#include <vector>
class CompoundSprite : public Sprite, public std::vector<Sprite*>
{
public:
CompoundSprite();
~CompoundSprite();
virtual void reset();
virtual void play(SpriteAction action);
virtual void update(int time);
virtual bool draw(Graphics* graphics, int posX, int posY) const;
/**
* Gets the width in pixels of the first sprite in the list.
*/
virtual int getWidth() const;
/**
* Gets the height in pixels of the first sprite in the list.
*/
virtual int getHeight() const;
virtual Image* getImage() const;
virtual void setDirection(SpriteDirection direction);
virtual Sprite *getSprite(int index) const
{ return at(index); }
int getNumberOfLayers()
{ return size(); }
};
typedef CompoundSprite::iterator SpriteIterator;
typedef CompoundSprite::const_iterator SpriteConstIterator;
#endif // COMPOUNDSPRITE_H
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