/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "time.h"
#include
#include
namespace Time
{
static uint32_t s_absoluteTimeMs;
static unsigned s_deltaTimeMs;
uint32_t absoluteTimeMs()
{
return s_absoluteTimeMs;
}
unsigned deltaTimeMs()
{
return s_deltaTimeMs;
}
float deltaTime()
{
return s_deltaTimeMs / 1000.f;
}
static int32_t getElapsedTime(uint32_t timeMs)
{
return static_cast(s_absoluteTimeMs - timeMs);
}
void beginFrame()
{
// todo: Use SDL_GetTicks64 once we require SDL 2.0.18 or newer.
const uint32_t previousTime = s_absoluteTimeMs;
s_absoluteTimeMs = SDL_GetTicks();
s_deltaTimeMs = std::clamp(getElapsedTime(previousTime), 0, 1000);
}
} // namespace Time
int32_t Timer::elapsed() const
{
return Time::getElapsedTime(mTimeout);
}