/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "graphics.h" #include "log.h" #include "simpleanimation.h" #include "resources/animation.h" #include "resources/image.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" SimpleAnimation::SimpleAnimation(Animation *animation): mAnimation(animation), mAnimationTime(0), mAnimationPhase(0), mCurrentFrame(mAnimation->getFrame(0)) { }; SimpleAnimation::SimpleAnimation(xmlNodePtr animationNode): mAnimationTime(0), mAnimationPhase(0) { mAnimation = new Animation(); ImageSet *imageset = ResourceManager::getInstance()->getImageSet( XML::getProperty(animationNode, "imageset", ""), XML::getProperty(animationNode, "width", 0), XML::getProperty(animationNode, "height", 0) ); // Get animation frames for ( xmlNodePtr frameNode = animationNode->xmlChildrenNode; frameNode != NULL; frameNode = frameNode->next) { int delay = XML::getProperty(frameNode, "delay", 0); int offsetX = XML::getProperty(frameNode, "offsetX", 0); int offsetY = XML::getProperty(frameNode, "offsetY", 0); offsetY -= imageset->getHeight() - 32; offsetX -= imageset->getWidth() / 2 - 16; if (xmlStrEqual(frameNode->name, BAD_CAST "frame")) { int index = XML::getProperty(frameNode, "index", -1); if (index < 0) { logger->log("No valid value for 'index'"); continue; } Image *img = imageset->get(index); if (!img) { logger->log("No image at index %d", index); continue; } mAnimation->addFrame(img, delay, offsetX, offsetY); } else if (xmlStrEqual(frameNode->name, BAD_CAST "sequence")) { int start = XML::getProperty(frameNode, "start", -1); int end = XML::getProperty(frameNode, "end", -1); if (start < 0 || end < 0) { logger->log("No valid value for 'start' or 'end'"); continue; } while (end >= start) { Image *img = imageset->get(start); if (!img) { logger->log("No image at index %d", start); continue; } mAnimation->addFrame(img, delay, offsetX, offsetY); start++; } } else if (xmlStrEqual(frameNode->name, BAD_CAST "end")) { mAnimation->addTerminator(); } } mCurrentFrame = mAnimation->getFrame(0); } bool SimpleAnimation::draw(Graphics* graphics, int posX, int posY) const { if (!mCurrentFrame || !mCurrentFrame->image) return false; return graphics->drawImage(mCurrentFrame->image, posX + mCurrentFrame->offsetX, posY + mCurrentFrame->offsetY); } void SimpleAnimation::reset() { mAnimationTime = 0; mAnimationPhase = 0; } void SimpleAnimation::update(unsigned int timePassed) { // Avoid freaking out at first frame or when tick_time overflows if (timePassed < mLastTime || mLastTime == 0) mLastTime = timePassed; // If not enough time has passed yet, do nothing if (timePassed <= mLastTime || !mAnimation) return; mAnimationTime += timePassed; while (mAnimationTime > mCurrentFrame->delay && mCurrentFrame->delay > 0) { mAnimationTime -= mCurrentFrame->delay; mAnimationPhase++; if (mAnimationPhase >= mAnimation->getLength()) mAnimationPhase = 0; mCurrentFrame = mAnimation->getFrame(mAnimationPhase); } } Image *SimpleAnimation::getCurrentImage() const { return mCurrentFrame->image; } SimpleAnimation::~SimpleAnimation() { delete mAnimation; }