/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RESOURCE_H #define RESOURCE_H #include #include /** * A generic reference counted resource object. */ class Resource { friend class ResourceManager; public: enum OrphanPolicy { DeleteLater, DeleteImmediately }; Resource() = default; /** * Increments the internal reference count. */ void incRef() { ++mRefCount; } /** * Decrements the reference count. When no references are left, either * schedules the object for deletion or deletes it immediately, * depending on the \a orphanPolicy. */ void decRef(OrphanPolicy orphanPolicy = DeleteLater); /** * Return the path identifying this resource. */ const std::string &getIdPath() const { return mIdPath; } protected: virtual ~Resource() = default; private: std::string mIdPath; /**< Path identifying this resource. */ time_t mTimeStamp; /**< Time at which the resource was orphaned. */ unsigned mRefCount = 0; /**< Reference count. */ }; /** * Automatically counting Resource reference. */ template class ResourceRef { public: // Allow implicit construction from RESOURCE * ResourceRef(RESOURCE *resource = nullptr) : mResource(resource) { if (mResource) mResource->incRef(); } // Copy constructor ResourceRef(const ResourceRef &other) : mResource(other.mResource) { if (mResource) mResource->incRef(); } // Move constructor ResourceRef(ResourceRef &&other) : mResource(other.mResource) { other.mResource = nullptr; } // Destructor ~ResourceRef() { if (mResource) mResource->decRef(); } // Assignment operator ResourceRef &operator=(const ResourceRef &other) { if (this != &other) { if (mResource) mResource->decRef(); mResource = other.mResource; if (mResource) mResource->incRef(); } return *this; } // Move assignment operator ResourceRef &operator=(ResourceRef &&other) { if (this != &other) { if (mResource) mResource->decRef(); mResource = other.mResource; other.mResource = nullptr; } return *this; } // Allow dereferencing RESOURCE *operator->() const { return mResource; } RESOURCE *get() const { return mResource; } // Allow implicit conversion to RESOURCE * operator RESOURCE *() const { return mResource; } /** * Releases the resource without decrementing the reference count! * * This is currently necessary to avoid calls to decRef on instances of * SubImage, which are not reference counted resources. */ void release() { mResource = nullptr; } private: RESOURCE *mResource; }; #endif