/*
* The Mana Client
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef MUSIC_H
#define MUSIC_H
#include "resources/resource.h"
#ifdef __APPLE__
#include
#else
#include
#endif
/**
* Defines a class for loading and storing music.
*/
class Music : public Resource
{
public:
/**
* Destructor.
*/
virtual ~Music();
/**
* Loads a music from a buffer in memory.
*
* @param buffer The memory buffer containing the music data.
* @param bufferSize The size of the memory buffer in bytes.
*
* @return NULL
if the an error occurred, a valid pointer
* otherwise.
*/
static Resource *load(void *buffer, unsigned bufferSize);
/**
* Plays the music.
*
* @param loops Number of times to repeat the playback.
*
* @return true
if the playback started properly
* false
otherwise.
*/
virtual bool play(int loops);
/**
* Stops the music.
*/
virtual void stop();
protected:
/**
* Constructor.
*/
Music(Mix_Chunk *music);
//Mix_Music *music;
Mix_Chunk *mChunk;
int mChannel;
};
#endif