/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "chatserver.h" #include "internal.h" #include "../connection.h" #include "../../messageout.h" #include "../protocol.h" using Net::ChatServer::connection; void Net::ChatServer::connect(Net::Connection *connection, const std::string &token) { Net::ChatServer::connection = connection; MessageOut msg(PCMSG_CONNECT); msg.writeString(token, 32); connection->send(msg); } void Net::ChatServer::logout() { MessageOut msg(PCMSG_DISCONNECT); connection->send(msg); } void Net::ChatServer::chat(short channel, const std::string &text) { MessageOut msg(PCMSG_CHAT); msg.writeString(text); msg.writeInt16(channel); connection->send(msg); } void Net::ChatServer::announce(const std::string &text) { MessageOut msg(PCMSG_ANNOUNCE); msg.writeString(text); connection->send(msg); } void Net::ChatServer::privMsg(const std::string &recipient, const std::string &text) { MessageOut msg(PCMSG_PRIVMSG); msg.writeString(recipient); msg.writeString(text); connection->send(msg); } void Net::ChatServer::enterChannel(const std::string &channel, const std::string &password) { MessageOut msg(PCMSG_ENTER_CHANNEL); msg.writeString(channel); msg.writeString(password); connection->send(msg); } void Net::ChatServer::quitChannel(short channel) { MessageOut msg(PCMSG_QUIT_CHANNEL); msg.writeInt16(channel); connection->send(msg); } void Net::ChatServer::getChannelList() { MessageOut msg(PCMSG_LIST_CHANNELS); connection->send(msg); } void Net::ChatServer::getUserList(const std::string &channel) { MessageOut msg(PCMSG_LIST_CHANNELUSERS); msg.writeString(channel); connection->send(msg); } void Net::ChatServer::setChannelTopic(short channel, const std::string &topic) { MessageOut msg(PCMSG_TOPIC_CHANGE); msg.writeInt16(channel); msg.writeString(topic); connection->send(msg); } void Net::ChatServer::setUserMode(short channel, const std::string &user, unsigned char mode) { MessageOut msg(PCMSG_USER_MODE); msg.writeInt16(channel); msg.writeString(user); msg.writeInt8(mode); connection->send(msg); } void Net::ChatServer::kickUser(short channel, const std::string &user) { MessageOut msg(PCMSG_KICK_USER); msg.writeInt16(channel); msg.writeString(user); connection->send(msg); }