/* * The Mana World * Copyright (C) 2008 Lloyd Bryant * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "being.h" #include "localplayer.h" #include "party.h" #include "gui/widgets/chattab.h" #include "gui/chat.h" #include "gui/confirm_dialog.h" #include "gui/partywindow.h" #include "net/messageout.h" #include "net/ea/protocol.h" #include "net/ea/gui/partytab.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include "utils/strprintf.h" void eAthena::Party::create(const std::string &party) { if (party.empty()) { partyTab->chatLog(_("Party name is missing."), BY_SERVER); return; } MessageOut outMsg(CMSG_PARTY_CREATE); outMsg.writeString(party.substr(0, 23), 24); } void eAthena::Party::leave(const std::string &args) { MessageOut outMsg(CMSG_PARTY_LEAVE); partyTab->chatLog(_("Left party."), BY_SERVER); player_node->setInParty(false); } void eAthena::Party::createResponse(bool ok) { if (ok) { partyTab->chatLog(_("Party successfully created."), BY_SERVER); player_node->setInParty(true); } else { partyTab->chatLog(_("Could not create party."), BY_SERVER); } } void eAthena::Party::invite(Player *player) { MessageOut outMsg(CMSG_PARTY_INVITE); outMsg.writeInt32(player->getId()); } void eAthena::Party::respondToInvite(bool accept) { MessageOut outMsg(CMSG_PARTY_INVITED); outMsg.writeInt32(player_node->getId()); outMsg.writeInt32(accept ? 1 : 0); player_node->setInParty(player_node->getInParty() || accept); }