/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "chathandler.h" #include #include #include #include "messagein.h" #include "protocol.h" #include "../being.h" #include "../beingmanager.h" #include "../game.h" #include "../channel.h" #include "../channelmanager.h" #include "../gui/chat.h" #include "../gui/guildwindow.h" #include "../utils/tostring.h" extern Being *player_node; ChatHandler::ChatHandler() { static const Uint16 _messages[] = { GPMSG_SAY, CPMSG_REGISTER_CHANNEL_RESPONSE, CPMSG_ENTER_CHANNEL_RESPONSE, CPMSG_LIST_CHANNELS_RESPONSE, CPMSG_PUBMSG, CPMSG_ANNOUNCEMENT, CPMSG_PRIVMSG, CPMSG_QUIT_CHANNEL_RESPONSE, CPMSG_LIST_CHANNELUSERS_RESPONSE, CPMSG_CHANNEL_EVENT, 0 }; handledMessages = _messages; } void ChatHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) { case GPMSG_SAY: handleGameChatMessage(msg); break; case CPMSG_REGISTER_CHANNEL_RESPONSE: handleRegisterChannelResponse(msg); break; case CPMSG_ENTER_CHANNEL_RESPONSE: handleEnterChannelResponse(msg); break; case CPMSG_LIST_CHANNELS_RESPONSE: handleListChannelsResponse(msg); break; case CPMSG_PRIVMSG: handlePrivateMessage(msg); break; case CPMSG_ANNOUNCEMENT: handleAnnouncement(msg); break; case CPMSG_PUBMSG: handleChatMessage(msg); break; case CPMSG_QUIT_CHANNEL_RESPONSE: handleQuitChannelResponse(msg); break; case CPMSG_LIST_CHANNELUSERS_RESPONSE: handleListChannelUsersResponse(msg); break; case CPMSG_CHANNEL_EVENT: handleChannelEvent(msg); } } void ChatHandler::handleGameChatMessage(MessageIn &msg) { short id = msg.readInt16(); std::string chatMsg = msg.readString(); if (id == 0) { chatWindow->chatLog(chatMsg, BY_SERVER); return; } Being *being = beingManager->findBeing(id); if (being) { chatWindow->chatLog(being->getName() + " : " + chatMsg, being == player_node ? BY_PLAYER : BY_OTHER); being->setSpeech(chatMsg, SPEECH_TIME); } else { chatWindow->chatLog("Unknown : " + chatMsg, BY_OTHER); } } void ChatHandler::handleRegisterChannelResponse(MessageIn &msg) { char error = msg.readInt8(); if(error == ERRMSG_OK) { short channelId = msg.readInt16(); std::string channelName = msg.readString(); std::string channelAnnouncement = msg.readString(); chatWindow->chatLog("Registered Channel " + channelName, BY_SERVER); channelManager->addChannel(new Channel(channelId, channelName, channelAnnouncement)); chatWindow->createNewChannelTab(channelName); } else { if (error == ERRMSG_INVALID_ARGUMENT) { chatWindow->chatLog("Error registering channel - Invalid Channel Name given", BY_SERVER); } else { chatWindow->chatLog("Error registering channel", BY_SERVER); } } } void ChatHandler::handleEnterChannelResponse(MessageIn &msg) { if(msg.readInt8() == ERRMSG_OK) { short channelId = msg.readInt16(); std::string channelName = msg.readString(); std::string announcement = msg.readString(); Channel *channel = new Channel(channelId, channelName, announcement); std::string user; while(msg.getUnreadLength()) { user = msg.readString(); if (user == "") return; channel->addUser(user); } channelManager->addChannel(channel); chatWindow->createNewChannelTab(channelName); chatWindow->chatLog(announcement, BY_SERVER, channelName); } else { chatWindow->chatLog("Error joining channel", BY_SERVER); } } void ChatHandler::handleListChannelsResponse(MessageIn &msg) { chatWindow->chatLog("Listing Channels", BY_SERVER); while(msg.getUnreadLength()) { std::string channelName = msg.readString(); if (channelName == "") return; std::ostringstream numUsers; numUsers << msg.readInt16(); if(channelName != "") { channelName += " - "; channelName += numUsers.str(); chatWindow->chatLog(channelName, BY_SERVER); } } chatWindow->chatLog("End of channel list", BY_SERVER); } void ChatHandler::handlePrivateMessage(MessageIn &msg) { std::string userNick = msg.readString(); std::string chatMsg = msg.readString(); if (!chatWindow->tabExists(userNick)) { chatWindow->createNewChannelTab(userNick); } chatWindow->chatLog(userNick + ": " + chatMsg, BY_OTHER, userNick); } void ChatHandler::handleAnnouncement(MessageIn &msg) { std::string chatMsg = msg.readString(); chatWindow->chatLog(chatMsg, BY_GM); } void ChatHandler::handleChatMessage(MessageIn &msg) { short channelId = msg.readInt16(); std::string userNick = msg.readString(); std::string chatMsg = msg.readString(); chatWindow->sendToChannel(channelId, userNick, chatMsg); } void ChatHandler::handleQuitChannelResponse(MessageIn &msg) { if(msg.readInt8() == ERRMSG_OK) { short channelId = msg.readInt16(); // remove the chat tab chatWindow->removeChannel(channelId); } } void ChatHandler::handleListChannelUsersResponse(MessageIn &msg) { std::string channelName = msg.readString(); std::string userNick; while(msg.getUnreadLength()) { userNick = msg.readString(); if (userNick == "") { break; } guildWindow->setOnline(channelName, userNick, true); } } void ChatHandler::handleChannelEvent(MessageIn &msg) { short channelId = msg.readInt16(); char eventId = msg.readInt8(); std::string line = msg.readString(); Channel *channel = channelManager->findById(channelId); if(channel) { switch(eventId) { case CHAT_EVENT_NEW_PLAYER: line += " entered the channel."; break; case CHAT_EVENT_LEAVING_PLAYER: line += " left the channel."; break; default: line = "Unknown channel event."; } chatWindow->chatLog(line, BY_SERVER, channel->getName()); } }