/* * Extended support for activating emotes * Copyright (C) 2009 Aethyra Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef EMOTESHORTCUTCONTAINER_H #define EMOTESHORTCUTCONTAINER_H #include "gui/widgets/shortcutcontainer.h" #include class ImageSprite; /** * An emote shortcut container. Used to quickly use emoticons. * * \ingroup GUI */ class EmoteShortcutContainer : public ShortcutContainer { public: EmoteShortcutContainer(); ~EmoteShortcutContainer() override; /** * Draws the items. */ void draw(gcn::Graphics *graphics) override; /** * Handles mouse when dragged. */ void mouseDragged(gcn::MouseEvent &event) override; /** * Handles mouse when pressed. */ void mousePressed(gcn::MouseEvent &event) override; /** * Handles mouse release. */ void mouseReleased(gcn::MouseEvent &event) override; private: std::vector mEmoteImg; bool mEmoteClicked = false; int mEmoteMoved = 0; }; #endif