/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_STATS_H #define _TMW_STATS_H #include #include "window.h" #include "../guichanfwd.h" class ProgressBar; /** * The player status dialog. * * \ingroup Interface */ class StatusWindow : public Window, public gcn::ActionListener { public: /** * Constructor. */ StatusWindow(); /** * Destructor. */ ~StatusWindow(); /** * Called when receiving actions from widget. */ void action(const std::string& eventId); /** * Draw this window */ void draw(gcn::Graphics *graphics); private: /** * Updates this dialog with values from PLAYER_INFO *char_info */ void update(); gcn::Label *hp, *sp; gcn::Label *hpValue, *spValue; gcn::Label *expLabel, *jobExpLabel; ProgressBar *healthBar, *manaBar; ProgressBar *xpBar, *jobXpBar; gcn::Button *statsButton, *skillsButton, *inventoryButton, *setupButton, *equipmentButton; }; extern StatusWindow *statusWindow; #endif